Player Matchup

Agni
Agni
DJrewyt32
Agni
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 239L
1,376 Elo+
Solo
Loki
Loki
Dracion09
Loki
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Homeboy97
Guan Yu
Level 80
God Stats
0W - 1L
1,618 SR
Queue Stats
6W - 1L
1,821 Elo+
Party 3
Bacchus
Bacchus
Razoul
Bacchus
Level 15
God Stats
1W - 3L
1,191 SR
Queue Stats
1W - 4L
1,162 Elo+
Party 3
Rama
Rama
xesû
Rama
Level 29
God Stats
0W - 1L
1,678 SR
Queue Stats
6W - 4L
1,484 Elo+
Party 3
Team Averages
Level 34
1,498 SR
1,469 Elo+

VS

Team Averages
Level 41
1,559 SR
1,481 Elo+
Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Chrownvirus
Anubis
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,461 Elo+
Party 2
Medusa
Medusa
DeusR
Medusa
Level 26
God Stats
6W - 2L
1,796 SR
Queue Stats
36W - 39L
1,521 Elo+
Party 1
Izanami
Izanami
Formagginoh
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,509 Elo+
Party 2
Atlas
Atlas
Tenebra2o
Atlas
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 59L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 3 / 1
6,156
560
6,125
5,673
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
9
4 / 1 / 0
5,919
538
4,062
6,902
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Homeboy97
Guan Yu
10
1 / 1 / 0
5,459
496
2,809
8,099
7,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Razoul
Bacchus
6
0 / 5 / 1
4,549
414
2,379
10,051
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
xesû
Rama
8
0 / 6 / 2
5,132
467
4,209
10,221
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 4 / 4
7,060
642
5,065
11,555
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
11
1 / 0 / 1
5,866
533
3,977
5,867
2,630
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
DeusR
Medusa
10
6 / 1 / 5
6,273
570
9,938
9,009
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Formagginoh
Izanami
10
0 / 0 / 2
5,811
528
4,789
6,440
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Tenebra2o
Atlas
10
4 / 1 / 9
7,004
637
4,177
9,544
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
16
16
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
4
4
1.75
W
Anubis
1
0
1
1.5
L
Agni
0
3
1
0.17
W
Medusa
DeusR
Medusa
6
1
5
8.5
L
Loki
4
1
0
4
W
Izanami
Formagginoh
Izanami
0
0
2
1
L
Guan Yu
Homeboy97
Guan Yu
1
1
0
1
L
Bacchus
Razoul
Bacchus
0
5
1
0.1
W
Atlas
Tenebra2o
Atlas
4
1
9
8.5
L
Rama
xesû
Rama
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
27,946
40,946
Taken
42,415
21,470
Mitigated
19,974
7,980
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,065
1,518
0
2,908
11,555
3,820
0
1,338
10,050
0
46,182
W
Anubis
3,977
277
0
2,831
5,867
2,630
0
1,687
3,980
37,058
0
L
Agni
6,125
258
0
356
5,673
1,748
0
2,420
3,253
46,910
0
W
Medusa
DeusR
Medusa
9,938
4,128
0
2,414
9,009
3,473
0
2,290
6,451
0
34,880
L
Loki
4,062
779
0
1,788
6,902
2,013
0
1,939
4,963
0
24,288
W
Izanami
Formagginoh
Izanami
4,789
3,319
0
2,111
6,440
1,452
608
243
5,894
0
42,431
L
Guan Yu
Homeboy97
Guan Yu
2,809
479
0
1,976
8,099
7,913
0
0
8,099
0
26,280
L
Bacchus
Razoul
Bacchus
2,379
696
0
1,321
10,051
6,798
0
1,751
8,300
5,229
0
W
Atlas
Tenebra2o
Atlas
4,177
1,912
0
2,012
9,544
8,599
0
2,059
7,270
14,990
0
L
Rama
xesû
Rama
4,209
3,461
0
2,539
10,221
2,998
676
2,044
8,177
0
27,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
32,014
217
Minions Killed
272
0
Camps Cleared
0
1,034,199
Distance Traveled
1,045,677
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,060
642
77
7
0
226,250
1
W
Anubis
5,866
533
65
6
0
200,965
0
L
Agni
6,156
560
85
8
0
197,803
0
W
Medusa
6,273
570
54
5
0
209,434
0
L
Loki
5,919
538
44
4
0
242,438
0
W
Izanami
5,811
528
59
5
0
197,275
0
L
Guan Yu
5,459
496
42
4
0
207,986
0
L
Bacchus
4,549
414
9
1
0
190,168
4
W
Atlas
7,004
637
17
2
0
211,753
3
L
Rama
5,132
467
37
3
0
195,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role