Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EliXwr3
Nu Wa
Level 152
God Stats
8W - 2L
1,777 SR
Queue Stats
27W - 16L
1,552 Elo+
Solo
Janus
Janus
Kiyite
Janus
Level 97
God Stats
19W - 15L
1,429 SR
Queue Stats
477W - 477L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
XclusiveClown
Danzaburou
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 250L
1,547 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,533 Elo+

VS

Team Averages
Level 53
1,508 SR
1,442 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DustyBawls5523
Ishtar
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 156L
1,430 Elo+
Party 2
Terra
Terra
KILLERryux
Terra
Level 84
God Stats
9W - 4L
1,685 SR
Queue Stats
114W - 61L
1,641 Elo+
Solo
Loki
Loki
Meathead7323208
Loki
Level 3
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Nu Wa
Nu Wa
monkeyteam99
Nu Wa
Level 62
God Stats
12W - 8L
1,562 SR
Queue Stats
63W - 56L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 2 / 3
8,968
1,281
10,341
8,508
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
 
Nemesis
13
1 / 1 / 4
7,218
1,031
2,750
6,507
2,665
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
EliXwr3
Nu Wa
14
1 / 0 / 9
7,892
1,127
9,427
2,436
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Kiyite
Janus
14
4 / 0 / 10
8,344
1,192
11,479
4,492
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
XclusiveClown
Danzaburou
13
3 / 0 / 7
7,919
1,131
3,824
2,547
1,044
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

349

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 0 / 1
7,122
1,017
3,623
4,833
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 5 / 2
7,154
1,022
5,165
9,036
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
13
1 / 1 / 2
8,179
1,168
6,242
12,671
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 6 / 1
6,683
955
2,337
9,814
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 3
7,153
1,022
4,257
6,106
1,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
15
Kills
3
3
Deaths
15
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
3
3.75
W
Nemesis
 
Nemesis
1
1
4
3
L
Hou Yi
 
Hou Yi
1
0
1
1.5
L
1
5
2
0.4
W
Nu Wa
EliXwr3
Nu Wa
1
0
9
5.5
L
Terra
1
1
2
2
W
Janus
Kiyite
Janus
4
0
10
9
L
0
6
1
0.08
W
Danzaburou
XclusiveClown
Danzaburou
3
0
7
6.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,821
Damage
21,624
24,490
Taken
42,460
11,451
Mitigated
22,602
3,642
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,341
8,143
0
2,083
8,508
5,036
0
3,424
5,084
0
24,976
W
Nemesis
 
Nemesis
2,750
1,524
0
135
6,507
2,665
0
2,631
3,876
0
16,404
L
Hou Yi
 
Hou Yi
3,623
683
0
1,668
4,833
1,743
0
2,762
2,071
0
20,696
L
5,165
2,839
35
45
9,036
3,256
0
3,969
5,067
0
19,282
W
Nu Wa
EliXwr3
Nu Wa
9,427
3,340
269
491
2,436
984
0
1,217
1,219
31,895
0
L
Terra
6,242
291
343
1,790
12,671
12,700
0
4,809
7,862
22,281
0
W
Janus
Kiyite
Janus
11,479
484
0
370
4,492
1,722
0
1,931
2,561
21,009
0
L
2,337
873
0
150
9,814
2,920
0
5,856
3,958
0
7,611
W
Danzaburou
XclusiveClown
Danzaburou
3,824
1,242
0
294
2,547
1,044
0
1,296
1,251
0
10,550
L
4,257
1,248
0
0
6,106
1,983
0
3,510
2,596
28,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
36,291
151
Minions Killed
162
9
Camps Cleared
3
662,018
Distance Traveled
547,050
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,968
1,281
26
4
2
148,672
0
W
Nemesis
7,218
1,031
31
4
3
133,308
0
L
Hou Yi
7,122
1,017
30
4
1
100,697
7
L
Ishtar
7,154
1,022
31
4
0
91,329
0
W
Nu Wa
7,892
1,127
57
8
3
125,341
0
L
Terra
8,179
1,168
27
4
0
147,649
0
W
Janus
8,344
1,192
26
4
1
138,261
0
L
Loki
6,683
955
18
3
1
93,892
0
W
Danzaburou
7,919
1,131
11
2
0
116,436
0
L
Nu Wa
7,153
1,022
56
8
1
113,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role