Player Matchup

Da Ji
Da Ji
FrAnKdUke89
Da Ji
Level 138
God Stats
127W - 117L
1,536 SR
Queue Stats
903W - 956L
1,450 Elo+
Solo
Atlas
Atlas
GrimRadiation
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,290 Elo+
Solo
Nu Wa
Nu Wa
Rhimixed
Nu Wa
Level 101
God Stats
119W - 89L
1,647 SR
Queue Stats
218W - 212L
1,488 Elo+
Party 2
Apollo
Apollo
VenomousWrath96
Apollo
Level 65
God Stats
1W - 5L
1,248 SR
Queue Stats
113W - 120L
1,485 Elo+
Party 2
Chang'e
Chang'e
takatobunny
Chang'e
Level 143
God Stats
0W - 2L
1,536 SR
Queue Stats
16W - 18L
1,641 Elo+
Solo
Team Averages
Level 103
1,494 SR
1,471 Elo+

VS

Team Averages
Level 104
1,486 SR
1,396 Elo+
Baron Samedi
Baron Samedi
BallsDeep1850
Baron Samedi
Level 29
God Stats
2W - 1L
1,304 SR
Queue Stats
40W - 67L
1,306 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MIKYsky
Cu Chulainn
Level 108
God Stats
40W - 34L
1,491 SR
Queue Stats
191W - 198L
1,417 Elo+
Solo
Martichoras
Martichoras
OhGodzilla
Martichoras
Level 157
God Stats
17W - 8L
1,689 SR
Queue Stats
258W - 125L
1,590 Elo+
Solo
Persephone
Persephone
WildTemper
Persephone
Level 148
God Stats
4W - 2L
1,446 SR
Queue Stats
10W - 9L
1,322 Elo+
Party 1
Fenrir
Fenrir
ZwackAttack
Fenrir
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,667
619
5,428
10,066
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 3 / 1
9,426
673
9,983
19,004
18,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Rhimixed
Nu Wa
16
0 / 3 / 0
9,118
651
11,055
8,603
4,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 3 / 0
8,846
632
3,294
14,238
6,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
takatobunny
Chang'e
16
1 / 5 / 0
9,313
665
7,249
16,302
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BallsDeep1850
Baron Samedi
17
1 / 2 / 10
9,793
700
11,550
11,858
5,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
MIKYsky
Cu Chulainn
18
4 / 1 / 8
10,687
763
12,849
17,991
13,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
OhGodzilla
Martichoras
17
3 / 0 / 6
10,162
726
10,861
5,283
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
WildTemper
Persephone
19
5 / 0 / 6
11,408
815
9,553
7,608
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
16
4 / 1 / 9
9,928
709
13,734
14,346
10,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
4
Kills
17
17
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BallsDeep1850
Baron Samedi
1
2
10
3
L
2
3
1
0.83
L
0
3
1
0.17
W
Cu Chulainn
MIKYsky
Cu Chulainn
4
1
8
8
W
Martichoras
OhGodzilla
Martichoras
3
0
6
6
L
Nu Wa
Rhimixed
Nu Wa
0
3
0
0
L
1
3
0
0.33
W
Persephone
WildTemper
Persephone
5
0
6
8
W
Fenrir
4
1
9
8.5
L
Chang'e
takatobunny
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,009
Damage
58,547
68,213
Taken
57,086
40,698
Mitigated
35,262
18,205
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BallsDeep1850
Baron Samedi
11,550
1,567
1,485
5,329
11,858
5,549
559
6,817
5,041
33,216
0
L
5,428
1,049
0
218
10,066
4,680
0
1,682
8,340
0
13,757
L
9,983
2,508
2,464
3,014
19,004
18,191
0
7,495
11,128
25,520
0
W
Cu Chulainn
MIKYsky
Cu Chulainn
12,849
1,582
0
3,040
17,991
13,292
426
7,013
10,978
0
48,754
W
Martichoras
OhGodzilla
Martichoras
10,861
4,429
0
3,482
5,283
2,266
2,758
3,985
1,298
0
51,538
L
Nu Wa
Rhimixed
Nu Wa
11,055
2,540
0
2,142
8,603
4,443
586
1,699
6,800
42,667
0
L
3,294
1,341
0
2,449
14,238
6,141
141
4,212
9,790
0
28,615
W
Persephone
WildTemper
Persephone
9,553
469
0
1,476
7,608
3,189
1,540
3,810
3,798
58,651
0
W
Fenrir
13,734
2,642
0
2,494
14,346
10,966
560
6,662
7,684
198
24,224
L
Chang'e
takatobunny
Chang'e
7,249
196
3,439
4,479
16,302
7,243
450
5,298
10,854
30,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
51,978
238
Minions Killed
340
0
Camps Cleared
0
1,209,037
Distance Traveled
1,436,265
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,793
700
42
3
0
270,252
0
L
Da Ji
8,667
619
19
1
0
223,314
2
L
Atlas
9,426
673
34
2
0
270,160
0
W
Cu Chulainn
10,687
763
76
5
0
305,107
0
W
Martichoras
10,162
726
92
7
0
257,983
0
L
Nu Wa
9,118
651
65
5
0
200,982
6
L
Apollo
8,846
632
52
4
0
261,515
0
W
Persephone
11,408
815
107
8
0
295,600
3
W
Fenrir
9,928
709
23
2
0
307,323
0
L
Chang'e
9,313
665
68
5
0
253,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role