Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Serggahhhh
Kali
Level 159
God Stats
6W - 4L
1,715 SR
Queue Stats
261W - 236L
1,578 Elo+
Solo
Neith
Neith
XXRewersoXX
Neith
Level 141
God Stats
2W - 2L
1,407 SR
Queue Stats
338W - 318L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
xXMarflowXx
Guan Yu
Level 146
God Stats
6W - 1L
1,689 SR
Queue Stats
102W - 98L
1,508 Elo+
Party 1
Baba Yaga
Baba Yaga
xXViperXxpl
Baba Yaga
Level 107
God Stats
2W - 3L
1,385 SR
Queue Stats
184W - 164L
1,528 Elo+
Party 1
Team Averages
Level 135
1,539 SR
1,528 Elo+

VS

Team Averages
Level 132
1,574 SR
1,602 Elo+
He Bo
He Bo
Dizzygirl
He Bo
Level 178
God Stats
1W - 4L
1,330 SR
Queue Stats
520W - 494L
1,566 Elo+
Party 2
Fenrir
Fenrir
ImBlam
Fenrir
Level 122
God Stats
10W - 4L
1,712 SR
Queue Stats
220W - 212L
1,509 Elo+
Solo
Hel
Hel
MrSonderbar153
Hel
Level 81
God Stats
1W - 1L
1,609 SR
Queue Stats
3W - 3L
1,743 Elo+
Solo
Set
Set
RoYαL
Set
Level 149
God Stats
6W - 4L
1,882 SR
Queue Stats
247W - 206L
1,621 Elo+
Party 2
Hou Yi
Hou Yi
hossam1199
Hou Yi
Level 132
God Stats
0W - 2L
1,339 SR
Queue Stats
87W - 71L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 6
5,507
551
3,114
6,696
4,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 1
6,631
663
5,758
9,137
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 2
6,199
620
2,793
3,120
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
xXMarflowXx
Guan Yu
10
1 / 3 / 2
5,767
577
6,195
9,091
8,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
xXViperXxpl
Baba Yaga
10
2 / 2 / 3
5,921
592
6,897
4,629
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dizzygirl
He Bo
10
3 / 3 / 0
5,887
589
4,774
6,624
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ImBlam
Fenrir
9
1 / 3 / 1
5,012
501
3,980
8,856
7,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,537
454
2,965
6,289
1,856
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Set
RoYαL
Set
10
1 / 2 / 0
5,717
572
4,325
9,018
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
hossam1199
Hou Yi
9
0 / 1 / 0
5,103
510
2,173
6,100
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
5
5
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
6
4
L
He Bo
Dizzygirl
He Bo
3
3
0
1
L
Fenrir
ImBlam
Fenrir
1
3
1
0.5
L
0
2
1
0.25
L
Set
RoYαL
Set
1
2
0
0.5
W
6
0
1
6.5
W
1
0
2
2
L
Hou Yi
hossam1199
Hou Yi
0
1
0
0
W
Guan Yu
xXMarflowXx
Guan Yu
1
3
2
0.67
W
Baba Yaga
xXViperXxpl
Baba Yaga
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
18,217
32,673
Taken
36,887
19,183
Mitigated
17,085
10,244
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,114
1,554
207
1,903
6,696
4,423
0
2,702
3,994
11,933
0
L
He Bo
Dizzygirl
He Bo
4,774
159
0
2,196
6,624
1,908
0
1,765
4,859
35,432
0
L
Fenrir
ImBlam
Fenrir
3,980
1,093
0
2,224
8,856
7,624
0
354
8,502
310
22,946
L
2,965
94
1,630
2,721
6,289
1,856
0
3,030
3,259
16,820
0
L
Set
RoYαL
Set
4,325
1,540
0
1,339
9,018
3,700
0
4,467
4,551
0
45,462
W
5,758
2,933
0
3,840
9,137
3,619
0
1,184
7,953
0
44,712
W
2,793
1,182
0
1,369
3,120
1,281
0
1,578
1,542
0
48,037
L
Hou Yi
hossam1199
Hou Yi
2,173
1,166
0
2,996
6,100
1,997
0
882
5,218
0
37,635
W
Guan Yu
xXMarflowXx
Guan Yu
6,195
1,071
0
1,977
9,091
8,030
110
1,362
7,729
1,636
35,542
W
Baba Yaga
xXViperXxpl
Baba Yaga
6,897
405
0
948
4,629
1,830
0
1,043
3,586
45,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
26,256
300
Minions Killed
253
0
Camps Cleared
0
985,872
Distance Traveled
961,257
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,507
551
15
2
0
195,420
4
L
He Bo
5,887
589
60
6
0
201,728
0
L
Fenrir
5,012
501
27
3
0
180,061
0
L
Hel
4,537
454
26
3
0
187,909
0
L
Set
5,717
572
76
8
0
206,427
0
W
Kali
6,631
663
66
7
0
218,822
0
W
Neith
6,199
620
99
10
0
187,399
2
L
Hou Yi
5,103
510
64
6
0
185,132
2
W
Guan Yu
5,767
577
54
5
0
179,560
0
W
Baba Yaga
5,921
592
66
7
0
204,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role