Player Matchup

Neith
Neith
Gold II
DenBoi_Sama
Neith
Gold II
Level 148
God Stats
5W - 4L
1,697 SR
Queue Stats
214W - 224L
1,609 MMR
Solo
Yu Huang
Yu Huang
Silver I
JesbianLesus
Yu Huang
Silver I
Level 153
God Stats
4W - 6L
1,811 SR
Queue Stats
19W - 15L
1,628 MMR
Solo
Athena
Athena
Gold IV
JimmySparks
Athena
Gold IV
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 60L
1,609 MMR
Solo
Chang'e
Chang'e
Platinum V
Kkill1611
Chang'e
Platinum V
Level 107
God Stats
75W - 59L
1,626 SR
Queue Stats
100W - 92L
1,613 MMR
Party 3
Arachne
Arachne
Platinum V
LaFraiseSucree
Arachne
Platinum V
Level 105
God Stats
97W - 87L
1,604 SR
Queue Stats
143W - 141L
1,613 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,648 SR
1,614 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,642 SR
1,614 MMR
Aphrodite
Aphrodite
Gold IV
Lagerta290
Aphrodite
Gold IV
Level 144
God Stats
19W - 5L
1,833 SR
Queue Stats
27W - 17L
1,692 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
Stroyclim
Amaterasu
Platinum V
Level 159
God Stats
32W - 26L
1,592 SR
Queue Stats
100W - 108L
1,617 MMR
Solo
Sol
Sol
Gold IV
T33BAW
Sol
Gold IV
Level 105
God Stats
3W - 2L
1,617 SR
Queue Stats
87W - 71L
1,498 MMR
Party 1
Cliodhna
Cliodhna
Platinum V
Zelacian
Cliodhna
Platinum V
Level 127
God Stats
12W - 7L
1,669 SR
Queue Stats
177W - 180L
1,719 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
xStepdad
Kumbhakarna
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 1
9,534
415
12,982
19,853
8,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
JesbianLesus
Yu Huang
18
1 / 2 / 4
10,976
477
26,754
9,739
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
1 / 8 / 5
9,145
398
6,648
26,970
31,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chang'e
Kkill1611
Chang'e
19
2 / 4 / 2
12,076
525
22,944
25,853
12,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 4
11,217
488
10,278
26,414
13,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Cu ChulainnAo KuangMercuryKhepri

VS

Bans
NoxThorAgniDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lagerta290
Aphrodite
19
5 / 0 / 6
13,236
575
17,596
15,198
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
Stroyclim
Amaterasu
20
7 / 1 / 5
14,979
651
20,651
31,543
27,728
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sol
T33BAW
Sol
20
7 / 2 / 8
14,935
649
26,213
22,754
10,219
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Zelacian
Cliodhna
20
9 / 5 / 6
14,298
622
15,359
21,025
9,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
xStepdad
Kumbhakarna
15
0 / 2 / 13
12,039
523
4,090
39,737
41,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
10
Kills
28
28
Deaths
10
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
Yu Huang
JesbianLesus
Yu Huang
1
2
4
1.5
L
Athena
1
8
5
0.44
L
Chang'e
Kkill1611
Chang'e
2
4
2
0.75
L
4
4
4
1.5
W
Aphrodite
Lagerta290
Aphrodite
5
0
6
8
W
Amaterasu
Stroyclim
Amaterasu
7
1
5
9.5
W
Sol
T33BAW
Sol
7
2
8
5.5
W
Cliodhna
Zelacian
Cliodhna
9
5
6
2.4
W
Kumbhakarna
xStepdad
Kumbhakarna
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,606
Damage
83,909
108,829
Taken
130,257
70,407
Mitigated
97,162
27,956
Healing
77,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,982
3,665
0
2,844
19,853
8,789
0
13,079
6,774
0
74,253
L
Yu Huang
JesbianLesus
Yu Huang
26,754
2,832
142
961
9,739
4,572
117
3,229
6,510
124,614
0
L
Athena
6,648
1,988
0
2,830
26,970
31,337
0
16,329
10,641
22,864
0
L
Chang'e
Kkill1611
Chang'e
22,944
1,859
563
11,239
25,853
12,056
0
6,533
19,320
119,714
0
L
10,278
6,249
0
9,377
26,414
13,653
0
8,729
17,685
0
102,870
W
Aphrodite
Lagerta290
Aphrodite
17,596
1,480
15,394
10,779
15,198
7,895
1,732
7,988
7,102
137,362
0
W
Amaterasu
Stroyclim
Amaterasu
20,651
10,390
0
19,164
31,543
27,728
5,302
18,588
12,091
0
135,120
W
Sol
T33BAW
Sol
26,213
10,585
0
13,390
22,754
10,219
7,810
6,126
16,540
155,571
0
W
Cliodhna
Zelacian
Cliodhna
15,359
2,513
0
4,058
21,025
9,693
4,372
9,597
11,376
0
130,964
W
Kumbhakarna
xStepdad
Kumbhakarna
4,090
326
3,366
11,012
39,737
41,627
0
17,741
21,884
18,198
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,948
Gold Earned
69,487
649
Minions Killed
735
0
Camps Cleared
0
2,349,104
Distance Traveled
2,502,005
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,534
415
126
5
0
410,376
0
L
Yu Huang
10,976
477
192
8
0
449,915
8
L
Athena
9,145
398
19
1
0
453,466
8
L
Chang'e
12,076
525
202
9
0
472,792
4
L
Arachne
11,217
488
110
5
0
562,555
1
W
Aphrodite
13,236
575
184
8
0
478,277
0
W
Amaterasu
14,979
651
189
8
0
569,700
0
W
Sol
14,935
649
204
9
0
437,872
8
W
Cliodhna
14,298
622
146
6
0
558,578
12
W
Kumbhakarna
12,039
523
12
1
0
457,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role