Player Matchup

Mulan
Mulan
GracieBearCats
Mulan
Level 120
God Stats
1W - 2L
1,469 SR
Queue Stats
15W - 22L
1,397 Elo+
Party 2
Anhur
Anhur
L-0-L-L-I-P-O-P-
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,431 Elo+
Party 2
Poseidon
Poseidon
MOC10121
Poseidon
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 49L
1,389 Elo+
Party 2
Izanami
Izanami
WorkingMom-101
Izanami
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,436 Elo+
Party 2
Scylla
Scylla
brettzillaa
Scylla
Level 45
God Stats
0W - 2L
1,266 SR
Queue Stats
5W - 10L
1,477 Elo+
Party 2
Team Averages
Level 126
1,447 SR
1,426 Elo+

VS

Team Averages
Level 112
1,625 SR
1,540 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hyp3rsl0th
Artemis
Level 88
God Stats
1W - 0L
1,716 SR
Queue Stats
75W - 33L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
ProLLyRiPPeD
Cu Chulainn
Level 107
God Stats
6W - 4L
1,561 SR
Queue Stats
168W - 135L
1,639 Elo+
Party 1
Nemesis
Nemesis
twearp4
Nemesis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 163L
1,612 Elo+
Party 1
Poseidon
Poseidon
xYoungNastyMan
Poseidon
Level 101
God Stats
6W - 3L
1,847 SR
Queue Stats
75W - 93L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 4
7,584
843
6,420
13,279
10,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 6
7,076
786
6,737
13,347
4,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MOC10121
Poseidon
15
3 / 7 / 2
8,517
946
9,517
10,083
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 6
8,821
980
13,638
9,549
4,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
11
1 / 8 / 4
7,025
781
3,390
10,733
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 1 / 18
8,969
997
4,710
14,088
12,208
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Artemis
Hyp3rsl0th
Artemis
16
8 / 5 / 15
9,427
1,047
11,632
12,525
5,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ProLLyRiPPeD
Cu Chulainn
16
8 / 2 / 22
9,526
1,058
16,570
12,354
14,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
twearp4
Nemesis
15
10 / 3 / 18
9,378
1,042
12,247
10,145
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
14
3 / 3 / 19
8,918
991
8,409
9,069
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
14
Kills
34
34
Deaths
14
22
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
18
14
L
4
7
4
0.86
W
Artemis
Hyp3rsl0th
Artemis
8
5
15
3.1
L
1
8
6
0.5
L
Poseidon
MOC10121
Poseidon
3
7
2
0.57
W
Cu Chulainn
ProLLyRiPPeD
Cu Chulainn
8
2
22
9.5
L
5
4
6
2
L
Scylla
1
8
4
0.38
W
Nemesis
twearp4
Nemesis
10
3
18
6.33
W
Poseidon
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,702
Damage
53,568
56,991
Taken
58,181
26,135
Mitigated
40,160
7,561
Healing
25,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,710
618
2,160
6,474
14,088
12,208
445
2,842
11,246
7,248
0
L
6,420
385
286
543
13,279
10,829
110
4,050
8,838
0
8,620
W
Artemis
Hyp3rsl0th
Artemis
11,632
6,810
2,342
3,402
12,525
5,395
4,753
5,100
7,425
0
25,478
L
6,737
4,059
339
1,954
13,347
4,517
50
2,262
10,915
0
10,191
L
Poseidon
MOC10121
Poseidon
9,517
853
54
355
10,083
3,680
44
2,016
7,919
24,160
0
W
Cu Chulainn
ProLLyRiPPeD
Cu Chulainn
16,570
2,134
3,058
2,686
12,354
14,239
313
1,831
10,523
0
27,075
L
13,638
8,911
821
2,472
9,549
4,369
560
3,704
5,845
0
24,986
L
Scylla
3,390
652
202
535
10,733
2,740
0
1,087
9,496
7,630
0
W
Nemesis
twearp4
Nemesis
12,247
3,710
73
2,390
10,145
5,148
1,407
2,324
7,821
0
17,893
W
Poseidon
8,409
1,101
600
2,141
9,069
3,170
428
810
8,259
27,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
46,218
77
Minions Killed
102
0
Camps Cleared
0
704,263
Distance Traveled
909,592
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,969
997
0
0
0
198,732
0
L
Mulan
7,584
843
4
0
0
129,094
0
W
Artemis
9,427
1,047
31
3
0
162,518
0
L
Anhur
7,076
786
7
1
0
136,347
1
L
Poseidon
8,517
946
37
4
0
143,318
0
W
Cu Chulainn
9,526
1,058
20
2
0
196,637
0
L
Izanami
8,821
980
22
2
0
148,575
0
L
Scylla
7,025
781
7
1
0
146,929
0
W
Nemesis
9,378
1,042
13
1
0
181,387
0
W
Poseidon
8,918
991
38
4
0
170,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role