Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BossRushGaming
Terra
Level 66
God Stats
2W - 3L
1,181 SR
Queue Stats
92W - 90L
1,515 Elo+
Solo
Serqet
Serqet
Champloo123
Serqet
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 61L
1,399 Elo+
Party 1
Neith
Neith
SS2Uchiha
Neith
Level 124
God Stats
1W - 2L
1,351 SR
Queue Stats
52W - 68L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
yair18
Kukulkan
Level 76
God Stats
106W - 86L
1,739 SR
Queue Stats
575W - 595L
1,495 Elo+
Solo
Team Averages
Level 83
1,454 SR
1,476 Elo+

VS

Team Averages
Level 110
1,521 SR
1,539 Elo+
Hachiman
Hachiman
GhettoSlurpeee
Hachiman
Level 63
God Stats
1W - 2L
1,506 SR
Queue Stats
35W - 32L
1,525 Elo+
Party 2
Maui
Maui
HellaWorthy
Maui
Level 135
God Stats
1W - 3L
1,415 SR
Queue Stats
35W - 32L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
JesusCsUFapping
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,593 Elo+
Solo
Cupid
Cupid
U1230153117
Cupid
Level 64
God Stats
8W - 9L
1,645 SR
Queue Stats
244W - 235L
1,483 Elo+
Solo
Eset
Eset
bigtwinky
Eset
Level 160
God Stats
4W - 1L
1,541 SR
Queue Stats
215W - 166L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 0 / 3
5,753
1,151
4,791
2,280
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 4
5,919
1,184
2,135
4,396
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
10
1 / 0 / 3
5,711
1,142
3,776
1,457
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SS2Uchiha
Neith
10
2 / 0 / 3
5,893
1,179
3,624
2,787
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
yair18
Kukulkan
10
1 / 0 / 3
5,799
1,160
5,202
935
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

398

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 2 / 0
5,410
1,082
1,990
4,625
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,849
1,170
1,686
8,140
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
JesusCsUFapping
Sun Wukong
9
0 / 1 / 0
5,511
1,102
2,482
7,289
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 0
4,911
982
0
127
33
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
10
0 / 0 / 0
5,465
1,093
4,274
1,131
407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
5
Kills
0
0
Deaths
5
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
3
2.5
W
0
0
4
2
W
Serqet
1
0
3
2.5
L
Hachiman
0
2
0
0
L
0
2
0
0
L
Sun Wukong
JesusCsUFapping
Sun Wukong
0
1
0
0
W
Neith
SS2Uchiha
Neith
2
0
3
3.5
L
0
0
0
0
L
Eset
0
0
0
0
W
Kukulkan
yair18
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
10,432
11,855
Taken
21,312
7,291
Mitigated
12,783
2,472
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,791
696
0
51
2,280
1,053
0
1,542
738
14,732
0
W
2,135
353
446
1,156
4,396
3,660
0
1,582
2,814
6,589
0
W
Serqet
3,776
474
0
0
1,457
959
0
466
991
0
6,012
L
Hachiman
1,990
1,107
0
460
4,625
1,711
0
1,756
2,869
0
17,157
L
1,686
76
0
1,842
8,140
5,410
0
5,109
2,944
3,622
0
L
Sun Wukong
JesusCsUFapping
Sun Wukong
2,482
484
0
818
7,289
5,222
0
4,606
2,491
0
9,328
W
Neith
SS2Uchiha
Neith
3,624
987
0
256
2,787
1,235
0
2,245
542
0
11,498
L
0
0
0
7
127
33
0
0
127
0
674
L
Eset
4,274
119
171
143
1,131
407
0
657
474
19,800
0
W
Kukulkan
yair18
Kukulkan
5,202
478
0
563
935
384
0
125
810
20,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
27,146
93
Minions Killed
92
6
Camps Cleared
3
494,829
Distance Traveled
400,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,753
1,151
15
3
1
96,246
0
W
Terra
5,919
1,184
9
2
1
103,463
0
W
Serqet
5,711
1,142
4
1
2
91,680
0
L
Hachiman
5,410
1,082
37
7
1
90,690
0
L
Maui
5,849
1,170
7
1
0
89,760
0
L
Sun Wukong
5,511
1,102
13
3
0
105,332
0
W
Neith
5,893
1,179
25
5
1
96,512
0
L
Cupid
4,911
982
1
0
1
12,283
0
L
Eset
5,465
1,093
34
7
1
102,269
0
W
Kukulkan
5,799
1,160
40
8
1
106,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role