Player Matchup

Izanami
Izanami
COCA-RONA
Izanami
Level 97
God Stats
5W - 6L
1,500 SR
Queue Stats
136W - 137L
1,480 Elo+
Solo
Mulan
Mulan
Dance4Hatch
Mulan
Level 83
God Stats
7W - 2L
1,747 SR
Queue Stats
415W - 425L
1,450 Elo+
Party 2
Tiamat
Tiamat
ED96X
Tiamat
Level 101
God Stats
2W - 1L
1,273 SR
Queue Stats
352W - 341L
1,469 Elo+
Solo
Mercury
Mercury
Jamaltron
Mercury
Level 18
God Stats
3W - 2L
1,551 SR
Queue Stats
23W - 23L
1,466 Elo+
Party 2
Nox
Nox
Zakrota
Nox
Level 105
God Stats
4W - 12L
1,325 SR
Queue Stats
182W - 211L
1,462 Elo+
Party 2
Team Averages
Level 81
1,479 SR
1,465 Elo+

VS

Team Averages
Level 72
1,423 SR
1,506 Elo+
Martichoras
Martichoras
JPC2209
Martichoras
Level 117
God Stats
9W - 10L
1,501 SR
Queue Stats
359W - 392L
1,525 Elo+
Party 1
Mercury
Mercury
Warrior Warrick
Mercury
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 233L
1,537 Elo+
Party 1
Poseidon
Poseidon
Zamrazanie
Poseidon
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 182L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
allisonyone
Kumbhakarna
Level 71
God Stats
3W - 12L
1,281 SR
Queue Stats
89W - 108L
1,535 Elo+
Party 1
Janus
Janus
elliot1207
Janus
Level 41
God Stats
1W - 3L
1,335 SR
Queue Stats
169W - 214L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COCA-RONA
Izanami
14
4 / 2 / 4
9,348
519
9,958
12,004
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 5
9,883
549
11,816
17,477
13,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
ED96X
Tiamat
14
3 / 0 / 5
9,111
506
13,550
7,686
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Jamaltron
Mercury
18
9 / 3 / 9
11,028
613
16,876
15,823
7,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
13
0 / 2 / 12
7,631
424
6,282
7,240
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
JPC2209
Martichoras
16
4 / 3 / 1
9,704
539
17,522
18,565
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 1
8,566
476
4,872
14,089
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Zamrazanie
Poseidon
15
3 / 5 / 0
9,653
536
8,497
13,478
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
allisonyone
Kumbhakarna
13
0 / 2 / 5
8,517
473
3,108
18,880
17,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
12
0 / 6 / 0
7,708
428
3,726
14,545
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
9
10
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
COCA-RONA
Izanami
4
2
4
3
W
6
3
5
2.83
W
Tiamat
ED96X
Tiamat
3
0
5
5.5
L
Martichoras
JPC2209
Martichoras
4
3
1
1.5
W
Mercury
Jamaltron
Mercury
9
3
9
4.5
L
2
6
1
0.42
W
Nox
0
2
12
3
L
Poseidon
Zamrazanie
Poseidon
3
5
0
0.6
L
Kumbhakarna
allisonyone
Kumbhakarna
0
2
5
1.25
L
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,482
Damage
37,725
60,230
Taken
79,557
37,503
Mitigated
44,371
18,227
Healing
23,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
COCA-RONA
Izanami
9,958
6,157
0
5,004
12,004
5,344
233
923
11,001
0
65,980
W
11,816
1,693
0
6,762
17,477
13,297
571
7,424
9,454
0
58,992
W
Tiamat
ED96X
Tiamat
13,550
745
220
3,321
7,686
5,404
0
1,997
5,506
64,024
0
L
Martichoras
JPC2209
Martichoras
17,522
7,119
0
8,824
18,565
9,923
683
3,746
14,649
0
84,790
W
Mercury
Jamaltron
Mercury
16,876
11,461
0
1,980
15,823
7,830
1,145
2,330
13,399
0
106,752
L
4,872
1,410
0
915
14,089
5,413
0
2,076
11,792
0
57,502
W
Nox
6,282
689
0
940
7,240
5,628
530
1,576
5,539
34,862
0
L
Poseidon
Zamrazanie
Poseidon
8,497
1,656
0
5,459
13,478
4,669
381
623
12,121
67,543
0
L
Kumbhakarna
allisonyone
Kumbhakarna
3,108
499
150
6,199
18,880
17,968
181
6,090
12,510
25,636
0
L
Janus
3,726
198
56
1,885
14,545
6,398
0
6,593
7,604
50,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
44,148
492
Minions Killed
451
0
Camps Cleared
0
1,754,003
Distance Traveled
1,624,399
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,348
519
100
6
0
300,526
7
W
Mulan
9,883
549
94
5
0
340,964
2
W
Tiamat
9,111
506
108
6
0
356,300
6
L
Martichoras
9,704
539
119
7
0
301,767
0
W
Mercury
11,028
613
132
7
0
424,806
0
L
Mercury
8,566
476
73
4
0
400,062
0
W
Nox
7,631
424
58
3
0
331,407
4
L
Poseidon
9,653
536
120
7
0
289,450
9
L
Kumbhakarna
8,517
473
31
2
0
321,336
0
L
Janus
7,708
428
108
6
0
311,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role