Player Matchup

Yu Huang
Yu Huang
Peiper303
Yu Huang
Level 107
God Stats
3W - 3L
1,709 SR
Queue Stats
98W - 83L
1,550 Elo+
Party 1
Ra
Ra
RAIDERMEN5
Ra
Level 27
God Stats
5W - 2L
1,885 SR
Queue Stats
54W - 51L
1,534 Elo+
Party 1
Odin
Odin
VaanDash
Odin
Level 139
God Stats
5W - 5L
1,862 SR
Queue Stats
95W - 82L
1,571 Elo+
Party 1
Team Averages
Level 91
1,819 SR
1,552 Elo+

VS

Team Averages
Level 86
1,500 SR
1,526 Elo+
Thor
Thor
 
Thor
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Anonimus612
Scylla
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,519 Elo+
Party 2
Sobek
Sobek
Hisanagii
Sobek
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Peiper303
Yu Huang
8
1 / 2 / 0
5,868
652
2,074
3,959
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 8 / 2
6,861
762
3,152
9,457
3,516
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
11
1 / 4 / 1
6,564
729
6,087
8,424
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
8 / 1 / 5
8,110
901
6,919
6,045
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
6 / 1 / 6
8,109
901
9,656
5,022
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Hisanagii
Sobek
11
0 / 1 / 12
6,870
763
3,435
8,509
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
14
14
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
5
10.5
W
Scylla
6
1
6
9
W
Sobek
Hisanagii
Sobek
0
1
12
6
L
Yu Huang
Peiper303
Yu Huang
1
2
0
0.5
L
1
8
2
0.25
L
Odin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
20,010
21,840
Taken
19,576
12,739
Mitigated
13,454
2,328
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,919
963
0
1,473
6,045
2,440
541
1,285
4,563
0
21,276
W
Scylla
9,656
1,030
0
360
5,022
1,879
245
1,335
3,513
35,163
0
W
Sobek
Hisanagii
Sobek
3,435
208
0
1,299
8,509
9,135
0
2,629
5,578
9,554
0
L
Yu Huang
Peiper303
Yu Huang
2,074
402
0
410
3,959
1,661
0
2,544
1,334
14,398
0
L
3,152
335
339
662
9,457
3,516
0
5,386
3,832
14,418
0
L
Odin
6,087
2,310
0
917
8,424
7,562
0
4,595
3,538
0
16,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,293
Gold Earned
23,089
81
Minions Killed
105
0
Camps Cleared
0
420,456
Distance Traveled
498,485
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,110
901
30
3
0
163,940
0
W
Scylla
8,109
901
65
7
0
157,514
0
W
Sobek
6,870
763
10
1
0
177,031
1
L
Yu Huang
5,868
652
32
4
0
99,587
0
L
Ra
6,861
762
22
2
0
145,423
0
L
Odin
6,564
729
27
3
0
175,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role