Player Matchup

Artemis
Artemis
Dance4Hatch
Artemis
Level 83
God Stats
8W - 2L
1,714 SR
Queue Stats
415W - 425L
1,460 Elo+
Party 3
Fenrir
Fenrir
Dem0n haya
Fenrir
Level 31
God Stats
2W - 8L
1,500 SR
Queue Stats
117W - 131L
1,500 Elo+
Party 4
Ymir
Ymir
Jamaltron
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,479 Elo+
Party 3
Nox
Nox
Zakrota
Nox
Level 105
God Stats
4W - 12L
1,368 SR
Queue Stats
182W - 211L
1,473 Elo+
Party 3
Ratatoskr
Ratatoskr
iarno shady
Ratatoskr
Level 26
God Stats
6W - 9L
1,472 SR
Queue Stats
119W - 119L
1,447 Elo+
Party 4
Team Averages
Level 53
1,511 SR
1,472 Elo+

VS

Team Averages
Level 66
1,516 SR
1,456 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DUPLlCATED
Olorun
Level 49
God Stats
11W - 10L
1,635 SR
Queue Stats
332W - 324L
1,461 Elo+
Solo
Ne Zha
Ne Zha
ISn4Ke8_
Ne Zha
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 121L
1,468 Elo+
Party 1
Yemoja
Yemoja
OwHe01
Yemoja
Level 20
God Stats
121W - 118L
1,444 SR
Queue Stats
158W - 167L
1,438 Elo+
Party 2
Odin
Odin
TTV_Tenientcoca
Odin
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
41W - 53L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dance4Hatch
Artemis
12
2 / 7 / 0
6,925
495
6,711
14,400
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Dem0n haya
Fenrir
10
2 / 5 / 0
6,220
444
3,031
12,059
4,095
Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 2 / 4
6,631
474
5,130
10,855
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
13
1 / 1 / 0
6,666
476
2,568
5,964
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
iarno shady
Ratatoskr
10
3 / 4 / 0
7,014
501
6,403
12,637
5,373
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 1 / 2
8,704
622
10,227
5,191
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
DUPLlCATED
Olorun
14
3 / 3 / 2
8,294
592
6,929
10,482
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
ISn4Ke8_
Ne Zha
15
11 / 1 / 1
9,012
644
8,221
9,956
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
OwHe01
Yemoja
8
0 / 2 / 2
5,903
422
1,452
8,546
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 4
7,619
544
7,070
10,039
9,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
19
19
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
2
3
W
Olorun
DUPLlCATED
Olorun
3
3
2
1.33
L
Artemis
Dance4Hatch
Artemis
2
7
0
0.29
L
Fenrir
Dem0n haya
Fenrir
2
5
0
0.4
W
Ne Zha
ISn4Ke8_
Ne Zha
11
1
1
11.5
L
Ymir
1
2
4
1.5
W
Yemoja
OwHe01
Yemoja
0
2
2
0.5
W
3
2
4
2.5
L
Nox
1
1
0
1
L
Ratatoskr
iarno shady
Ratatoskr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
33,899
55,915
Taken
44,214
27,216
Mitigated
27,140
12,187
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,227
2,045
0
500
5,191
2,136
509
1,432
3,759
86,643
0
W
Olorun
DUPLlCATED
Olorun
6,929
3,805
74
4,860
10,482
4,387
939
2,500
7,982
72,687
0
L
Artemis
Dance4Hatch
Artemis
6,711
3,154
0
4,539
14,400
5,350
423
7,141
7,210
0
47,462
L
Fenrir
Dem0n haya
Fenrir
3,031
1,223
0
3,194
12,059
4,095
0
1,580
10,460
0
26,728
W
Ne Zha
ISn4Ke8_
Ne Zha
8,221
1,776
0
2,407
9,956
4,223
0
527
9,429
0
60,351
L
Ymir
5,130
1,185
0
1,417
10,855
10,066
0
7,306
3,465
28,687
0
W
Yemoja
OwHe01
Yemoja
1,452
334
291
681
8,546
6,528
66
3,239
5,307
9,941
0
W
7,070
1,472
0
250
10,039
9,866
0
0
10,039
2,163
34,278
L
Nox
2,568
117
0
955
5,964
2,332
0
2,667
3,287
56,001
0
L
Ratatoskr
iarno shady
Ratatoskr
6,403
2,499
0
2,082
12,637
5,373
0
644
11,993
0
29,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
39,532
290
Minions Killed
411
0
Camps Cleared
0
1,340,214
Distance Traveled
1,315,900
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,704
622
150
11
0
276,780
0
W
Olorun
8,294
592
103
7
0
243,754
1
L
Artemis
6,925
495
79
6
0
228,298
0
L
Fenrir
6,220
444
38
3
0
303,847
0
W
Ne Zha
9,012
644
87
6
0
323,079
0
L
Ymir
6,631
474
24
2
0
262,438
2
W
Yemoja
5,903
422
22
2
0
208,121
0
W
Odin
7,619
544
49
4
0
264,166
0
L
Nox
6,666
476
103
7
0
258,775
3
L
Ratatoskr
7,014
501
46
3
0
286,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role