Player Matchup

Janus
Janus
Benitto88
Janus
Level 117
God Stats
3W - 2L
1,690 SR
Queue Stats
137W - 149L
1,427 Elo+
Party 1
Bacchus
Bacchus
FreeBallinBRNR
Bacchus
Level 68
God Stats
3W - 7L
1,500 SR
Queue Stats
557W - 560L
1,460 Elo+
Solo
Anhur
Anhur
NorthEagleRU
Anhur
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,399 Elo+
Party 1
Achilles
Achilles
chbxN
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 84L
1,904 Elo+
Solo
Hera
Hera
demigardener
Hera
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 105L
1,504 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,539 Elo+

VS

Team Averages
Level 87
1,351 SR
1,468 Elo+
Jormungandr
Jormungandr
Arachnid_420
Jormungandr
Level 129
God Stats
5W - 8L
1,474 SR
Queue Stats
386W - 360L
1,528 Elo+
Party 2
Cerberus
Cerberus
IsBowser
Cerberus
Level 70
God Stats
3W - 10L
1,273 SR
Queue Stats
410W - 418L
1,469 Elo+
Solo
Chernobog
Chernobog
TTcruiser
Chernobog
Level 123
God Stats
6W - 4L
1,207 SR
Queue Stats
288W - 277L
1,462 Elo+
Solo
Ah Puch
Ah Puch
XxTheLeviathonxX
Ah Puch
Level 87
God Stats
0W - 1L
1,303 SR
Queue Stats
84W - 76L
1,560 Elo+
Party 2
Agni
Agni
grayfish
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Benitto88
Janus
17
0 / 3 / 7
9,436
944
10,029
8,833
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 7
7,664
766
3,966
9,969
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 4 / 7
9,166
917
7,761
9,507
3,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
chbxN
Achilles
15
7 / 3 / 5
9,121
912
6,144
9,402
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 9
8,110
811
11,434
5,352
1,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arachnid_420
Jormungandr
14
4 / 5 / 10
8,587
859
8,374
13,345
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
IsBowser
Cerberus
16
8 / 2 / 7
9,374
937
7,723
13,726
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TTcruiser
Chernobog
16
2 / 4 / 12
8,337
834
5,950
10,818
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 5 / 9
8,555
856
11,645
11,921
5,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
5
0 / 0 / 0
5,708
571
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
15
Kills
17
17
Deaths
16
35
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Arachnid_420
Jormungandr
4
5
10
1.8
W
Janus
Benitto88
Janus
0
3
7
1.17
W
1
4
7
1.13
L
Cerberus
IsBowser
Cerberus
8
2
7
5.75
W
5
4
7
2.13
L
Chernobog
TTcruiser
Chernobog
2
4
12
2
L
3
5
9
1.5
W
Achilles
chbxN
Achilles
7
3
5
3.17
W
2
3
9
2.17
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,334
Damage
33,692
43,063
Taken
49,810
28,173
Mitigated
41,871
11,253
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Arachnid_420
Jormungandr
8,374
1,372
1,469
2,673
13,345
14,017
228
5,512
7,552
14,482
0
W
Janus
Benitto88
Janus
10,029
203
619
3,106
8,833
3,950
602
5,597
2,790
35,278
0
W
3,966
287
0
1,842
9,969
11,428
195
4,344
5,590
7,140
0
L
Cerberus
IsBowser
Cerberus
7,723
365
269
5,262
13,726
16,401
546
6,487
7,073
15,763
0
W
7,761
5,274
728
1,474
9,507
3,611
1,487
6,109
3,273
0
14,123
L
Chernobog
TTcruiser
Chernobog
5,950
2,732
2,105
2,348
10,818
5,907
1,123
6,844
3,820
0
18,082
L
11,645
696
1,103
2,696
11,921
5,546
18
6,586
5,288
25,136
0
W
Achilles
chbxN
Achilles
6,144
1,665
469
2,153
9,402
7,319
1,009
6,403
2,841
0
8,891
W
11,434
3,109
142
720
5,352
1,865
1,179
4,253
827
16,687
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
40,561
113
Minions Killed
96
0
Camps Cleared
0
837,385
Distance Traveled
728,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,587
859
10
1
0
170,511
0
W
Janus
9,436
944
69
7
0
192,275
0
W
Bacchus
7,664
766
7
1
0
143,536
0
L
Cerberus
9,374
937
28
3
0
201,768
0
W
Anhur
9,166
917
20
2
0
169,118
0
L
Chernobog
8,337
834
24
2
0
189,399
0
L
Ah Puch
8,555
856
34
3
0
166,834
0
W
Achilles
9,121
912
8
1
0
180,060
0
W
Hera
8,110
811
9
1
0
152,396
0
L
Agni
5,708
571
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role