Player Matchup

Cthulhu
Cthulhu
ACKMED007
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,653 Elo+
Party 1
Izanami
Izanami
DaddyElliot9
Izanami
Level 18
God Stats
3W - 2L
1,357 SR
Queue Stats
3W - 2L
1,355 Elo+
Party 2
Arachne
Arachne
LilB0neCrusher
Arachne
Level 69
God Stats
14W - 8L
1,530 SR
Queue Stats
14W - 9L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
RYD_free
Kukulkan
Level 117
God Stats
28W - 40L
1,456 SR
Queue Stats
308W - 313L
1,395 Elo+
Solo
Mulan
Mulan
whytel3oi
Mulan
Level 129
God Stats
78W - 44L
1,511 SR
Queue Stats
396W - 297L
1,537 Elo+
Party 2
Team Averages
Level 88
1,471 SR
1,519 Elo+

VS

Team Averages
Level 90
1,515 SR
1,478 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Eoraptor123
Cu Chulainn
Level 125
God Stats
6W - 10L
1,527 SR
Queue Stats
367W - 378L
1,520 Elo+
Solo
Geb
Geb
Greze911
Geb
Level 72
God Stats
6W - 7L
1,529 SR
Queue Stats
177W - 177L
1,465 Elo+
Solo
Sol
Sol
MichaelTHEGR8
Sol
Level 68
God Stats
4W - 7L
1,482 SR
Queue Stats
163W - 184L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
THA ELECTRICITY
Kumbhakarna
Level 122
God Stats
42W - 52L
1,536 SR
Queue Stats
177W - 198L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACKMED007
Cthulhu
13
2 / 0 / 6
7,282
1,214
8,876
7,385
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
DaddyElliot9
Izanami
12
4 / 0 / 1
7,625
1,271
8,200
6,399
2,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 4
6,526
1,088
802
2,282
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
RYD_free
Kukulkan
13
4 / 0 / 5
7,754
1,292
9,837
4,206
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
whytel3oi
Mulan
12
0 / 0 / 8
6,819
1,137
5,527
5,125
5,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

380

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
6,027
1,005
1,373
3,058
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Eoraptor123
Cu Chulainn
11
0 / 3 / 0
6,225
1,038
6,118
7,270
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 3 / 0
6,829
1,138
5,085
10,234
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 0
6,756
1,126
6,106
8,682
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
THA ELECTRICITY
Kumbhakarna
11
0 / 0 / 0
6,552
1,092
3,572
7,806
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
10
Kills
0
0
Deaths
10
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Cthulhu
ACKMED007
Cthulhu
2
0
6
5
W
Izanami
DaddyElliot9
Izanami
4
0
1
4.5
L
Cu Chulainn
Eoraptor123
Cu Chulainn
0
3
0
0
L
0
3
0
0
W
0
0
4
2
L
0
3
0
0
W
Kukulkan
RYD_free
Kukulkan
4
0
5
6.5
L
Kumbhakarna
THA ELECTRICITY
Kumbhakarna
0
0
0
0
W
Mulan
whytel3oi
Mulan
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,242
Damage
22,254
25,397
Taken
37,050
18,512
Mitigated
23,971
4,717
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,373
312
1,121
1,316
3,058
1,589
0
2,217
720
4,563
0
W
Cthulhu
ACKMED007
Cthulhu
8,876
582
706
1,526
7,385
6,973
0
4,967
2,249
16,266
0
W
Izanami
DaddyElliot9
Izanami
8,200
6,495
0
626
6,399
2,822
0
3,479
2,706
0
21,422
L
Cu Chulainn
Eoraptor123
Cu Chulainn
6,118
423
0
478
7,270
5,622
0
3,402
3,779
0
11,561
L
5,085
248
0
561
10,234
8,057
0
5,230
4,824
10,603
0
W
802
497
0
392
2,282
1,417
0
1,341
941
0
4,886
L
6,106
2,285
246
3,054
8,682
3,433
0
4,257
4,131
32,164
0
W
Kukulkan
RYD_free
Kukulkan
9,837
124
0
0
4,206
1,805
0
2,818
1,269
24,423
0
L
Kumbhakarna
THA ELECTRICITY
Kumbhakarna
3,572
791
0
675
7,806
5,270
0
2,755
4,883
4,373
0
W
Mulan
whytel3oi
Mulan
5,527
613
0
1,467
5,125
5,495
0
3,531
1,442
0
11,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
32,389
112
Minions Killed
111
8
Camps Cleared
4
652,749
Distance Traveled
537,130
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,027
1,005
12
2
1
60,209
0
W
Cthulhu
7,282
1,214
18
3
2
134,446
0
W
Izanami
7,625
1,271
37
6
1
119,521
0
L
Cu Chulainn
6,225
1,038
15
3
1
126,172
0
L
Geb
6,829
1,138
17
3
1
134,952
0
W
Arachne
6,526
1,088
7
1
3
133,440
0
L
Sol
6,756
1,126
65
11
1
104,197
1
W
Kukulkan
7,754
1,292
35
6
1
142,286
1
L
Kumbhakarna
6,552
1,092
2
0
0
111,600
0
W
Mulan
6,819
1,137
15
3
1
123,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role