Player Matchup

Ishtar
Ishtar
BxTzz
Ishtar
Level 66
God Stats
1W - 2L
1,699 SR
Queue Stats
269W - 249L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Cxde
Kukulkan
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 131L
1,396 Elo+
Party 1
Anhur
Anhur
StepDyykee
Anhur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,313 Elo+
Party 1
Persephone
Persephone
TTcruiser
Persephone
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 277L
1,472 Elo+
Solo
Ra
Ra
iii9
Ra
Level 68
God Stats
0W - 2L
1,259 SR
Queue Stats
78W - 100L
1,419 Elo+
Party 1
Team Averages
Level 67
1,491 SR
1,415 Elo+

VS

Team Averages
Level 76
1,595 SR
1,462 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FreeBallinBRNR
Anhur
Level 68
God Stats
6W - 11L
1,650 SR
Queue Stats
557W - 560L
1,450 Elo+
Solo
Sylvanus
Sylvanus
XxXRaidenXxXFTW
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,374 Elo+
Solo
Skadi
Skadi
killerpumpkin439
Skadi
Level 46
God Stats
7W - 3L
1,827 SR
Queue Stats
265W - 246L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BxTzz
Ishtar
12
1 / 8 / 7
7,440
676
9,993
13,750
5,221
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Cxde
Kukulkan
16
3 / 4 / 6
9,287
844
13,403
8,962
3,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
11
2 / 5 / 4
7,150
650
3,498
8,055
2,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
TTcruiser
Persephone
15
1 / 8 / 3
8,933
812
6,750
12,728
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
iii9
Ra
13
3 / 7 / 6
8,045
731
10,034
12,949
5,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
11 / 2 / 14
10,839
985
19,923
11,276
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
14
4 / 3 / 13
8,701
791
7,699
15,231
19,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 5 / 14
8,568
779
6,848
11,962
7,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
17
5 / 1 / 21
10,428
948
7,156
15,502
20,583
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 3 / 12
10,901
991
11,191
12,022
7,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
10
Kills
32
32
Deaths
14
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
2
14
9
W
Fenrir
 
Fenrir
4
3
13
3.5
L
Ishtar
BxTzz
Ishtar
1
8
7
0.56
L
Kukulkan
Cxde
Kukulkan
3
4
6
1.5
W
2
5
14
1.8
L
Anhur
2
5
4
0.8
L
Persephone
TTcruiser
Persephone
1
8
3
0.31
W
Sylvanus
5
1
21
15.5
L
Ra
iii9
Ra
3
7
6
0.86
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,678
Damage
52,817
56,444
Taken
65,993
20,918
Mitigated
62,446
10,673
Healing
29,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
19,923
1,211
1,505
2,588
11,276
7,031
1,042
5,184
6,092
39,915
0
W
Fenrir
 
Fenrir
7,699
788
2,146
3,597
15,231
19,209
0
7,476
7,755
0
9,200
L
Ishtar
BxTzz
Ishtar
9,993
5,254
628
594
13,750
5,221
0
7,291
6,413
0
13,200
L
Kukulkan
Cxde
Kukulkan
13,403
562
305
308
8,962
3,954
0
5,496
3,411
30,833
0
W
6,848
2,169
792
563
11,962
7,998
119
6,767
5,195
0
15,872
L
Anhur
3,498
951
0
0
8,055
2,668
0
3,689
4,334
0
4,434
L
Persephone
TTcruiser
Persephone
6,750
422
379
1,817
12,728
3,854
0
6,806
5,804
22,636
0
W
Sylvanus
7,156
1,393
7,685
6,551
15,502
20,583
386
5,120
10,382
10,766
0
L
Ra
iii9
Ra
10,034
453
3,779
2,863
12,949
5,221
0
3,535
9,400
16,073
0
W
11,191
2,651
1,565
2,983
12,022
7,625
1,634
5,640
6,382
0
33,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
49,437
118
Minions Killed
140
0
Camps Cleared
0
923,489
Distance Traveled
1,069,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,839
985
54
5
0
203,588
0
W
Fenrir
8,701
791
2
0
0
251,036
0
L
Ishtar
7,440
676
12
1
0
180,839
0
L
Kukulkan
9,287
844
50
5
0
216,700
0
W
Anhur
8,568
779
20
2
0
202,010
0
L
Anhur
7,150
650
2
0
0
144,300
0
L
Persephone
8,933
812
35
3
0
183,510
0
W
Sylvanus
10,428
948
7
1
0
208,187
0
L
Ra
8,045
731
19
2
0
198,140
0
W
Skadi
10,901
991
57
5
0
204,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role