Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AngelicTorment
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,776 Elo+
Solo
Khepri
Khepri
KytaiNoru
Khepri
Level 110
God Stats
5W - 5L
1,500 SR
Queue Stats
308W - 328L
1,393 Elo+
Solo
Cupid
Cupid
laithsa
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,533 Elo+
Solo
Zeus
Zeus
xXZshahXx
Zeus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,496 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,539 Elo+

VS

Team Averages
Level 58
1,481 SR
1,351 Elo+
Nu Wa
Nu Wa
A1_GaMeR234
Nu Wa
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 124L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
Aleksemilian
Baron Samedi
Level 65
God Stats
1W - 0L
1,422 SR
Queue Stats
39W - 45L
1,402 Elo+
Solo
Vamana
Vamana
Sissy13
Vamana
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 125L
1,293 Elo+
Solo
Gilgamesh
Gilgamesh
killergirlpinkie
Gilgamesh
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 70L
1,247 Elo+
Solo
Discordia
Discordia
stepbro_ShamSham
Discordia
Level 84
God Stats
4W - 4L
1,485 SR
Queue Stats
163W - 214L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 1 / 7
8,038
804
9,655
8,380
8,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 7
6,812
681
5,773
11,422
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
KytaiNoru
Khepri
14
3 / 3 / 5
7,505
751
4,245
13,239
13,568
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
laithsa
Cupid
14
3 / 4 / 6
7,620
762
7,288
10,847
6,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
1 / 6 / 6
7,270
727
6,668
9,587
4,744
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
7,965
797
8,769
7,777
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Aleksemilian
Baron Samedi
17
7 / 0 / 11
9,520
952
14,603
8,627
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Sissy13
Vamana
14
4 / 4 / 12
8,390
839
6,964
12,772
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
12
1 / 4 / 14
7,545
755
5,216
12,440
7,607
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
17
8 / 1 / 8
9,584
958
13,889
7,995
3,574
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
11
Kills
21
21
Deaths
11
31
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
7
6.5
W
1
2
13
3.75
W
Baron Samedi
Aleksemilian
Baron Samedi
7
0
11
12.5
L
1
7
7
0.64
L
Khepri
KytaiNoru
Khepri
3
3
5
1.83
W
Vamana
Sissy13
Vamana
4
4
12
2.5
W
Gilgamesh
1
4
14
2
L
Cupid
laithsa
Cupid
3
4
6
1.5
W
Discordia
8
1
8
12
L
Zeus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,629
Damage
49,441
53,475
Taken
49,611
39,515
Mitigated
30,555
17,796
Healing
24,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,655
1,001
0
3,309
8,380
8,737
0
6,351
1,877
0
17,954
W
8,769
2,548
808
1,759
7,777
3,008
699
2,130
5,647
20,595
0
W
Baron Samedi
Aleksemilian
Baron Samedi
14,603
285
7,302
5,350
8,627
4,699
415
2,615
6,012
24,784
0
L
5,773
1,493
685
681
11,422
6,333
0
7,647
3,494
0
11,873
L
Khepri
KytaiNoru
Khepri
4,245
0
804
3,590
13,239
13,568
0
7,259
5,318
7,583
0
W
Vamana
Sissy13
Vamana
6,964
3,277
0
1,434
12,772
11,667
206
1,989
10,783
0
10,835
W
Gilgamesh
5,216
530
863
1,870
12,440
7,607
0
1,385
11,055
0
8,300
L
Cupid
laithsa
Cupid
7,288
4,320
2,351
3,542
10,847
6,133
0
8,908
1,886
0
17,038
W
Discordia
13,889
1,251
2,371
2,584
7,995
3,574
1,451
2,794
5,201
31,020
0
L
Zeus
6,668
326
1,440
1,394
9,587
4,744
0
6,758
2,790
25,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
43,004
102
Minions Killed
115
0
Camps Cleared
0
955,006
Distance Traveled
1,048,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,038
804
15
2
0
232,770
0
W
Nu Wa
7,965
797
18
2
0
189,418
0
W
Baron Samedi
9,520
952
31
3
0
228,835
0
L
Ne Zha
6,812
681
11
1
0
162,950
0
L
Khepri
7,505
751
5
1
0
188,990
0
W
Vamana
8,390
839
14
1
0
214,676
0
W
Gilgamesh
7,545
755
8
1
0
200,603
0
L
Cupid
7,620
762
31
3
0
204,251
0
W
Discordia
9,584
958
44
4
0
214,772
0
L
Zeus
7,270
727
40
4
0
166,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role