Player Matchup

Merlin
Merlin
TheDetinator24
Merlin
Level 63
God Stats
2W - 5L
1,044 SR
Queue Stats
23W - 55L
1,051 Elo+
Party 1
Medusa
Medusa
joseelkrak
Medusa
Level 51
God Stats
5W - 3L
1,720 SR
Queue Stats
193W - 213L
1,330 Elo+
Solo
Nike
Nike
raamshadows6
Nike
Level 59
God Stats
2W - 1L
1,331 SR
Queue Stats
16W - 40L
1,143 Elo+
Party 1
Team Averages
Level 58
1,365 SR
1,175 Elo+

VS

Team Averages
Level 51
1,512 SR
1,371 Elo+
Fafnir
Fafnir
BigHowie420
Fafnir
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Condorito016
Heimdallr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 74L
1,234 Elo+
Solo
Discordia
Discordia
Silver_Skullette
Discordia
Level 88
God Stats
206W - 172L
1,535 SR
Queue Stats
291W - 303L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,334
733
8,937
7,398
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
joseelkrak
Medusa
11
2 / 1 / 6
7,206
721
5,335
6,045
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 3
7,636
764
5,431
6,478
6,379
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 3 / 1
7,005
701
2,995
10,164
9,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Condorito016
Heimdallr
9
0 / 3 / 3
6,377
638
3,598
9,816
4,006
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
12
1 / 4 / 1
6,930
693
6,839
7,628
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
2
3
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
1
0.5
L
Heimdallr
Condorito016
Heimdallr
0
3
3
0.5
L
Discordia
1
4
1
0.38
W
3
1
3
4.5
W
Medusa
joseelkrak
Medusa
2
1
6
5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
13,432
19,921
Taken
27,608
11,785
Mitigated
15,897
1,584
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,995
1,231
1,190
1,318
10,164
9,233
1
4,451
5,713
11,146
0
L
Heimdallr
Condorito016
Heimdallr
3,598
715
214
621
9,816
4,006
14
3,533
6,283
0
11,331
L
Discordia
6,839
637
0
250
7,628
2,658
488
969
6,659
27,912
0
W
8,937
533
0
603
7,398
2,906
1,147
4,229
3,169
24,666
0
W
Medusa
joseelkrak
Medusa
5,335
494
0
250
6,045
2,500
746
3,667
2,378
0
18,328
W
5,431
499
283
448
6,478
6,379
176
1,986
4,492
0
19,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,176
Gold Earned
20,312
103
Minions Killed
82
0
Camps Cleared
0
577,351
Distance Traveled
491,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,005
701
12
1
0
148,117
0
L
Heimdallr
6,377
638
17
2
0
196,787
0
L
Discordia
6,930
693
53
5
0
146,839
0
W
Merlin
7,334
733
45
5
0
205,215
0
W
Medusa
7,206
721
35
4
0
205,592
0
W
Nike
7,636
764
23
2
0
166,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role