Player Matchup

Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Chilled_Karnage
Cthulhu
Level 81
God Stats
8W - 8L
1,426 SR
Queue Stats
68W - 84L
1,416 Elo+
Party 1
Janus
Janus
CodenameKangaroo
Janus
Level 120
God Stats
10W - 7L
1,548 SR
Queue Stats
199W - 180L
1,498 Elo+
Party 1
Chaac
Chaac
Demonic_Fenrir
Chaac
Level 49
God Stats
3W - 6L
1,256 SR
Queue Stats
83W - 89L
1,392 Elo+
Party 1
Olorun
Olorun
Sir__Gawain_
Olorun
Level 88
God Stats
1W - 1L
1,166 SR
Queue Stats
77W - 64L
1,458 Elo+
Party 1
Team Averages
Level 85
1,379 SR
1,453 Elo+

VS

Team Averages
Level 91
1,553 SR
1,487 Elo+
Pele
Pele
Cag8Mattrex
Pele
Level 86
God Stats
4W - 3L
1,674 SR
Queue Stats
305W - 288L
1,549 Elo+
Party 2
Skadi
Skadi
Cag8spartano
Skadi
Level 82
God Stats
7W - 9L
1,518 SR
Queue Stats
315W - 296L
1,485 Elo+
Party 2
Surtr
Surtr
Drastr45
Surtr
Level 83
God Stats
7W - 7L
1,535 SR
Queue Stats
438W - 422L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
FriendOfAppa
Sylvanus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 103L
1,482 Elo+
Solo
The Morrigan
The Morrigan
KeLoKeAsEs_Fr0sT
The Morrigan
Level 95
God Stats
12W - 10L
1,538 SR
Queue Stats
520W - 512L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 3 / 5
9,567
532
12,241
14,571
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 11
8,844
491
12,728
21,985
22,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 1 / 6
10,513
584
14,905
13,887
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 1 / 5
7,979
443
7,488
11,680
14,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
14
5 / 5 / 2
9,002
500
13,692
16,365
8,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,025
557
8,891
16,865
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 5 / 8
9,018
501
22,072
16,885
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Drastr45
Surtr
16
2 / 0 / 1
9,795
544
12,201
18,499
22,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
FriendOfAppa
Sylvanus
13
1 / 6 / 5
7,746
430
8,077
24,981
27,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
KeLoKeAsEs_Fr0sT
The Morrigan
12
3 / 2 / 1
8,242
458
5,253
7,412
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
18
Kills
14
14
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
3
5
2.17
L
5
5
3
1.3
L
3
5
8
1.4
W
2
4
11
1.88
W
7
1
6
10
W
0
1
5
2.5
L
Surtr
Drastr45
Surtr
2
0
1
2.5
L
Sylvanus
FriendOfAppa
Sylvanus
1
6
5
0.58
L
The Morrigan
KeLoKeAsEs_Fr0sT
The Morrigan
3
2
1
1.75
W
Olorun
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,054
Damage
56,494
78,488
Taken
84,642
59,127
Mitigated
67,775
20,924
Healing
31,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,241
7,211
0
1,689
14,571
6,467
0
2,728
11,843
0
86,936
L
8,891
2,118
0
6,030
16,865
6,923
343
6,190
10,441
0
79,288
L
22,072
7,561
0
2,125
16,885
7,708
821
11,615
5,019
0
79,591
W
12,728
1,557
403
4,468
21,985
22,962
62
3,780
18,185
31,872
0
W
14,905
1,607
473
2,762
13,887
6,606
494
3,061
10,826
93,279
0
W
7,488
702
0
4,788
11,680
14,892
0
956
10,724
186
52,093
L
Surtr
Drastr45
Surtr
12,201
4,708
0
12,209
18,499
22,475
490
7,438
9,930
1,202
82,105
L
Sylvanus
FriendOfAppa
Sylvanus
8,077
2,121
1,639
7,937
24,981
27,766
0
12,569
12,215
26,897
7,886
L
The Morrigan
KeLoKeAsEs_Fr0sT
The Morrigan
5,253
1,036
0
1,268
7,412
2,903
0
2,962
4,294
42,455
1,427
W
Olorun
13,692
8,134
664
5,677
16,365
8,200
1,892
2,503
13,862
59,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
44,826
440
Minions Killed
464
0
Camps Cleared
0
1,824,939
Distance Traveled
1,697,727
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,567
532
104
6
0
422,990
0
L
Pele
10,025
557
103
6
0
389,831
0
L
Skadi
9,018
501
100
6
0
327,612
0
W
Cthulhu
8,844
491
42
2
0
359,481
2
W
Janus
10,513
584
143
8
0
353,763
1
W
Chaac
7,979
443
76
4
0
364,044
13
L
Surtr
9,795
544
135
8
0
381,309
0
L
Sylvanus
7,746
430
54
3
0
306,849
4
L
The Morrigan
8,242
458
72
4
0
292,126
4
W
Olorun
9,002
500
75
4
0
324,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role