Player Matchup

Horus
Horus
Platinum III
DarkBeginning
Horus
Platinum III
Level 176
God Stats
19W - 13L
1,794 SR
Queue Stats
54W - 20L
1,975 MMR
Party 1
Sobek
Sobek
Platinum V
Kuddels
Sobek
Platinum V
Level 186
God Stats
1W - 0L
1,273 SR
Queue Stats
62W - 25L
1,882 MMR
Party 1
Sol
Sol
Platinum III
Wolfslady07
Sol
Platinum III
Level 157
God Stats
16W - 7L
1,755 SR
Queue Stats
54W - 17L
1,975 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 173
1,607 SR
1,944 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,602 SR
1,795 MMR
Surtr
Surtr
Gold V
Rylox11
Surtr
Gold V
Level 118
God Stats
0W - 2L
1,273 SR
Queue Stats
22W - 26L
1,642 MMR
Solo
Ne Zha
Ne Zha
Gold I
WlastimilHofmann
Ne Zha
Gold I
Level 49
God Stats
6W - 4L
1,934 SR
Queue Stats
27W - 36L
1,866 MMR
Solo
Aphrodite
Aphrodite
Gold II
prînce
Aphrodite
Gold II
Level 160
God Stats
1W - 2L
1,599 SR
Queue Stats
47W - 51L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,102
789
3,897
4,627
4,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Kuddels
Sobek
12
0 / 0 / 8
6,708
745
4,632
9,285
9,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 0 / 2
7,974
886
10,227
4,922
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ao KuangThothAtlasFenrirBaron Samedi

VS

Bans
AchillesGebGuan YuHerculesShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Rylox11
Surtr
9
0 / 5 / 0
5,693
633
3,287
12,647
8,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,439
604
2,665
5,041
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
prînce
Aphrodite
12
0 / 1 / 0
6,290
699
6,847
4,688
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Sobek
Kuddels
Sobek
0
0
8
4
L
Surtr
Rylox11
Surtr
0
5
0
0
L
0
2
0
0
W
6
0
2
7
L
Aphrodite
prînce
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
12,799
18,834
Taken
22,376
14,806
Mitigated
14,164
12,522
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,897
1,186
2,095
3,570
4,627
4,030
447
2,001
2,587
423
9,639
W
Sobek
Kuddels
Sobek
4,632
665
0
4,266
9,285
9,120
487
3,023
5,882
15,639
0
L
Surtr
Rylox11
Surtr
3,287
926
77
1,337
12,647
8,801
0
8,963
3,684
348
10,722
L
2,665
320
0
928
5,041
1,926
0
3,084
1,957
0
9,082
W
10,227
6,160
0
2,591
4,922
1,656
2,634
2,000
2,922
62,353
0
L
Aphrodite
prînce
Aphrodite
6,847
245
1,233
1,800
4,688
3,437
0
3,092
1,596
32,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,784
Gold Earned
17,422
135
Minions Killed
96
0
Camps Cleared
0
552,953
Distance Traveled
383,090
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,102
789
16
2
0
191,802
3
W
Sobek
6,708
745
26
3
0
182,936
0
L
Surtr
5,693
633
17
2
0
145,161
0
L
Ne Zha
5,439
604
10
1
0
70,982
0
W
Sol
7,974
886
93
10
0
178,215
0
L
Aphrodite
6,290
699
69
8
0
166,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role