Player Matchup

Ishtar
Ishtar
CoffinReaper
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,032 Elo+
Party 2
Kumbhakarna
Kumbhakarna
French_Duck-21
Kumbhakarna
Level 29
God Stats
0W - 1L
1,234 SR
Queue Stats
11W - 18L
1,032 Elo+
Party 2
Loki
Loki
kibutsuji-01
Loki
Level 42
God Stats
4W - 6L
1,464 SR
Queue Stats
18W - 39L
1,320 Elo+
Party 2
Team Averages
Level 29
1,399 SR
1,128 Elo+

VS

Team Averages
Level 71
1,612 SR
1,527 Elo+
Ares
Ares
ARXSoldier
Ares
Level 122
God Stats
4W - 3L
1,561 SR
Queue Stats
151W - 142L
1,569 Elo+
Party 1
Fenrir
Fenrir
i1qu
Fenrir
Level 27
God Stats
4W - 0L
1,774 SR
Queue Stats
5W - 7L
1,457 Elo+
Party 1
Hera
Hera
mikeS0cleveland
Hera
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 4 / 0
6,137
614
2,457
8,093
3,248
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
French_Duck-21
Kumbhakarna
11
0 / 6 / 0
6,248
625
3,842
12,859
6,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,666
667
5,936
9,603
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
9,012
901
8,711
9,662
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
i1qu
Fenrir
13
7 / 0 / 5
9,082
908
5,032
8,064
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 11
7,552
755
10,798
4,602
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Ishtar
0
4
0
0
L
Kumbhakarna
French_Duck-21
Kumbhakarna
0
6
0
0
W
Fenrir
i1qu
Fenrir
7
0
5
9.5
L
0
2
0
0
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,235
Damage
24,541
30,555
Taken
22,328
13,425
Mitigated
19,739
846
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,711
159
0
3,516
9,662
11,158
487
2,098
7,564
14,839
0
L
Ishtar
2,457
1,279
0
0
8,093
3,248
0
5,490
2,603
0
13,411
L
Kumbhakarna
French_Duck-21
Kumbhakarna
3,842
252
0
846
12,859
6,230
0
8,145
4,714
13,518
0
W
Fenrir
i1qu
Fenrir
5,032
478
0
764
8,064
6,759
787
1,181
6,883
0
15,854
L
5,936
601
0
0
9,603
3,947
0
5,950
3,653
0
35,797
W
10,798
2,354
0
0
4,602
1,822
1,370
593
4,009
37,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,051
Gold Earned
25,646
90
Minions Killed
86
0
Camps Cleared
0
541,138
Distance Traveled
593,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,012
901
8
1
0
198,779
0
L
Ishtar
6,137
614
28
3
0
172,311
0
L
Kumbhakarna
6,248
625
13
1
0
164,819
0
W
Fenrir
9,082
908
17
2
0
216,756
0
L
Loki
6,666
667
49
5
0
204,008
0
W
Hera
7,552
755
61
6
0
178,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role