Player Matchup

Zeus
Zeus
FoundCoast806
Zeus
Level 129
God Stats
2W - 3L
1,633 SR
Queue Stats
2W - 3L
1,602 Elo+
Solo
King Arthur
King Arthur
Kosho-Kunn
King Arthur
Level 73
God Stats
12W - 31L
1,359 SR
Queue Stats
169W - 265L
1,242 Elo+
Party 2
Nox
Nox
VictorAstra
Nox
Level 68
God Stats
1W - 4L
1,345 SR
Queue Stats
22W - 24L
1,497 Elo+
Party 2
Team Averages
Level 90
1,446 SR
1,447 Elo+

VS

Team Averages
Level 69
1,394 SR
1,433 Elo+
Hades
Hades
Carssoonn
Hades
Level 66
God Stats
1W - 1L
1,320 SR
Queue Stats
77W - 72L
1,427 Elo+
Party 1
Lancelot
Lancelot
Eninjaz_v2
Lancelot
Level 65
God Stats
4W - 10L
1,514 SR
Queue Stats
211W - 187L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TaterZs
Morgan Le Fay
Level 77
God Stats
3W - 5L
1,349 SR
Queue Stats
65W - 65L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
9,571
638
8,341
13,562
5,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Kosho-Kunn
King Arthur
15
3 / 5 / 2
10,743
716
10,674
18,865
22,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 10 / 3
9,665
644
7,567
15,028
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Carssoonn
Hades
17
6 / 1 / 14
11,516
768
11,243
14,580
8,475
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Eninjaz_v2
Lancelot
17
8 / 4 / 13
12,014
801
12,118
15,032
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TaterZs
Morgan Le Fay
19
9 / 0 / 13
12,874
858
17,447
12,020
6,328
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
23
23
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hades
Carssoonn
Hades
6
1
14
13
W
Lancelot
Eninjaz_v2
Lancelot
8
4
13
3.63
L
1
8
3
0.31
L
King Arthur
Kosho-Kunn
King Arthur
3
5
2
0.8
W
Morgan Le Fay
TaterZs
Morgan Le Fay
9
0
13
15.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
40,808
47,455
Taken
41,632
34,889
Mitigated
27,079
2,784
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Carssoonn
Hades
11,243
892
789
4,245
14,580
8,475
420
7,324
7,256
46,746
0
W
Lancelot
Eninjaz_v2
Lancelot
12,118
2,666
0
1,466
15,032
12,276
260
4,239
10,793
0
45,069
L
8,341
762
472
1,562
13,562
5,641
0
7,855
5,460
30,618
0
L
King Arthur
Kosho-Kunn
King Arthur
10,674
625
0
500
18,865
22,274
0
11,357
7,117
0
30,584
W
Morgan Le Fay
TaterZs
Morgan Le Fay
17,447
1,279
0
2,584
12,020
6,328
1,854
4,423
7,597
69,543
0
L
7,567
850
0
250
15,028
6,974
0
9,490
5,292
27,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
36,404
136
Minions Killed
218
0
Camps Cleared
0
721,780
Distance Traveled
852,082
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,516
768
72
5
0
277,312
0
W
Lancelot
12,014
801
57
4
0
296,892
0
L
Zeus
9,571
638
45
3
0
219,791
0
L
King Arthur
10,743
716
45
3
0
282,604
2
W
Morgan Le Fay
12,874
858
89
6
0
277,878
0
L
Nox
9,665
644
46
3
0
219,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role