Player Matchup

Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Leiwen125
Loki
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,531 Elo+
Solo
Ishtar
Ishtar
Majcia06
Ishtar
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 36L
1,413 Elo+
Party 1
Geb
Geb
Myunnah
Geb
Level 16
God Stats
6W - 0L
1,700 SR
Queue Stats
8W - 8L
1,266 Elo+
Party 1
Baron Samedi
Baron Samedi
havic00711
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,261 Elo+
Solo
Team Averages
Level 63
1,540 SR
1,394 Elo+

VS

Team Averages
Level 49
1,363 SR
1,243 Elo+
Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dang3r92
Cabrakan
Level 41
God Stats
1W - 2L
1,268 SR
Queue Stats
100W - 119L
1,305 Elo+
Solo
Jing Wei
Jing Wei
Eziokk
Jing Wei
Level 68
God Stats
0W - 2L
1,274 SR
Queue Stats
31W - 29L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
Jakerboysmith
Cthulhu
Level 58
God Stats
1W - 1L
1,269 SR
Queue Stats
21W - 23L
1,086 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hudayfahh
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 7L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 0 / 5
8,782
585
14,823
12,225
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
14
5 / 0 / 3
8,853
590
4,967
9,218
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Majcia06
Ishtar
12
0 / 1 / 3
6,923
462
10,024
10,015
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
12
1 / 0 / 2
7,791
519
5,614
12,844
11,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
havic00711
Baron Samedi
14
3 / 2 / 4
8,708
581
10,360
10,403
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 4 / 0
6,275
418
3,326
9,597
8,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Dang3r92
Cabrakan
9
0 / 1 / 0
5,709
381
4,081
9,763
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Eziokk
Jing Wei
11
0 / 3 / 1
6,171
411
8,323
12,648
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
1 / 2 / 0
6,829
455
9,031
15,345
13,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
hudayfahh
Morgan Le Fay
12
2 / 4 / 0
7,125
475
6,325
14,355
6,362
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
3
3
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
5
7.5
L
Chaac
 
Chaac
0
4
0
0
L
Cabrakan
Dang3r92
Cabrakan
0
1
0
0
L
Jing Wei
Eziokk
Jing Wei
0
3
1
0.17
L
Cthulhu
1
2
0
0.5
W
Loki
5
0
3
6.5
W
Ishtar
Majcia06
Ishtar
0
1
3
1.5
W
Geb
1
0
2
2
W
Baron Samedi
havic00711
Baron Samedi
3
2
4
2.5
L
Morgan Le Fay
hudayfahh
Morgan Le Fay
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,788
Damage
31,086
54,705
Taken
61,708
30,458
Mitigated
40,083
20,340
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,823
9,513
0
8,991
12,225
5,909
713
2,324
9,833
0
53,472
L
Chaac
 
Chaac
3,326
536
0
1,065
9,597
8,702
0
0
9,597
0
37,245
L
Cabrakan
Dang3r92
Cabrakan
4,081
232
0
2,384
9,763
6,230
0
2,291
7,472
30,011
0
L
Jing Wei
Eziokk
Jing Wei
8,323
6,267
0
3,625
12,648
5,037
0
3,229
9,419
0
36,441
L
Cthulhu
9,031
937
2,157
2,933
15,345
13,752
0
4,898
10,447
37,343
0
W
Loki
4,967
744
0
52
9,218
3,648
0
1,306
7,880
0
70,125
W
Ishtar
Majcia06
Ishtar
10,024
7,371
0
4,926
10,015
4,283
839
3,436
6,555
0
57,104
W
Geb
5,614
864
0
2,134
12,844
11,825
216
4,048
8,775
24,758
0
W
Baron Samedi
havic00711
Baron Samedi
10,360
111
257
3,980
10,403
4,793
617
8,002
2,225
55,588
0
L
Morgan Le Fay
hudayfahh
Morgan Le Fay
6,325
310
0
1,493
14,355
6,362
0
5,556
8,799
41,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
32,109
401
Minions Killed
279
0
Camps Cleared
0
1,509,301
Distance Traveled
1,366,196
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,782
585
77
5
0
280,282
0
L
Chaac
6,275
418
67
4
0
179,683
0
L
Cabrakan
5,709
381
47
3
0
269,272
5
L
Jing Wei
6,171
411
55
4
0
324,012
5
L
Cthulhu
6,829
455
48
3
0
337,243
0
W
Loki
8,853
590
114
8
0
327,481
0
W
Ishtar
6,923
462
100
7
0
270,884
0
W
Geb
7,791
519
21
1
0
328,581
0
W
Baron Samedi
8,708
581
89
6
0
302,073
3
L
Morgan Le Fay
7,125
475
62
4
0
255,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role