Player Matchup

Ymir
Ymir
Bastrdknt
Ymir
Level 28
God Stats
20W - 31L
1,393 SR
Queue Stats
20W - 35L
1,342 Elo+
Party 1
Mercury
Mercury
Skidddlle
Mercury
Level 83
God Stats
8W - 12L
1,453 SR
Queue Stats
28W - 44L
1,367 Elo+
Party 1
Janus
Janus
Spruyt
Janus
Level 80
God Stats
7W - 3L
1,584 SR
Queue Stats
63W - 61L
1,485 Elo+
Solo
Surtr
Surtr
SwaggerLagger07
Surtr
Level 29
God Stats
11W - 17L
1,361 SR
Queue Stats
21W - 46L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
thewickedwizrd
Heimdallr
Level 106
God Stats
2W - 0L
1,673 SR
Queue Stats
54W - 68L
1,414 Elo+
Party 1
Team Averages
Level 65
1,493 SR
1,381 Elo+

VS

Team Averages
Level 61
1,486 SR
1,389 Elo+
Tiamat
Tiamat
PilsnerMannen
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,424 Elo+
Solo
Surtr
Surtr
Siwui925
Surtr
Level 42
God Stats
7W - 2L
1,732 SR
Queue Stats
95W - 89L
1,722 Elo+
Solo
Maui
Maui
SmolOni
Maui
Level 53
God Stats
21W - 21L
1,300 SR
Queue Stats
195W - 178L
1,379 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vushuu
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,190 Elo+
Party 2
Neith
Neith
eraofslash
Neith
Level 153
God Stats
5W - 10L
1,399 SR
Queue Stats
80W - 92L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 3
9,882
494
4,524
19,364
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Mercury
Skidddlle
Mercury
18
3 / 3 / 5
10,703
535
5,851
14,386
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Spruyt
Janus
18
6 / 1 / 3
11,640
582
19,187
10,677
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 3
10,893
545
10,380
22,313
18,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
thewickedwizrd
Heimdallr
17
3 / 3 / 3
10,959
548
13,750
20,738
10,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 0
9,422
471
7,115
16,792
9,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Siwui925
Surtr
9
2 / 6 / 0
7,075
354
8,854
12,373
5,577
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
SmolOni
Maui
13
3 / 1 / 2
8,607
430
6,416
17,416
19,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Vushuu
Tsukuyomi
12
0 / 6 / 1
7,602
380
5,459
18,969
7,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
15
2 / 1 / 1
9,154
458
14,910
12,513
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
10
12
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
3
2.25
L
3
7
0
0.43
L
Surtr
Siwui925
Surtr
2
6
0
0.33
W
Mercury
Skidddlle
Mercury
3
3
5
1.83
L
Maui
SmolOni
Maui
3
1
2
4
W
Janus
Spruyt
Janus
6
1
3
7.5
W
6
3
3
2.5
L
Tsukuyomi
Vushuu
Tsukuyomi
0
6
1
0.08
L
Neith
2
1
1
2.5
W
Heimdallr
thewickedwizrd
Heimdallr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,692
Damage
42,754
87,478
Taken
78,063
60,847
Mitigated
48,199
25,211
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,524
794
480
3,263
19,364
20,419
844
3,132
16,232
32,097
0
L
7,115
1,032
0
1,785
16,792
9,860
0
7,299
9,493
56,206
0
L
Surtr
Siwui925
Surtr
8,854
5,619
0
2,473
12,373
5,577
28
490
11,883
320
34,258
W
Mercury
Skidddlle
Mercury
5,851
3,391
0
1,735
14,386
6,430
1,477
1,947
12,439
0
95,020
L
Maui
SmolOni
Maui
6,416
1,267
300
1,811
17,416
19,702
0
8,291
9,125
23,065
0
W
Janus
Spruyt
Janus
19,187
1,078
0
500
10,677
4,963
3,538
3,755
6,922
108,134
0
W
10,380
4,665
0
8,668
22,313
18,429
2,521
1,771
20,542
634
59,177
L
Tsukuyomi
Vushuu
Tsukuyomi
5,459
1,336
0
7,238
18,969
7,852
0
4,620
14,349
0
56,024
L
Neith
14,910
4,910
0
3,548
12,513
5,208
0
3,958
8,555
0
82,060
W
Heimdallr
thewickedwizrd
Heimdallr
13,750
8,556
0
10,565
20,738
10,606
2,159
3,138
17,600
0
92,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
41,860
558
Minions Killed
367
0
Camps Cleared
0
1,943,003
Distance Traveled
1,638,956
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,882
494
38
2
0
378,234
9
L
Tiamat
9,422
471
100
5
0
303,137
0
L
Surtr
7,075
354
48
2
0
206,216
0
W
Mercury
10,703
535
114
6
0
421,096
0
L
Maui
8,607
430
26
1
0
379,548
2
W
Janus
11,640
582
171
9
0
398,150
0
W
Surtr
10,893
545
102
5
0
365,313
0
L
Tsukuyomi
7,602
380
77
4
0
357,038
0
L
Neith
9,154
458
116
6
0
393,017
0
W
Heimdallr
10,959
548
133
7
0
380,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role