Player Matchup

Ares
Ares
Nata363335
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,291 Elo+
Solo
Rama
Rama
Rambo5511
Rama
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 44L
1,471 Elo+
Party 1
Ra
Ra
STARADAMS808
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 158L
1,618 Elo+
Solo
Fenrir
Fenrir
cbz101648
Fenrir
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
231W - 279L
1,379 Elo+
Solo
Neith
Neith
ii Scampi
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,440 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,440 Elo+

VS

Team Averages
Level 111
1,499 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BIGHOOT75
Morgan Le Fay
Level 96
God Stats
14W - 8L
1,568 SR
Queue Stats
421W - 421L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
DoIt4TheDONALD
Sylvanus
Level 144
God Stats
3W - 3L
1,206 SR
Queue Stats
309W - 315L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GenLeeAroused
Tsukuyomi
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 263L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
IronSamanator
Zhong Kui
Level 77
God Stats
2W - 0L
1,719 SR
Queue Stats
29W - 19L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 8
10,556
660
4,511
21,944
23,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
5
0 / 1 / 0
7,028
439
0
1,127
51
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
1 / 7 / 8
10,226
639
15,316
21,821
12,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
cbz101648
Fenrir
15
1 / 8 / 8
9,639
602
10,522
26,751
22,948
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
ii Scampi
Neith
20
8 / 2 / 4
13,145
822
19,655
14,408
8,866
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 3 / 10
10,584
662
10,779
10,536
6,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morgan Le Fay
BIGHOOT75
Morgan Le Fay
20
4 / 1 / 14
12,605
788
19,754
11,106
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
19
1 / 1 / 10
11,993
750
9,072
21,917
28,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
GenLeeAroused
Tsukuyomi
20
11 / 4 / 5
12,682
793
24,554
13,001
8,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Zhong Kui
IronSamanator
Zhong Kui
20
3 / 3 / 12
12,377
774
18,189
18,005
16,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
12
Kills
21
21
Deaths
12
28
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
10
2.33
W
Morgan Le Fay
BIGHOOT75
Morgan Le Fay
4
1
14
11
W
Sylvanus
1
1
10
6
W
Tsukuyomi
GenLeeAroused
Tsukuyomi
11
4
5
3.38
W
Zhong Kui
IronSamanator
Zhong Kui
3
3
12
3
L
2
3
8
2
L
Rama
0
1
0
0
L
1
7
8
0.71
L
Fenrir
cbz101648
Fenrir
1
8
8
0.63
L
Neith
ii Scampi
Neith
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,004
Damage
82,348
86,051
Taken
74,565
67,858
Mitigated
68,721
26,586
Healing
39,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,779
5,033
0
0
10,536
6,388
3,028
3,416
7,120
0
25,131
W
Morgan Le Fay
BIGHOOT75
Morgan Le Fay
19,754
1,629
4,096
3,892
11,106
8,220
1,274
1,917
9,189
54,452
0
W
Sylvanus
9,072
2,241
10,056
9,941
21,917
28,861
761
6,597
15,320
17,126
0
W
Tsukuyomi
GenLeeAroused
Tsukuyomi
24,554
5,186
1,138
1,753
13,001
8,483
851
2,356
10,645
0
42,513
W
Zhong Kui
IronSamanator
Zhong Kui
18,189
2,632
1,577
7,074
18,005
16,769
1,672
5,541
12,464
36,063
0
L
4,511
508
74
1,795
21,944
23,975
0
14,877
7,067
6,166
0
L
Rama
0
0
0
0
1,127
51
0
1,127
0
0
0
L
15,316
1,316
8,614
5,666
21,821
12,018
0
11,156
10,665
41,373
0
L
Fenrir
cbz101648
Fenrir
10,522
3,308
935
2,629
26,751
22,948
0
11,512
15,239
0
13,856
L
Neith
ii Scampi
Neith
19,655
3,765
3,103
3,770
14,408
8,866
585
8,343
6,065
0
58,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,594
Gold Earned
60,241
183
Minions Killed
186
0
Camps Cleared
0
1,052,304
Distance Traveled
1,361,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,584
662
33
2
0
185,827
0
W
Morgan Le Fay
12,605
788
63
4
0
321,399
0
W
Sylvanus
11,993
750
26
2
0
273,452
0
W
Tsukuyomi
12,682
793
28
2
0
297,267
0
W
Zhong Kui
12,377
774
36
2
0
283,618
0
L
Ares
10,556
660
8
1
0
289,692
0
L
Rama
7,028
439
0
0
0
1,282
0
L
Ra
10,226
639
64
4
0
254,704
0
L
Fenrir
9,639
602
8
1
0
234,727
0
L
Neith
13,145
822
103
6
0
271,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role