Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TTerr34
Nu Wa
Level 89
God Stats
3W - 1L
1,743 SR
Queue Stats
181W - 177L
1,440 Elo+
Solo
Hun Batz
Hun Batz
WhtBoyTyler
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
1,375 Elo+
Solo
Cerberus
Cerberus
lBigWorm
Cerberus
Level 102
God Stats
0W - 2L
1,738 SR
Queue Stats
3W - 6L
1,144 Elo+
Solo
Bellona
Bellona
xTHE_VIOLATOR
Bellona
Level 105
God Stats
280W - 242L
1,631 SR
Queue Stats
2,041W - 2,034L
1,434 Elo+
Solo
Team Averages
Level 102
1,622 SR
1,379 Elo+

VS

Team Averages
Level 124
1,421 SR
1,433 Elo+
Ravana
Ravana
 
Ravana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DannyFedzCiroz
Nox
Level 119
God Stats
2W - 1L
1,309 SR
Queue Stats
102W - 91L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Dino-Dills
Sun Wukong
Level 147
God Stats
6W - 1L
1,295 SR
Queue Stats
205W - 205L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
Majormoe402
Jing Wei
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 36L
1,377 Elo+
Party 1
Fafnir
Fafnir
gardevuar
Fafnir
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 26L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
6 / 2 / 1
9,572
563
11,917
16,163
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
TTerr34
Nu Wa
15
0 / 2 / 1
9,245
544
9,579
5,803
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
WhtBoyTyler
Hun Batz
7
0 / 0 / 0
5,850
344
789
3,446
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
lBigWorm
Cerberus
11
1 / 2 / 4
7,698
453
5,287
19,335
16,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
15
1 / 1 / 0
9,193
541
12,861
16,714
18,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 1 / 4
8,207
483
8,291
10,216
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 0
8,828
519
6,221
8,495
3,544
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Dino-Dills
Sun Wukong
16
1 / 1 / 0
9,377
552
9,194
17,679
16,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Majormoe402
Jing Wei
16
3 / 4 / 1
9,624
566
9,273
12,621
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
gardevuar
Fafnir
12
1 / 2 / 2
8,257
486
4,781
15,474
16,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
7
7
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
6
2
1
3.25
W
Ravana
 
Ravana
0
1
4
2
W
2
0
0
2
W
Sun Wukong
Dino-Dills
Sun Wukong
1
1
0
1
W
Jing Wei
Majormoe402
Jing Wei
3
4
1
0.88
L
Nu Wa
TTerr34
Nu Wa
0
2
1
0.25
L
Hun Batz
WhtBoyTyler
Hun Batz
0
0
0
0
W
Fafnir
gardevuar
Fafnir
1
2
2
1
L
Cerberus
lBigWorm
Cerberus
1
2
4
1.5
L
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,433
Damage
37,760
61,461
Taken
64,485
46,448
Mitigated
46,330
23,776
Healing
21,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
11,917
6,337
0
8,724
16,163
7,262
892
3,788
12,375
0
77,173
W
Ravana
 
Ravana
8,291
3,922
0
1,867
10,216
4,461
85
2,683
7,375
0
61,737
W
6,221
380
0
2,536
8,495
3,544
336
3,654
4,439
78,228
0
W
Sun Wukong
Dino-Dills
Sun Wukong
9,194
1,607
0
8,292
17,679
16,548
325
679
15,557
205
70,566
W
Jing Wei
Majormoe402
Jing Wei
9,273
6,680
0
3,024
12,621
4,986
1,498
1,909
10,532
0
75,930
L
Nu Wa
TTerr34
Nu Wa
9,579
1,211
0
788
5,803
2,463
0
2,924
2,879
81,827
0
L
Hun Batz
WhtBoyTyler
Hun Batz
789
390
0
500
3,446
952
0
292
3,154
0
16,172
W
Fafnir
gardevuar
Fafnir
4,781
1,605
0
5,926
15,474
16,791
0
4,908
10,281
23,057
0
L
Cerberus
lBigWorm
Cerberus
5,287
886
1,729
5,749
19,335
16,781
0
3,998
15,337
26,925
0
L
Bellona
12,861
5,200
0
6,286
16,714
18,990
0
197
16,517
0
79,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,558
Gold Earned
44,293
497
Minions Killed
478
0
Camps Cleared
0
1,317,358
Distance Traveled
1,680,799
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,572
563
119
7
0
278,439
0
W
Ravana
8,207
483
87
5
0
358,127
0
W
Nox
8,828
519
122
7
0
316,583
2
W
Sun Wukong
9,377
552
129
8
0
355,201
0
W
Jing Wei
9,624
566
113
7
0
307,669
0
L
Nu Wa
9,245
544
149
9
0
324,002
4
L
Hun Batz
5,850
344
32
2
0
102,236
0
W
Fafnir
8,257
486
27
2
0
343,219
0
L
Cerberus
7,698
453
56
3
0
304,475
0
L
Bellona
9,193
541
141
8
0
308,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role