Player Matchup

Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JuniorClockwork
Chaac
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Hachiman
Hachiman
TangoCheetahs
Hachiman
Level 100
God Stats
2W - 0L
1,701 SR
Queue Stats
61W - 61L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
cephaskiwi
Jormungandr
Level 132
God Stats
15W - 18L
1,484 SR
Queue Stats
24W - 28L
1,444 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,478 Elo+

VS

Team Averages
Level 96
1,500 SR
1,425 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AthenTheCat
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
Williskl2
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
theEquilibriumm
Baron Samedi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 2 / 6
8,725
1,246
8,092
7,520
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
 
Anubis
14
3 / 1 / 2
8,633
1,233
4,024
3,884
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 6
7,630
1,090
8,184
9,357
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
TangoCheetahs
Hachiman
13
2 / 1 / 7
8,006
1,144
7,800
6,882
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
cephaskiwi
Jormungandr
14
1 / 0 / 9
7,975
1,139
9,186
10,507
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

320

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 0 / 3
8,124
1,161
7,825
5,587
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
12
1 / 2 / 2
7,159
1,023
3,698
4,971
4,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 3
7,250
1,036
4,221
12,572
7,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Williskl2
Kukulkan
13
2 / 2 / 1
7,830
1,119
8,433
5,966
2,919
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
theEquilibriumm
Baron Samedi
13
1 / 3 / 3
7,837
1,120
9,549
10,908
11,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
11
Kills
5
5
Deaths
11
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
2
6
3.5
W
Anubis
 
Anubis
3
1
2
4
L
Ullr
 
Ullr
1
0
3
2.5
L
Bellona
 
Bellona
1
2
2
1
L
0
4
3
0.38
W
1
1
6
4
W
Hachiman
TangoCheetahs
Hachiman
2
1
7
5.5
L
Kukulkan
Williskl2
Kukulkan
2
2
1
1.25
W
Jormungandr
cephaskiwi
Jormungandr
1
0
9
5.5
L
Baron Samedi
theEquilibriumm
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,286
Damage
33,726
38,150
Taken
40,004
29,242
Mitigated
29,205
7,115
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,092
2,924
0
641
7,520
4,463
0
3,505
3,814
0
15,825
W
Anubis
 
Anubis
4,024
127
0
1,031
3,884
2,095
0
1,541
2,285
31,525
0
L
Ullr
 
Ullr
7,825
3,198
0
0
5,587
2,548
0
1,405
4,053
0
37,577
L
Bellona
 
Bellona
3,698
761
0
275
4,971
4,868
0
1,033
3,938
0
6,410
L
4,221
1,869
0
1,727
12,572
7,606
0
3,937
8,420
0
14,146
W
8,184
1,008
0
1,788
9,357
8,506
0
4,722
4,635
0
16,068
W
Hachiman
TangoCheetahs
Hachiman
7,800
4,246
0
2,108
6,882
3,106
0
3,077
3,805
0
20,591
L
Kukulkan
Williskl2
Kukulkan
8,433
1,049
0
690
5,966
2,919
0
1,858
4,028
18,085
0
W
Jormungandr
cephaskiwi
Jormungandr
9,186
1,182
144
1,403
10,507
11,072
0
4,738
5,629
14,620
653
L
Baron Samedi
theEquilibriumm
Baron Samedi
9,549
1,077
2,165
3,930
10,908
11,264
0
3,496
7,008
17,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
38,200
159
Minions Killed
147
6
Camps Cleared
6
739,819
Distance Traveled
646,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,725
1,246
14
2
2
148,319
0
W
Anubis
8,633
1,233
81
12
2
135,918
0
L
Ullr
8,124
1,161
79
11
1
145,387
0
L
Bellona
7,159
1,023
8
1
1
87,140
0
L
Set
7,250
1,036
16
2
3
146,278
0
W
Chaac
7,630
1,090
19
3
1
148,465
0
W
Hachiman
8,006
1,144
35
5
1
142,247
0
L
Kukulkan
7,830
1,119
36
5
0
126,921
0
W
Jormungandr
7,975
1,139
10
1
0
164,870
0
L
Baron Samedi
7,837
1,120
8
1
1
140,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role