Player Matchup

Bacchus
Bacchus
AntihristGod
Bacchus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 142L
1,466 Elo+
Party 1
Vulcan
Vulcan
Gamblě
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Awilix
Awilix
KaySam
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,429 Elo+
Party 1
Apollo
Apollo
Malkier23
Apollo
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
301W - 271L
1,536 Elo+
Solo
Nemesis
Nemesis
Onrienellies
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,266 Elo+
Party 1
Team Averages
Level 117
1,500 SR
1,386 Elo+

VS

Team Averages
Level 86
1,499 SR
1,480 Elo+
Cernunnos
Cernunnos
KlampFer
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,380 Elo+
Solo
Sobek
Sobek
Kolacemamrad
Sobek
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 74L
1,539 Elo+
Party 2
Artemis
Artemis
Meshar
Artemis
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 147L
1,569 Elo+
Party 2
Hachiman
Hachiman
carmaffei
Hachiman
Level 87
God Stats
7W - 2L
1,494 SR
Queue Stats
220W - 190L
1,459 Elo+
Solo
Achilles
Achilles
mk2mk3228
Achilles
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 143L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AntihristGod
Bacchus
18
6 / 4 / 11
11,028
848
18,694
22,380
42,142
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Gamblě
Vulcan
18
8 / 4 / 7
10,562
812
15,909
12,958
9,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
KaySam
Awilix
13
1 / 7 / 7
8,007
616
7,877
13,841
10,916
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Malkier23
Apollo
18
3 / 3 / 11
10,113
778
17,768
15,494
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Onrienellies
Nemesis
13
0 / 8 / 9
7,917
609
5,782
15,928
19,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KlampFer
Cernunnos
18
7 / 4 / 17
11,410
878
20,720
15,183
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 18
11,430
879
7,299
19,068
26,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Meshar
Artemis
17
7 / 4 / 15
10,645
819
19,956
13,332
8,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
carmaffei
Hachiman
18
5 / 2 / 13
11,192
861
19,436
13,715
8,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
mk2mk3228
Achilles
17
4 / 5 / 14
10,526
810
6,856
19,232
27,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
103
18
Kills
26
26
Deaths
18
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AntihristGod
Bacchus
6
4
11
2.88
L
Vulcan
Gamblě
Vulcan
8
4
7
2.88
L
Awilix
KaySam
Awilix
1
7
7
0.64
W
Cernunnos
KlampFer
Cernunnos
7
4
17
3.88
W
3
3
18
4
L
Apollo
Malkier23
Apollo
3
3
11
2.83
W
Artemis
Meshar
Artemis
7
4
15
3.63
L
Nemesis
Onrienellies
Nemesis
0
8
9
0.56
W
Hachiman
carmaffei
Hachiman
5
2
13
5.75
W
Achilles
mk2mk3228
Achilles
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,030
Damage
74,267
80,601
Taken
80,530
90,443
Mitigated
79,634
24,795
Healing
31,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AntihristGod
Bacchus
18,694
1,862
3,190
5,510
22,380
42,142
0
1,064
20,569
23,881
2,652
L
Vulcan
Gamblě
Vulcan
15,909
4,999
1,765
3,476
12,958
9,609
444
1,228
11,630
38,019
0
L
Awilix
KaySam
Awilix
7,877
2,119
791
750
13,841
10,916
195
2,297
11,500
0
10,022
W
Cernunnos
KlampFer
Cernunnos
20,720
12,611
0
4,083
15,183
8,915
2,308
7,654
7,529
0
42,864
W
7,299
440
0
4,657
19,068
26,365
303
7,592
11,476
15,184
0
L
Apollo
Malkier23
Apollo
17,768
8,441
2,069
6,215
15,494
8,074
493
1,218
14,129
0
42,529
W
Artemis
Meshar
Artemis
19,956
8,437
3,437
3,425
13,332
8,247
2,296
6,691
6,641
0
34,953
L
Nemesis
Onrienellies
Nemesis
5,782
1,271
33
996
15,928
19,702
0
1,492
14,245
968
6,748
W
Hachiman
carmaffei
Hachiman
19,436
9,100
3,999
7,019
13,715
8,412
3,406
4,362
9,353
0
50,287
W
Achilles
mk2mk3228
Achilles
6,856
2,070
521
4,178
19,232
27,695
221
6,161
13,071
0
10,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
55,203
128
Minions Killed
168
0
Camps Cleared
0
1,185,678
Distance Traveled
1,256,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,028
848
9
1
0
245,531
0
L
Vulcan
10,562
812
58
4
0
233,545
0
L
Awilix
8,007
616
6
0
0
247,538
0
W
Cernunnos
11,410
878
49
4
0
221,263
0
W
Sobek
11,430
879
7
1
0
266,009
0
L
Apollo
10,113
778
49
4
0
243,371
0
W
Artemis
10,645
819
36
3
0
246,143
0
L
Nemesis
7,917
609
6
0
0
215,693
0
W
Hachiman
11,192
861
69
5
0
256,118
0
W
Achilles
10,526
810
7
1
0
266,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role