Player Matchup

Hou Yi
Hou Yi
Circasisam
Hou Yi
Level 136
God Stats
2W - 4L
1,765 SR
Queue Stats
253W - 266L
1,526 Elo+
Solo
Nike
Nike
The Insane Fart
Nike
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 181L
1,482 Elo+
Solo
Hades
Hades
Warrior0910
Hades
Level 107
God Stats
0W - 5L
1,150 SR
Queue Stats
426W - 386L
1,520 Elo+
Solo
Artio
Artio
bs1_mann
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 172L
1,455 Elo+
Solo
Achilles
Achilles
roverandon
Achilles
Level 139
God Stats
3W - 5L
1,500 SR
Queue Stats
254W - 269L
1,398 Elo+
Solo
Team Averages
Level 130
1,483 SR
1,476 Elo+

VS

Team Averages
Level 107
1,507 SR
1,480 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Blo Loop
Martichoras
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,662 Elo+
Solo
Ares
Ares
SeymourButtz007
Ares
Level 126
God Stats
6W - 3L
1,502 SR
Queue Stats
427W - 436L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Skwolfie
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Ah Puch
Ah Puch
lmage
Ah Puch
Level 155
God Stats
13W - 1L
1,530 SR
Queue Stats
1,031W - 1,051L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Circasisam
Hou Yi
17
3 / 4 / 8
9,076
825
7,368
12,717
5,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 6 / 6
8,303
755
11,252
13,029
11,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 5 / 8
9,284
844
11,072
15,336
8,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
bs1_mann
Artio
12
2 / 5 / 2
7,637
694
6,670
14,414
14,684
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
roverandon
Achilles
15
3 / 6 / 6
8,771
797
10,243
16,199
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 3 / 12
9,241
840
8,405
11,380
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Martichoras
Blo Loop
Martichoras
16
1 / 3 / 14
8,820
802
6,912
10,961
5,039
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 15
8,372
761
9,145
13,185
13,817
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Skwolfie
Jing Wei
16
4 / 4 / 17
9,456
860
9,912
11,645
5,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
lmage
Ah Puch
19
14 / 2 / 11
11,752
1,068
24,464
15,161
7,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
18
Kills
26
26
Deaths
18
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
3
12
4
W
Martichoras
Blo Loop
Martichoras
1
3
14
2.67
L
Hou Yi
Circasisam
Hou Yi
3
4
8
1.75
W
1
6
15
1.42
W
Jing Wei
Skwolfie
Jing Wei
4
4
17
3.13
L
3
6
6
1
L
7
5
8
2.2
L
Artio
bs1_mann
Artio
2
5
2
0.6
W
Ah Puch
lmage
Ah Puch
14
2
11
9.75
L
Achilles
roverandon
Achilles
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,605
Damage
58,838
71,695
Taken
62,332
55,702
Mitigated
37,062
21,265
Healing
23,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,405
2,501
2,576
1,805
11,380
5,192
123
3,907
7,131
0
12,084
W
Martichoras
Blo Loop
Martichoras
6,912
2,217
1,859
3,457
10,961
5,039
1,210
3,440
7,150
0
24,258
L
Hou Yi
Circasisam
Hou Yi
7,368
1,608
1,607
3,746
12,717
5,703
1,187
6,314
6,403
0
19,835
W
9,145
62
24
219
13,185
13,817
106
2,788
9,993
13,542
0
W
Jing Wei
Skwolfie
Jing Wei
9,912
8,369
0
2,102
11,645
5,422
1,826
2,977
8,391
0
18,619
L
11,252
167
882
1,177
13,029
11,077
165
5,650
7,379
0
24,657
L
11,072
315
1,428
4,529
15,336
8,988
200
6,902
8,434
17,832
0
L
Artio
bs1_mann
Artio
6,670
425
775
3,942
14,414
14,684
116
7,347
7,067
10,355
0
W
Ah Puch
lmage
Ah Puch
24,464
1,592
2,167
9,718
15,161
7,592
825
3,653
11,107
42,614
0
L
Achilles
roverandon
Achilles
10,243
2,470
1,171
2,008
16,199
15,250
432
7,396
8,803
0
14,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
47,641
117
Minions Killed
116
0
Camps Cleared
0
902,680
Distance Traveled
1,039,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,241
840
3
0
0
217,007
0
W
Martichoras
8,820
802
26
2
0
222,431
0
L
Hou Yi
9,076
825
40
4
0
182,087
0
W
Ares
8,372
761
8
1
0
208,714
0
W
Jing Wei
9,456
860
30
3
0
190,750
0
L
Nike
8,303
755
27
2
0
201,503
0
L
Hades
9,284
844
33
3
0
191,855
0
L
Artio
7,637
694
7
1
0
135,690
0
W
Ah Puch
11,752
1,068
49
4
0
201,056
0
L
Achilles
8,771
797
10
1
0
191,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role