Player Matchup

Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Camazotz
Camazotz
Platinum I
Kalewithcheese
Camazotz
Platinum I
Level 61
God Stats
4W - 1L
1,715 SR
Queue Stats
46W - 22L
2,260 MMR
Party 2
Ganesha
Ganesha
Diamond V
Loironeser
Ganesha
Diamond V
Level 167
God Stats
13W - 14L
1,308 SR
Queue Stats
331W - 309L
2,145 MMR
Solo
Merlin
Merlin
Diamond III
Seagyll
Merlin
Diamond III
Level 119
God Stats
6W - 11L
1,810 SR
Queue Stats
732W - 669L
2,193 MMR
Party 3
Rama
Rama
Platinum I
Yolofredroking
Rama
Platinum I
Level 157
God Stats
4W - 1L
1,838 SR
Queue Stats
64W - 32L
2,260 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,634 SR
2,072 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,643 SR
2,209 MMR
Fenrir
Fenrir
Platinum II
Jeleynai
Fenrir
Platinum II
Level 154
God Stats
5W - 8L
1,565 SR
Queue Stats
48W - 29L
2,131 MMR
Party 1
Sol
Sol
Platinum II
Kalgara
Sol
Platinum II
Level 214
God Stats
10W - 7L
1,682 SR
Queue Stats
48W - 29L
2,131 MMR
Party 1
Awilix
Awilix
Diamond I
Raspbеrry
Awilix
Diamond I
Level 125
God Stats
45W - 35L
1,727 SR
Queue Stats
89W - 80L
2,455 MMR
Solo
Chang'e
Chang'e
Diamond IV
WaagWaan
Chang'e
Diamond IV
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 231L
2,164 MMR
Solo
Izanami
Izanami
Diamond V
driplord5000
Izanami
Diamond V
Level 86
God Stats
1W - 1L
1,741 SR
Queue Stats
120W - 94L
2,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 1 / 6
7,416
618
7,700
9,732
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
14
6 / 0 / 2
8,459
705
10,617
14,457
7,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Loironeser
Ganesha
11
0 / 1 / 5
6,886
574
4,381
9,327
6,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Seagyll
Merlin
11
0 / 2 / 2
6,573
548
4,437
4,821
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 0
8,000
667
3,957
9,775
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FreyaHe BoTsukuyomiHercules

VS

Bans
CliodhnaNe ZhaMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jeleynai
Fenrir
10
1 / 1 / 1
6,397
533
2,799
10,091
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
14
1 / 0 / 1
7,295
608
8,145
5,120
2,090
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Raspbеrry
Awilix
12
0 / 4 / 2
6,462
539
4,738
10,171
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
WaagWaan
Chang'e
12
3 / 2 / 0
6,500
542
4,952
7,780
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
driplord5000
Izanami
10
0 / 4 / 0
5,955
496
7,813
11,849
8,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
5
5
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
6
6
L
Fenrir
Jeleynai
Fenrir
1
1
1
1.5
W
Camazotz
6
0
2
7
L
Sol
1
0
1
1.5
W
Ganesha
Loironeser
Ganesha
0
1
5
2.5
L
Awilix
Raspbеrry
Awilix
0
4
2
0.25
W
Merlin
Seagyll
Merlin
0
2
2
0.5
L
Chang'e
WaagWaan
Chang'e
3
2
0
1.5
W
2
1
0
2
L
Izanami
driplord5000
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,092
Damage
28,447
48,112
Taken
45,011
23,565
Mitigated
23,829
32,596
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,700
1,919
0
10,054
9,732
3,926
270
1,247
8,476
0
59,407
L
Fenrir
Jeleynai
Fenrir
2,799
730
0
2,783
10,091
7,689
0
3,119
6,829
0
16,159
W
Camazotz
10,617
4,583
0
11,875
14,457
7,148
0
0
14,457
0
71,163
L
Sol
8,145
4,221
0
3,272
5,120
2,090
0
141
4,979
75,599
0
W
Ganesha
Loironeser
Ganesha
4,381
242
2,602
2,706
9,327
6,655
0
3,301
6,003
28,344
0
L
Awilix
Raspbеrry
Awilix
4,738
1,705
0
605
10,171
3,150
0
1,800
8,329
0
52,799
W
Merlin
Seagyll
Merlin
4,437
701
0
470
4,821
1,895
0
1,704
3,113
52,166
0
L
Chang'e
WaagWaan
Chang'e
4,952
991
2,197
3,327
7,780
2,331
0
3,468
4,207
57,474
0
W
3,957
3,545
0
4,889
9,775
3,941
0
6,809
2,966
0
70,514
L
Izanami
driplord5000
Izanami
7,813
5,437
0
1,750
11,849
8,569
0
0
11,849
0
51,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
32,609
472
Minions Killed
425
0
Camps Cleared
0
1,249,916
Distance Traveled
1,216,489
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,416
618
90
8
0
278,895
0
L
Fenrir
6,397
533
18
2
0
256,244
4
W
Camazotz
8,459
705
114
10
0
266,577
0
L
Sol
7,295
608
131
11
0
244,047
5
W
Ganesha
6,886
574
5
0
0
255,819
2
L
Awilix
6,462
539
82
7
0
274,849
0
W
Merlin
6,573
548
116
10
0
213,630
0
L
Chang'e
6,500
542
110
9
0
237,723
1
W
Rama
8,000
667
147
12
0
234,995
0
L
Izanami
5,955
496
84
7
0
203,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role