Player Matchup

Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
jinrou2310
Tiamat
Level 122
God Stats
15W - 20L
1,381 SR
Queue Stats
247W - 235L
1,584 Elo+
Party 1
Bastet
Bastet
naobe
Bastet
Level 100
God Stats
14W - 12L
1,530 SR
Queue Stats
129W - 155L
1,539 Elo+
Party 1
Rama
Rama
zeppelim
Rama
Level 152
God Stats
12W - 5L
2,030 SR
Queue Stats
190W - 169L
1,576 Elo+
Party 1
Team Averages
Level 136
1,588 SR
1,540 Elo+

VS

Team Averages
Level 88
1,555 SR
1,507 Elo+
Jing Wei
Jing Wei
Hunter51 FB
Jing Wei
Level 33
God Stats
3W - 2L
1,509 SR
Queue Stats
7W - 9L
1,491 Elo+
Party 2
King Arthur
King Arthur
MAFlAN666
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,601 Elo+
Solo
Vulcan
Vulcan
RedneckWarrior52
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
existentialvoid
Kukulkan
Level 142
God Stats
26W - 19L
1,543 SR
Queue Stats
160W - 152L
1,468 Elo+
Solo
Ne Zha
Ne Zha
marcbruno
Ne Zha
Level 157
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 5L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 3 / 1
6,823
682
6,237
11,440
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
 
Achilles
8
5 / 2 / 2
5,783
578
3,869
7,773
5,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
jinrou2310
Tiamat
11
0 / 1 / 0
5,973
597
2,401
6,039
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
naobe
Bastet
8
2 / 2 / 2
5,272
527
1,944
6,631
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
12
5 / 1 / 5
7,135
714
10,005
8,041
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hunter51 FB
Jing Wei
7
1 / 6 / 0
4,631
463
2,372
8,762
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MAFlAN666
King Arthur
10
3 / 3 / 0
6,261
626
7,350
10,053
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 0
4,203
420
3,233
6,212
1,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
11
0 / 0 / 1
5,775
578
1,820
2,590
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
marcbruno
Ne Zha
10
4 / 1 / 1
6,057
606
5,306
8,198
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
8
9
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
3
1
0.83
W
Achilles
 
Achilles
5
2
2
3
L
Jing Wei
Hunter51 FB
Jing Wei
1
6
0
0.17
L
King Arthur
MAFlAN666
King Arthur
3
3
0
1
L
0
4
0
0
L
Kukulkan
0
0
1
0.5
W
Tiamat
jinrou2310
Tiamat
0
1
0
0
L
Ne Zha
marcbruno
Ne Zha
4
1
1
4.5
W
Bastet
naobe
Bastet
2
2
2
1.5
W
Rama
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
20,081
39,924
Taken
35,815
19,888
Mitigated
16,325
16,363
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,237
1,387
0
3,190
11,440
6,248
0
0
11,440
0
55,134
W
Achilles
 
Achilles
3,869
980
96
2,834
7,773
5,847
0
2,230
5,543
324
21,089
L
Jing Wei
Hunter51 FB
Jing Wei
2,372
2,097
107
1,377
8,762
2,856
0
18
8,744
0
15,988
L
King Arthur
MAFlAN666
King Arthur
7,350
955
0
440
10,053
7,637
0
0
9,489
0
38,688
L
3,233
1,694
67
810
6,212
1,949
0
90
6,122
15,471
0
L
Kukulkan
1,820
175
0
1,000
2,590
914
0
992
1,598
41,880
0
W
Tiamat
jinrou2310
Tiamat
2,401
90
0
1,656
6,039
2,842
221
1,137
4,902
43,468
0
L
Ne Zha
marcbruno
Ne Zha
5,306
1,323
0
1,989
8,198
2,969
0
1,499
6,699
0
33,274
W
Bastet
naobe
Bastet
1,944
479
0
3,044
6,631
1,901
0
508
6,123
0
24,296
W
Rama
10,005
8,687
0
5,543
8,041
3,050
657
1,591
6,450
0
61,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
26,927
347
Minions Killed
230
0
Camps Cleared
0
1,112,644
Distance Traveled
1,028,163
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,823
682
105
11
0
210,961
0
W
Achilles
5,783
578
24
2
0
232,664
0
L
Jing Wei
4,631
463
24
2
0
187,868
0
L
King Arthur
6,261
626
61
6
0
203,820
0
L
Vulcan
4,203
420
15
2
0
158,827
0
L
Kukulkan
5,775
578
85
9
0
230,169
4
W
Tiamat
5,973
597
79
8
0
209,772
1
L
Ne Zha
6,057
606
45
5
0
247,479
0
W
Bastet
5,272
527
41
4
0
256,167
0
W
Rama
7,135
714
98
10
0
203,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role