Player Matchup

Janus
Janus
CachopoMarchoso
Janus
Level 67
God Stats
7W - 7L
1,285 SR
Queue Stats
123W - 124L
1,463 Elo+
Solo
Hou Yi
Hou Yi
RasmusbhaDK90
Hou Yi
Level 134
God Stats
9W - 4L
1,674 SR
Queue Stats
195W - 186L
1,466 Elo+
Solo
Artio
Artio
TheMandalorian10
Artio
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
615W - 602L
1,384 Elo+
Solo
Nemesis
Nemesis
TheMundayman
Nemesis
Level 48
God Stats
3W - 2L
1,519 SR
Queue Stats
46W - 60L
1,426 Elo+
Party 2
Odin
Odin
XombiXulu
Odin
Level 79
God Stats
2W - 3L
1,495 SR
Queue Stats
59W - 66L
1,472 Elo+
Party 2
Team Averages
Level 78
1,495 SR
1,442 Elo+

VS

Team Averages
Level 103
1,562 SR
1,488 Elo+
Kukulkan
Kukulkan
AceKiller9000
Kukulkan
Level 58
God Stats
0W - 5L
1,290 SR
Queue Stats
180W - 191L
1,405 Elo+
Solo
Guan Yu
Guan Yu
CokiberMaster
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
GuIakGlurak
Ne Zha
Level 120
God Stats
1W - 4L
1,513 SR
Queue Stats
146W - 128L
1,524 Elo+
Party 1
Cerberus
Cerberus
Neoli8
Cerberus
Level 146
God Stats
17W - 6L
1,836 SR
Queue Stats
304W - 303L
1,481 Elo+
Solo
Martichoras
Martichoras
sleepy-Danijel
Martichoras
Level 129
God Stats
2W - 3L
1,670 SR
Queue Stats
17W - 19L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,594
659
4,139
4,757
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 0
4,594
459
5,248
6,467
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
5,286
529
1,887
7,285
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
TheMundayman
Nemesis
10
4 / 1 / 3
6,177
618
3,872
5,817
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
10
2 / 1 / 4
6,227
623
3,641
6,763
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceKiller9000
Kukulkan
9
0 / 1 / 0
4,606
461
1,696
4,150
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Guan Yu
8
1 / 2 / 1
5,223
522
447
3,879
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
10
1 / 2 / 2
5,583
558
3,391
7,598
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Neoli8
Cerberus
8
2 / 1 / 1
5,399
540
2,614
7,456
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
sleepy-Danijel
Martichoras
9
2 / 2 / 1
5,024
502
6,884
7,579
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AceKiller9000
Kukulkan
0
1
0
0
W
2
0
2
3
L
Guan Yu
1
2
1
0.75
L
Ne Zha
1
2
2
1
L
Cerberus
Neoli8
Cerberus
2
1
1
2.5
W
0
2
0
0
W
0
2
1
0.25
W
Nemesis
TheMundayman
Nemesis
4
1
3
5.5
W
Odin
2
1
4
4
L
Martichoras
sleepy-Danijel
Martichoras
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
15,032
31,089
Taken
30,662
16,241
Mitigated
14,315
8,909
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AceKiller9000
Kukulkan
1,696
45
0
1,112
4,150
1,438
0
1,749
2,401
23,711
0
W
4,139
491
0
1,113
4,757
1,670
165
1,261
3,496
58,021
0
L
Guan Yu
447
29
0
108
3,879
3,203
0
54
3,825
0
15,300
L
Ne Zha
3,391
614
0
772
7,598
2,502
0
871
6,727
0
36,334
L
Cerberus
Neoli8
Cerberus
2,614
219
1,143
2,012
7,456
4,236
0
2,171
5,285
13,370
0
W
5,248
2,496
0
2,712
6,467
2,109
0
875
5,592
0
32,307
W
1,887
185
274
2,970
7,285
5,724
0
999
6,286
9,486
0
W
Nemesis
TheMundayman
Nemesis
3,872
2,006
0
827
5,817
1,633
528
332
5,485
0
32,328
W
Odin
3,641
625
0
1,013
6,763
5,105
462
843
5,920
563
33,956
L
Martichoras
sleepy-Danijel
Martichoras
6,884
2,533
0
2,399
7,579
2,936
0
1,390
6,189
0
37,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
25,835
276
Minions Killed
214
0
Camps Cleared
0
1,009,665
Distance Traveled
855,099
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,606
461
45
5
0
176,346
1
W
Janus
6,594
659
93
9
0
183,848
0
L
Guan Yu
5,223
522
32
3
0
113,292
0
L
Ne Zha
5,583
558
59
6
0
222,661
0
L
Cerberus
5,399
540
30
3
0
171,369
0
W
Hou Yi
4,594
459
53
5
0
169,327
0
W
Artio
5,286
529
15
2
0
207,807
0
W
Nemesis
6,177
618
54
5
0
240,053
0
W
Odin
6,227
623
61
6
0
208,630
0
L
Martichoras
5,024
502
48
5
0
171,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role