Player Matchup

Amaterasu
Amaterasu
Aрей
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,609 Elo+
Solo
Bacchus
Bacchus
CountryHornet76
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,576 Elo+
Solo
Baba Yaga
Baba Yaga
DannyChan1
Baba Yaga
Level 159
God Stats
9W - 11L
1,388 SR
Queue Stats
778W - 796L
1,561 Elo+
Solo
Hun Batz
Hun Batz
PEGGLEDOOOOO
Hun Batz
Level 144
God Stats
1W - 2L
1,991 SR
Queue Stats
99W - 98L
1,592 Elo+
Solo
Cupid
Cupid
Stick8
Cupid
Level 181
God Stats
8W - 1L
1,903 SR
Queue Stats
527W - 469L
1,587 Elo+
Solo
Team Averages
Level 118
1,656 SR
1,585 Elo+

VS

Team Averages
Level 137
1,416 SR
1,542 Elo+
Hercules
Hercules
Aladoum
Hercules
Level 129
God Stats
4W - 7L
1,368 SR
Queue Stats
373W - 375L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EmirTambor
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 84L
1,525 Elo+
Solo
Serqet
Serqet
KittyManager
Serqet
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,484 Elo+
Solo
Ullr
Ullr
LokiOnlyFans
Ullr
Level 105
God Stats
1W - 2L
1,412 SR
Queue Stats
18W - 16L
1,619 Elo+
Solo
Olorun
Olorun
PainYuri
Olorun
Level 147
God Stats
0W - 2L
1,298 SR
Queue Stats
150W - 155L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aрей
Amaterasu
13
1 / 2 / 8
7,640
764
5,310
11,521
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 6
8,933
893
7,018
17,532
25,030
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
DannyChan1
Baba Yaga
14
0 / 1 / 9
7,934
793
11,786
6,596
3,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
PEGGLEDOOOOO
Hun Batz
15
3 / 3 / 4
8,770
877
9,431
10,614
8,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Stick8
Cupid
15
2 / 1 / 4
8,366
837
6,206
8,024
3,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aladoum
Hercules
13
0 / 1 / 5
7,049
705
1,717
8,573
7,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
EmirTambor
Morgan Le Fay
14
1 / 3 / 0
7,379
738
10,397
10,960
5,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
1 / 1 / 3
7,289
729
3,683
6,763
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 4 / 1
8,038
804
6,907
9,131
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
PainYuri
Olorun
15
0 / 2 / 4
7,460
746
5,929
6,908
3,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
9
Kills
7
9
Deaths
11
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aladoum
Hercules
0
1
5
2.5
W
Amaterasu
Aрей
Amaterasu
1
2
8
2.5
W
3
2
6
3
W
Baba Yaga
DannyChan1
Baba Yaga
0
1
9
4.5
L
Morgan Le Fay
EmirTambor
Morgan Le Fay
1
3
0
0.33
L
Serqet
1
1
3
2.5
L
5
4
1
1.38
W
Hun Batz
PEGGLEDOOOOO
Hun Batz
3
3
4
1.67
L
Olorun
PainYuri
Olorun
0
2
4
1
W
Cupid
Stick8
Cupid
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,751
Damage
28,633
54,287
Taken
42,335
48,309
Mitigated
26,783
28,411
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aladoum
Hercules
1,717
362
348
2,265
8,573
7,248
0
3,755
4,648
0
4,968
W
Amaterasu
Aрей
Amaterasu
5,310
1,921
1,895
5,110
11,521
7,566
766
1,988
9,373
0
7,007
W
7,018
120
0
5,704
17,532
25,030
68
4,722
12,452
10,292
0
W
Baba Yaga
DannyChan1
Baba Yaga
11,786
598
337
1,307
6,596
3,963
91
1,803
4,540
23,280
0
L
Morgan Le Fay
EmirTambor
Morgan Le Fay
10,397
444
101
1,086
10,960
5,255
0
5,815
4,963
20,932
0
L
Serqet
3,683
752
90
979
6,763
6,559
0
2,722
3,858
0
6,023
L
6,907
3,188
1,374
1,036
9,131
4,210
0
2,232
6,720
0
21,539
W
Hun Batz
PEGGLEDOOOOO
Hun Batz
9,431
1,907
792
1,267
10,614
8,043
696
2,626
7,481
0
25,548
L
Olorun
PainYuri
Olorun
5,929
1,788
1,772
1,200
6,908
3,511
0
4,280
2,578
18,627
0
W
Cupid
Stick8
Cupid
6,206
3,686
7,121
4,878
8,024
3,707
2,896
5,187
2,662
0
22,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
37,215
112
Minions Killed
102
0
Camps Cleared
0
967,314
Distance Traveled
919,475
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,049
705
13
1
0
221,793
0
W
Amaterasu
7,640
764
6
1
0
201,686
0
W
Bacchus
8,933
893
8
1
0
183,901
1
W
Baba Yaga
7,934
793
19
2
0
181,575
0
L
Morgan Le Fay
7,379
738
20
2
0
173,388
0
L
Serqet
7,289
729
7
1
0
161,568
0
L
Ullr
8,038
804
21
2
0
156,295
0
W
Hun Batz
8,770
877
29
3
0
198,301
0
L
Olorun
7,460
746
41
4
0
206,431
0
W
Cupid
8,366
837
50
5
0
201,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role