Player Matchup

Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond IV
Black_Dead115
Chiron
Diamond IV
Level 216
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 38L
2,139 MMR
Party 1
Merlin
Merlin
Masters
MrZenshy
Merlin
Masters
Level 102
God Stats
2W - 3L
1,525 SR
Queue Stats
187W - 157L
2,559 MMR
Solo
Surtr
Surtr
Diamond III
Sêrch
Surtr
Diamond III
Level 158
God Stats
4W - 5L
1,709 SR
Queue Stats
140W - 132L
2,229 MMR
Solo
Horus
Horus
Diamond IV
Ulr1k7
Horus
Diamond IV
Level 81
God Stats
16W - 10L
1,727 SR
Queue Stats
44W - 31L
2,119 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,592 SR
2,109 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,629 SR
2,254 MMR
Cernunnos
Cernunnos
Diamond IV
GroTéTons
Cernunnos
Diamond IV
Level 159
God Stats
47W - 44L
1,651 SR
Queue Stats
229W - 200L
2,151 MMR
Solo
Awilix
Awilix
Diamond II
Nutley99
Awilix
Diamond II
Level 101
God Stats
25W - 23L
1,757 SR
Queue Stats
428W - 392L
2,465 MMR
Solo
Bastet
Bastet
Diamond V
Pencillll
Bastet
Diamond V
Level 145
God Stats
13W - 16L
1,516 SR
Queue Stats
301W - 281L
2,114 MMR
Solo
Tiamat
Tiamat
Diamond I
Vellux
Tiamat
Diamond I
Level 158
God Stats
28W - 15L
1,721 SR
Queue Stats
335W - 278L
2,383 MMR
Solo
Cerberus
Cerberus
Diamond V
imManiaK-_-
Cerberus
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 128L
2,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
14 / 1 / 4
11,783
736
18,004
16,231
9,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 3
10,042
628
11,058
8,093
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Merlin
MrZenshy
Merlin
16
0 / 2 / 1
10,089
631
7,344
7,074
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
Sêrch
Surtr
16
1 / 0 / 9
10,403
650
6,697
10,172
12,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Ulr1k7
Horus
13
1 / 0 / 7
8,551
534
5,441
10,792
8,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CliodhnaFreyaHadesAo Kuang

VS

Bans
MercurySolHe BoChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GroTéTons
Cernunnos
12
0 / 4 / 1
7,092
443
5,929
13,911
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Nutley99
Awilix
13
1 / 5 / 0
7,536
471
3,568
11,128
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Pencillll
Bastet
12
1 / 7 / 0
7,880
493
5,632
12,687
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Vellux
Tiamat
16
1 / 2 / 1
8,900
556
7,878
9,535
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
imManiaK-_-
Cerberus
12
1 / 1 / 0
7,578
474
4,189
17,176
12,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
4
4
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
1
4
16
W
2
1
3
3.5
L
Cernunnos
GroTéTons
Cernunnos
0
4
1
0.13
W
Merlin
MrZenshy
Merlin
0
2
1
0.25
L
Awilix
Nutley99
Awilix
1
5
0
0.2
L
Bastet
Pencillll
Bastet
1
7
0
0.14
W
Surtr
Sêrch
Surtr
1
0
9
5.5
W
Horus
Ulr1k7
Horus
1
0
7
4.5
L
Tiamat
Vellux
Tiamat
1
2
1
0.75
L
Cerberus
imManiaK-_-
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,544
Damage
27,196
52,362
Taken
64,437
35,966
Mitigated
30,960
21,510
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,004
7,005
0
5,943
16,231
9,176
0
2,894
13,205
0
105,509
W
11,058
3,826
786
2,003
8,093
3,412
3,003
1,467
6,626
0
93,853
L
Cernunnos
GroTéTons
Cernunnos
5,929
3,272
0
4,206
13,911
4,606
0
1,123
12,735
0
53,290
W
Merlin
MrZenshy
Merlin
7,344
193
0
679
7,074
2,873
1,130
3,277
3,665
108,563
0
L
Awilix
Nutley99
Awilix
3,568
1,039
0
605
11,128
3,580
0
375
10,705
0
61,607
L
Bastet
Pencillll
Bastet
5,632
1,011
0
2,442
12,687
5,372
0
355
11,716
0
54,365
W
Surtr
Sêrch
Surtr
6,697
2,445
0
5,495
10,172
12,468
351
925
9,229
1,562
75,178
W
Horus
Ulr1k7
Horus
5,441
1,956
3,202
3,402
10,792
8,037
0
3,521
7,178
0
16,648
L
Tiamat
Vellux
Tiamat
7,878
353
0
1,678
9,535
5,180
0
3,411
6,080
94,645
0
L
Cerberus
imManiaK-_-
Cerberus
4,189
392
2,531
5,605
17,176
12,222
0
2,587
14,406
26,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
38,986
645
Minions Killed
549
0
Camps Cleared
0
1,690,067
Distance Traveled
1,571,877
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,783
736
131
8
0
366,203
0
W
Chiron
10,042
628
146
9
0
308,719
0
L
Cernunnos
7,092
443
99
6
0
249,898
1
W
Merlin
10,089
631
197
12
0
316,135
4
L
Awilix
7,536
471
88
6
0
343,008
0
L
Bastet
7,880
493
113
7
0
328,223
3
W
Surtr
10,403
650
148
9
0
342,626
1
W
Horus
8,551
534
23
1
0
356,384
4
L
Tiamat
8,900
556
191
12
0
337,229
4
L
Cerberus
7,578
474
58
4
0
313,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role