Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Braggie
Xing Tian
Level 100
God Stats
0W - 1L
1,696 SR
Queue Stats
9W - 7L
1,415 Elo+
Solo
Nike
Nike
talib134
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,075 Elo+
Solo
Team Averages
Level 98
1,539 SR
1,398 Elo+

VS

Team Averages
Level 67
1,493 SR
1,553 Elo+
Arachne
Arachne
BazookaTooth769
Arachne
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 140L
1,587 Elo+
Party 2
Skadi
Skadi
Dokduh
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,523 Elo+
Party 1
Tiamat
Tiamat
HINinja
Tiamat
Level 27
God Stats
1W - 1L
1,305 SR
Queue Stats
43W - 28L
1,635 Elo+
Party 1
Baba Yaga
Baba Yaga
PREACHER GUNS
Baba Yaga
Level 84
God Stats
5W - 4L
1,658 SR
Queue Stats
81W - 87L
1,573 Elo+
Party 2
Hades
Hades
innoc3ntv1rg1nz
Hades
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 245L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
9 / 3 / 4
8,728
970
18,805
9,015
4,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
 
Erlang Shen
13
4 / 5 / 5
8,048
894
4,780
14,518
13,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Camazotz
 
Camazotz
5
0 / 1 / 1
5,284
587
602
1,199
320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Braggie
Xing Tian
9
0 / 4 / 7
6,073
675
2,440
7,344
4,332
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
15
2 / 3 / 9
7,650
850
7,733
9,690
9,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 6
8,842
982
5,007
10,793
13,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Dokduh
Skadi
12
2 / 5 / 12
7,453
828
8,740
9,114
3,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Tiamat
HINinja
Tiamat
16
5 / 2 / 10
9,348
1,039
10,122
8,332
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
PREACHER GUNS
Baba Yaga
15
2 / 1 / 14
8,989
999
8,028
10,198
4,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
0 / 4 / 13
7,638
849
4,997
14,974
7,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
15
Kills
16
16
Deaths
16
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
9
3
4
3.67
L
Erlang Shen
 
Erlang Shen
4
5
5
1.3
L
Camazotz
 
Camazotz
0
1
1
0.5
W
7
4
6
2.5
L
Xing Tian
Braggie
Xing Tian
0
4
7
0.88
W
Skadi
Dokduh
Skadi
2
5
12
1.6
W
Tiamat
HINinja
Tiamat
5
2
10
5
W
Baba Yaga
PREACHER GUNS
Baba Yaga
2
1
14
9
W
0
4
13
1.63
L
Nike
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
36,894
41,766
Taken
53,411
32,415
Mitigated
35,016
9,487
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
18,805
8,146
196
2,606
9,015
4,809
0
6,467
2,548
0
31,368
L
Erlang Shen
 
Erlang Shen
4,780
1,440
1,244
2,464
14,518
13,319
0
6,486
8,032
0
12,372
L
Camazotz
 
Camazotz
602
0
0
135
1,199
320
0
194
1,005
0
702
W
5,007
3,928
710
1,102
10,793
13,189
1,932
765
9,796
0
9,989
L
Xing Tian
Braggie
Xing Tian
2,440
97
728
536
7,344
4,332
0
4,357
2,987
6,889
0
W
Skadi
Dokduh
Skadi
8,740
3,624
259
403
9,114
3,549
990
1,058
7,961
0
13,021
W
Tiamat
HINinja
Tiamat
10,122
648
707
3,428
8,332
6,191
1,279
307
7,790
21,731
0
W
Baba Yaga
PREACHER GUNS
Baba Yaga
8,028
819
1,348
3,781
10,198
4,317
532
351
8,483
17,341
0
W
4,997
145
1,241
4,556
14,974
7,770
932
891
13,710
13,953
0
L
Nike
7,733
1,000
446
1,132
9,690
9,635
0
5,643
4,047
1,459
13,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
42,270
80
Minions Killed
102
0
Camps Cleared
0
587,344
Distance Traveled
850,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,728
970
39
4
0
146,121
0
L
Erlang Shen
8,048
894
14
2
0
167,295
0
L
Camazotz
5,284
587
1
0
0
15,304
0
W
Arachne
8,842
982
13
1
0
166,881
0
L
Xing Tian
6,073
675
11
1
0
102,413
0
W
Skadi
7,453
828
6
1
0
155,963
0
W
Tiamat
9,348
1,039
34
4
0
177,376
0
W
Baba Yaga
8,989
999
20
2
0
192,987
0
W
Hades
7,638
849
29
3
0
156,934
0
L
Nike
7,650
850
15
2
0
156,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role