Player Matchup

Anhur
Anhur
Crowjiro
Anhur
Level 152
God Stats
3W - 2L
1,622 SR
Queue Stats
93W - 29L
1,682 Elo+
Party 2
Serqet
Serqet
HdClutch-
Serqet
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 14L
1,655 Elo+
Party 2
Eset
Eset
alvionking
Eset
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 115L
1,512 Elo+
Solo
Team Averages
Level 153
1,541 SR
1,616 Elo+

VS

Team Averages
Level 107
1,587 SR
1,421 Elo+
Sobek
Sobek
 
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Legoezdeicide
Tiamat
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 30L
1,271 Elo+
Party 1
Thanatos
Thanatos
ToothlesPug
Thanatos
Level 65
God Stats
2W - 1L
1,762 SR
Queue Stats
13W - 13L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crowjiro
Anhur
13
10 / 0 / 8
8,007
1,001
10,674
7,447
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Serqet
HdClutch-
Serqet
11
7 / 1 / 8
7,420
928
7,687
5,668
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 12
6,850
856
4,480
4,350
1,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 4 / 1
5,057
632
1,742
10,767
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 8 / 0
5,270
659
3,102
9,636
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
ToothlesPug
Thanatos
8
0 / 8 / 1
5,158
645
2,701
9,600
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
20
Kills
0
1
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Anhur
Crowjiro
Anhur
10
0
8
14
W
Serqet
HdClutch-
Serqet
7
1
8
11
L
0
8
0
0
L
Thanatos
ToothlesPug
Thanatos
0
8
1
0.06
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
7,545
17,465
Taken
30,003
8,712
Mitigated
12,595
6,476
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,742
19
0
3,183
10,767
5,394
0
1,277
8,953
6,228
0
W
Anhur
Crowjiro
Anhur
10,674
5,993
0
3,287
7,447
2,333
1,459
1,957
5,221
0
31,693
W
Serqet
HdClutch-
Serqet
7,687
2,435
0
1,385
5,668
4,816
431
1,012
4,582
0
14,915
L
3,102
385
160
676
9,636
3,630
0
1,264
7,976
13,056
0
L
Thanatos
ToothlesPug
Thanatos
2,701
653
0
2,301
9,600
3,571
0
1,960
7,470
0
10,631
W
4,480
369
171
1,633
4,350
1,563
689
1,941
2,374
23,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,277
Gold Earned
15,485
97
Minions Killed
47
0
Camps Cleared
0
410,400
Distance Traveled
378,565
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,057
632
9
1
0
139,118
4
W
Anhur
8,007
1,001
47
6
0
115,569
0
W
Serqet
7,420
928
17
2
0
159,442
1
L
Tiamat
5,270
659
25
3
0
112,073
0
L
Thanatos
5,158
645
13
2
0
127,374
0
W
Eset
6,850
856
33
4
0
135,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role