Player Matchup

Zeus
Zeus
BlackViper747
Zeus
Level 125
God Stats
21W - 15L
1,466 SR
Queue Stats
274W - 262L
1,455 Elo+
Solo
Arachne
Arachne
Chingiz-1987
Arachne
Level 114
God Stats
19W - 15L
1,485 SR
Queue Stats
60W - 78L
1,318 Elo+
Solo
Cernunnos
Cernunnos
I3aldr
Cernunnos
Level 145
God Stats
0W - 1L
1,282 SR
Queue Stats
28W - 35L
1,399 Elo+
Solo
Atlas
Atlas
SnippierCross8
Atlas
Level 144
God Stats
127W - 117L
1,523 SR
Queue Stats
438W - 424L
1,516 Elo+
Solo
Loki
Loki
zZzFuy
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,663 Elo+
Solo
Team Averages
Level 119
1,451 SR
1,470 Elo+

VS

Team Averages
Level 88
1,549 SR
1,514 Elo+
Izanami
Izanami
EZ_MiikeXzZ
Izanami
Level 106
God Stats
21W - 12L
1,864 SR
Queue Stats
346W - 311L
1,508 Elo+
Solo
Thanatos
Thanatos
MirioLePen
Thanatos
Level 69
God Stats
2W - 1L
1,619 SR
Queue Stats
23W - 28L
1,606 Elo+
Solo
Thoth
Thoth
Thenat
Thoth
Level 69
God Stats
7W - 4L
1,477 SR
Queue Stats
80W - 61L
1,548 Elo+
Solo
Sylvanus
Sylvanus
ariielsan73
Sylvanus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
zStayEnno1810
Baron Samedi
Level 134
God Stats
6W - 7L
1,285 SR
Queue Stats
120W - 120L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,444
532
5,275
10,675
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Chingiz-1987
Arachne
10
1 / 4 / 2
6,513
465
7,701
12,649
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
I3aldr
Cernunnos
10
1 / 5 / 2
5,973
427
4,272
12,277
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
6,358
454
3,530
7,251
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
zZzFuy
Loki
8
0 / 9 / 0
5,053
361
2,646
11,216
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EZ_MiikeXzZ
Izanami
13
1 / 1 / 5
7,771
555
5,994
9,634
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MirioLePen
Thanatos
16
15 / 0 / 0
10,101
722
14,530
13,998
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Thenat
Thoth
13
0 / 1 / 0
7,586
542
1,801
7,158
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
ariielsan73
Sylvanus
10
0 / 2 / 3
6,972
498
3,121
8,820
6,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
zStayEnno1810
Baron Samedi
15
9 / 0 / 1
9,813
701
12,176
10,668
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
25
25
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Arachne
Chingiz-1987
Arachne
1
4
2
0.5
W
Izanami
EZ_MiikeXzZ
Izanami
1
1
5
3.5
L
Cernunnos
I3aldr
Cernunnos
1
5
2
0.4
W
Thanatos
MirioLePen
Thanatos
15
0
0
15
L
1
1
2
2
W
Thoth
Thenat
Thoth
0
1
0
0
W
Sylvanus
ariielsan73
Sylvanus
0
2
3
0.75
W
Baron Samedi
zStayEnno1810
Baron Samedi
9
0
1
9.5
L
Loki
zZzFuy
Loki
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
37,622
54,068
Taken
50,278
17,148
Mitigated
24,120
11,348
Healing
36,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,275
813
0
1,180
10,675
2,265
504
1,279
9,276
65,881
0
L
Arachne
Chingiz-1987
Arachne
7,701
6,399
0
2,703
12,649
4,149
342
6,370
6,140
0
40,509
W
Izanami
EZ_MiikeXzZ
Izanami
5,994
3,862
0
4,494
9,634
3,708
1,033
1,705
7,929
0
69,582
L
Cernunnos
I3aldr
Cernunnos
4,272
1,713
0
4,055
12,277
3,552
0
2,566
9,662
0
35,592
W
Thanatos
MirioLePen
Thanatos
14,530
5,823
0
19,810
13,998
6,333
0
3,008
10,990
0
78,298
L
3,530
1,790
373
3,037
7,251
4,459
0
1,159
6,008
20,170
0
W
Thoth
Thenat
Thoth
1,801
111
0
1,435
7,158
2,545
1,626
2,817
4,341
55,588
0
W
Sylvanus
ariielsan73
Sylvanus
3,121
1,128
2,914
2,952
8,820
6,197
13
862
7,958
15,695
0
W
Baron Samedi
zStayEnno1810
Baron Samedi
12,176
1,432
117
4,503
10,668
5,337
182
859
9,809
70,903
0
L
Loki
zZzFuy
Loki
2,646
783
0
0
11,216
2,723
0
5,319
5,884
0
20,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
42,243
281
Minions Killed
497
0
Camps Cleared
0
1,223,461
Distance Traveled
1,399,147
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,444
532
112
8
0
231,739
0
L
Arachne
6,513
465
73
5
0
292,788
0
W
Izanami
7,771
555
131
9
0
264,089
6
L
Cernunnos
5,973
427
59
4
0
222,635
1
W
Thanatos
10,101
722
110
8
0
346,499
0
L
Atlas
6,358
454
21
2
0
199,428
0
W
Thoth
7,586
542
107
8
0
253,366
4
W
Sylvanus
6,972
498
14
1
0
276,605
4
W
Baron Samedi
9,813
701
135
10
0
258,588
0
L
Loki
5,053
361
16
1
0
276,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role