Player Matchup

Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DraconsWrath
Ares
Level 119
God Stats
10W - 2L
1,500 SR
Queue Stats
313W - 318L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
KingOfSpad3s
Cthulhu
Level 10
God Stats
7W - 2L
1,648 SR
Queue Stats
160W - 168L
1,439 Elo+
Party 1
Medusa
Medusa
Nahulen
Medusa
Level 66
God Stats
7W - 1L
1,590 SR
Queue Stats
63W - 62L
1,472 Elo+
Solo
Ne Zha
Ne Zha
Onlyhit4
Ne Zha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,378 Elo+
Solo
Team Averages
Level 78
1,548 SR
1,456 Elo+

VS

Team Averages
Level 55
1,503 SR
1,489 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AkBIaze
Anhur
Level 58
God Stats
1W - 6L
1,219 SR
Queue Stats
23W - 24L
1,411 Elo+
Solo
Nemesis
Nemesis
Yung69Boa
Nemesis
Level 65
God Stats
10W - 10L
1,621 SR
Queue Stats
63W - 49L
1,493 Elo+
Solo
Geb
Geb
amob09
Geb
Level 49
God Stats
10W - 7L
1,675 SR
Queue Stats
92W - 95L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 6
6,698
1,340
4,095
1,688
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 4
6,072
1,214
3,189
3,459
2,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
KingOfSpad3s
Cthulhu
11
1 / 1 / 6
6,308
1,262
3,087
4,526
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Nahulen
Medusa
11
5 / 0 / 1
6,897
1,379
5,928
2,877
1,151
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Onlyhit4
Ne Zha
11
0 / 1 / 7
5,964
1,193
8,533
4,578
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

399

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 2 / 0
6,229
1,246
5,953
5,031
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
 
Chang'e
10
0 / 0 / 0
5,185
1,037
0
0
0
Anhur
AkBIaze
Anhur
11
0 / 1 / 1
5,805
1,161
1,828
6,417
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Yung69Boa
Nemesis
11
1 / 4 / 1
6,150
1,230
3,551
8,110
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
amob09
Geb
10
0 / 1 / 2
5,686
1,137
3,617
8,327
6,221
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
8
Kills
2
2
Deaths
8
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
6
4
L
Ah Puch
 
Ah Puch
1
2
0
0.5
L
Chang'e
 
Chang'e
0
0
0
0
L
Anhur
AkBIaze
Anhur
0
1
1
0.5
W
1
0
4
3
W
Cthulhu
KingOfSpad3s
Cthulhu
1
1
6
4
W
Medusa
Nahulen
Medusa
5
0
1
5.5
W
Ne Zha
Onlyhit4
Ne Zha
0
1
7
3.5
L
Nemesis
Yung69Boa
Nemesis
1
4
1
0.38
L
Geb
amob09
Geb
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,832
Damage
14,949
17,128
Taken
27,885
10,460
Mitigated
12,421
2,417
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,095
560
0
215
1,688
735
0
707
937
24,942
0
L
Ah Puch
 
Ah Puch
5,953
539
0
251
5,031
1,717
0
1,481
3,456
21,694
0
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
AkBIaze
Anhur
1,828
283
0
1,359
6,417
1,773
0
1,897
4,333
0
14,682
W
3,189
102
0
200
3,459
2,511
0
1,856
1,477
6,372
0
W
Cthulhu
KingOfSpad3s
Cthulhu
3,087
339
149
562
4,526
4,050
0
3,180
1,281
8,769
0
W
Medusa
Nahulen
Medusa
5,928
3,581
0
250
2,877
1,151
0
1,168
1,628
0
12,407
W
Ne Zha
Onlyhit4
Ne Zha
8,533
2,995
0
1,041
4,578
2,013
0
2,261
2,235
0
16,568
L
Nemesis
Yung69Boa
Nemesis
3,551
1,902
0
642
8,110
2,710
0
2,538
5,426
0
9,946
L
Geb
amob09
Geb
3,617
183
0
348
8,327
6,221
0
3,854
4,299
6,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
29,055
111
Minions Killed
88
7
Camps Cleared
5
544,652
Distance Traveled
406,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,698
1,340
76
15
1
112,459
0
L
Ah Puch
6,229
1,246
40
8
0
83,657
0
L
Chang'e
5,185
1,037
0
0
0
0
0
L
Anhur
5,805
1,161
22
4
0
104,433
0
W
Ares
6,072
1,214
5
1
3
111,616
0
W
Cthulhu
6,308
1,262
2
0
0
98,369
0
W
Medusa
6,897
1,379
17
3
2
109,832
0
W
Ne Zha
5,964
1,193
11
2
1
112,376
0
L
Nemesis
6,150
1,230
21
4
4
110,133
0
L
Geb
5,686
1,137
5
1
1
108,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role