Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Anas_wannas
Kumbhakarna
Silver I
Level 139
God Stats
1W - 2L
1,473 SR
Queue Stats
122W - 141L
1,156 MMR
Solo
Cernunnos
Cernunnos
Silver IV
aaaaaaa999
Cernunnos
Silver IV
Level 133
God Stats
1W - 3L
1,265 SR
Queue Stats
13W - 21L
1,117 MMR
Party 1
Anubis
Anubis
Gold IV
iCE-Cold-Beamer
Anubis
Gold IV
Level 123
God Stats
148W - 146L
1,514 SR
Queue Stats
396W - 400L
1,272 MMR
Solo
Thor
Thor
Bronze III
intouzis
Thor
Bronze III
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,317 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,450 SR
1,272 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,482 SR
1,215 MMR
Apollo
Apollo
Bronze IV
RONTHEROHIT007
Apollo
Bronze IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 155L
1,239 MMR
Solo
Odin
Odin
Silver I
Wohjay
Odin
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,354 MMR
Solo
Zeus
Zeus
Gold V
XvSHADOWxX
Zeus
Gold V
Level 156
God Stats
0W - 2L
1,319 SR
Queue Stats
324W - 341L
1,341 MMR
Solo
Yemoja
Yemoja
Silver II
ultimatestorm34
Yemoja
Silver II
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 248L
1,097 MMR
Solo
Freya
Freya
Silver II
xIsoLaTeDx
Freya
Silver II
Level 158
God Stats
43W - 31L
1,592 SR
Queue Stats
1,522W - 1,561L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 0 / 0
6,972
536
4,037
9,060
8,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Anas_wannas
Kumbhakarna
10
4 / 0 / 2
7,207
554
2,820
8,690
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
aaaaaaa999
Cernunnos
13
3 / 3 / 4
7,703
593
13,551
13,239
5,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 1
8,334
641
6,929
5,399
2,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
11
2 / 0 / 3
6,866
528
6,046
11,688
6,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
Cu ChulainnSurtrThanatos

VS

Bans
PoseidonHe BoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,458
420
5,427
12,935
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Wohjay
Odin
12
0 / 1 / 0
6,878
529
4,211
9,276
8,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 0
7,036
541
4,686
6,289
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 2
5,926
456
3,659
11,065
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Freya
12
3 / 2 / 0
7,081
545
5,558
10,316
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
3
3
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Kumbhakarna
Anas_wannas
Kumbhakarna
4
0
2
5
L
0
6
2
0.17
L
Odin
Wohjay
Odin
0
1
0
0
L
0
4
0
0
W
Cernunnos
aaaaaaa999
Cernunnos
3
3
4
1.67
W
5
0
1
5.5
W
Thor
2
0
3
3.5
L
0
1
2
1
L
Freya
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
23,541
48,076
Taken
49,881
31,209
Mitigated
26,478
15,237
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,037
951
0
1,551
9,060
8,927
109
0
9,060
886
54,416
W
Kumbhakarna
Anas_wannas
Kumbhakarna
2,820
559
0
2,832
8,690
6,846
0
1,996
6,694
13,783
0
L
5,427
4,175
0
3,095
12,935
3,722
0
1,187
11,748
0
34,874
L
Odin
Wohjay
Odin
4,211
856
0
1,695
9,276
8,573
0
293
8,983
0
51,665
L
4,686
666
0
539
6,289
1,594
0
3,555
2,734
54,814
0
W
Cernunnos
aaaaaaa999
Cernunnos
13,551
8,810
203
6,202
13,239
5,732
1,155
4,452
8,787
0
59,142
W
6,929
353
0
4,059
5,399
2,822
0
2,169
3,230
79,303
0
W
Thor
6,046
1,057
0
390
11,688
6,882
0
5,286
6,402
0
42,272
L
3,659
851
861
2,573
11,065
8,688
0
2,697
8,368
23,511
0
L
Freya
5,558
1,750
0
3,925
10,316
3,901
0
2,310
8,006
55,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
32,379
362
Minions Killed
364
0
Camps Cleared
0
1,290,745
Distance Traveled
1,264,624
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,972
536
82
6
0
257,840
1
W
Kumbhakarna
7,207
554
17
1
0
248,447
0
L
Apollo
5,458
420
52
4
0
241,120
0
L
Odin
6,878
529
89
7
0
217,711
1
L
Zeus
7,036
541
98
8
0
271,248
3
W
Cernunnos
7,703
593
86
7
0
211,301
0
W
Anubis
8,334
641
125
10
0
269,046
8
W
Thor
6,866
528
52
4
0
304,111
3
L
Yemoja
5,926
456
34
3
0
252,949
3
L
Freya
7,081
545
91
7
0
281,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role