Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Baxtercp13
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,416 Elo+
Solo
Vulcan
Vulcan
Naaaded
Vulcan
Level 173
God Stats
8W - 3L
1,284 SR
Queue Stats
527W - 502L
1,509 Elo+
Solo
Terra
Terra
Orchid_Eclipsed
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,550 Elo+
Solo
Team Averages
Level 134
1,457 SR
1,495 Elo+

VS

Team Averages
Level 107
1,459 SR
1,520 Elo+
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Alleyezzonme
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
CptMarvel1988
Kumbhakarna
Level 144
God Stats
4W - 3L
1,372 SR
Queue Stats
208W - 217L
1,485 Elo+
Solo
Surtr
Surtr
MusicOverLordx
Surtr
Level 68
God Stats
1W - 0L
1,423 SR
Queue Stats
25W - 19L
1,581 Elo+
Party 1
Chang'e
Chang'e
millhouse42
Chang'e
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 73L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 3 / 2
6,463
1,293
6,520
6,684
4,271
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Khepri
 
Khepri
6
0 / 2 / 0
4,497
899
654
2,839
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Baxtercp13
Izanami
8
1 / 3 / 1
5,058
1,012
2,750
4,235
1,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Naaaded
Vulcan
11
1 / 1 / 1
5,427
1,085
7,116
3,118
1,151
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 4
5,469
1,094
3,531
6,411
4,718
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 2 / 5
6,107
1,221
4,121
4,616
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Alleyezzonme
Bakasura
12
6 / 2 / 3
6,835
1,367
8,809
7,207
5,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
CptMarvel1988
Kumbhakarna
10
1 / 0 / 7
6,120
1,224
1,262
7,032
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 3 / 8
5,628
1,126
4,215
8,201
8,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
millhouse42
Chang'e
11
2 / 1 / 6
6,426
1,285
3,383
5,701
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
11
11
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
2
1.67
L
Khepri
 
Khepri
0
2
0
0
W
Merlin
 
Merlin
2
2
5
2.25
W
Bakasura
Alleyezzonme
Bakasura
6
2
3
3.75
L
Izanami
Baxtercp13
Izanami
1
3
1
0.5
W
Kumbhakarna
CptMarvel1988
Kumbhakarna
1
0
7
4.5
W
0
3
8
1.33
L
Vulcan
Naaaded
Vulcan
1
1
1
1.5
L
0
2
4
1
W
Chang'e
millhouse42
Chang'e
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
21,790
23,287
Taken
32,757
13,010
Mitigated
25,268
5,910
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,520
156
623
1,102
6,684
4,271
0
3,762
2,418
10,419
0
L
Khepri
 
Khepri
654
31
0
51
2,839
1,232
0
1,151
1,340
976
0
W
Merlin
 
Merlin
4,121
176
389
1,130
4,616
1,985
554
1,854
2,762
10,822
0
W
Bakasura
Alleyezzonme
Bakasura
8,809
4,764
625
2,237
7,207
5,245
82
4,164
3,043
0
9,790
L
Izanami
Baxtercp13
Izanami
2,750
1,365
290
662
4,235
1,638
0
1,462
2,476
0
4,753
W
Kumbhakarna
CptMarvel1988
Kumbhakarna
1,262
162
60
2,187
7,032
6,473
324
3,733
3,299
4,167
0
W
4,215
928
604
1,782
8,201
8,761
75
4,593
3,608
170
8,716
L
Vulcan
Naaaded
Vulcan
7,116
3,045
0
604
3,118
1,151
0
716
2,054
15,347
0
L
3,531
74
818
1,760
6,411
4,718
0
1,755
4,004
9,743
0
W
Chang'e
millhouse42
Chang'e
3,383
639
4,646
2,968
5,701
2,804
632
3,477
2,224
8,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,914
Gold Earned
31,116
61
Minions Killed
57
0
Camps Cleared
0
420,908
Distance Traveled
549,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,463
1,293
18
4
0
92,095
0
L
Khepri
4,497
899
2
0
0
37,269
0
W
Merlin
6,107
1,221
15
3
0
103,842
0
W
Bakasura
6,835
1,367
15
3
0
116,746
0
L
Izanami
5,058
1,012
5
1
0
68,802
0
W
Kumbhakarna
6,120
1,224
4
1
0
114,648
0
W
Surtr
5,628
1,126
13
3
0
113,759
0
L
Vulcan
5,427
1,085
25
5
0
112,655
0
L
Terra
5,469
1,094
11
2
0
110,087
0
W
Chang'e
6,426
1,285
10
2
0
100,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role