Player Matchup

Hades
Hades
ImTuny
Hades
Level 158
God Stats
7W - 2L
1,780 SR
Queue Stats
260W - 229L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
itsKetch
Zhong Kui
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 100L
1,571 Elo+
Solo
Chiron
Chiron
khdx24
Chiron
Level 170
God Stats
1W - 0L
1,692 SR
Queue Stats
51W - 34L
1,593 Elo+
Solo
Nox
Nox
kindness1
Nox
Level 64
God Stats
12W - 9L
1,625 SR
Queue Stats
93W - 80L
1,498 Elo+
Solo
Loki
Loki
steamygonzalez
Loki
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,259 Elo+
Solo
Team Averages
Level 115
1,619 SR
1,500 Elo+

VS

Team Averages
Level 75
1,396 SR
1,541 Elo+
Merlin
Merlin
Balemont
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,684 Elo+
Solo
Kukulkan
Kukulkan
EOTs
Kukulkan
Level 36
God Stats
0W - 3L
1,490 SR
Queue Stats
37W - 35L
1,486 Elo+
Solo
Izanami
Izanami
Shadow300500
Izanami
Level 69
God Stats
0W - 4L
1,160 SR
Queue Stats
71W - 76L
1,475 Elo+
Party 1
Cerberus
Cerberus
achiles13619
Cerberus
Level 126
God Stats
1W - 3L
1,331 SR
Queue Stats
190W - 176L
1,600 Elo+
Solo
Hercules
Hercules
volk349
Hercules
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ImTuny
Hades
16
8 / 0 / 3
10,029
716
13,216
11,378
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
itsKetch
Zhong Kui
14
2 / 2 / 2
9,163
655
11,951
12,204
10,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
khdx24
Chiron
13
5 / 0 / 3
8,275
591
10,602
9,554
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
3 / 0 / 3
8,099
579
2,648
5,875
4,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 3
7,865
562
1,768
10,083
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balemont
Merlin
12
2 / 4 / 1
7,394
528
10,414
9,476
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
EOTs
Kukulkan
12
0 / 7 / 0
6,968
498
2,084
11,462
4,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Shadow300500
Izanami
11
0 / 4 / 0
6,201
443
4,077
9,140
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
achiles13619
Cerberus
13
2 / 2 / 0
7,316
523
6,288
14,103
10,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
volk349
Hercules
10
0 / 3 / 0
6,037
431
3,893
12,320
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
4
4
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Balemont
Merlin
2
4
1
0.63
L
Kukulkan
EOTs
Kukulkan
0
7
0
0
W
Hades
ImTuny
Hades
8
0
3
9.5
L
Izanami
Shadow300500
Izanami
0
4
0
0
L
Cerberus
achiles13619
Cerberus
2
2
0
1
W
Zhong Kui
itsKetch
Zhong Kui
2
2
2
1.5
W
Chiron
khdx24
Chiron
5
0
3
6.5
W
3
0
3
4.5
W
2
2
3
1.75
L
Hercules
volk349
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
26,756
49,094
Taken
56,501
28,617
Mitigated
33,094
27,076
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Balemont
Merlin
10,414
1,160
0
2,927
9,476
3,248
0
3,195
6,281
58,044
0
L
Kukulkan
EOTs
Kukulkan
2,084
1,057
0
375
11,462
4,070
0
9,764
1,698
59,050
0
W
Hades
ImTuny
Hades
13,216
2,157
360
7,266
11,378
5,456
0
6,800
4,569
93,668
0
L
Izanami
Shadow300500
Izanami
4,077
2,653
0
1,774
9,140
3,551
76
2,290
6,850
0
55,069
L
Cerberus
achiles13619
Cerberus
6,288
450
0
5,447
14,103
10,135
0
9,939
4,164
59,393
0
W
Zhong Kui
itsKetch
Zhong Kui
11,951
3,627
0
8,188
12,204
10,226
366
6,384
5,535
82,740
0
W
Chiron
khdx24
Chiron
10,602
4,078
717
3,334
9,554
4,357
0
1,360
8,194
0
62,949
W
2,648
722
1,445
1,949
5,875
4,982
0
859
5,016
29,670
0
W
1,768
366
0
3,817
10,083
3,596
183
3,491
6,592
0
44,768
L
Hercules
volk349
Hercules
3,893
1,018
0
4,100
12,320
12,090
0
2,627
9,693
0
19,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
33,916
489
Minions Killed
488
0
Camps Cleared
0
1,395,258
Distance Traveled
1,335,329
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,394
528
88
6
0
283,971
0
L
Kukulkan
6,968
498
106
8
0
240,426
0
W
Hades
10,029
716
151
11
0
299,950
3
L
Izanami
6,201
443
108
8
0
250,584
0
L
Cerberus
7,316
523
155
11
0
283,258
0
W
Zhong Kui
9,163
655
129
9
0
245,193
3
W
Chiron
8,275
591
98
7
0
289,721
0
W
Nox
8,099
579
46
3
0
261,038
0
W
Loki
7,865
562
65
5
0
299,356
1
L
Hercules
6,037
431
31
2
0
277,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role