Player Matchup

Arachne
Arachne
Al3xCr4k
Arachne
Level 124
God Stats
7W - 10L
1,299 SR
Queue Stats
349W - 339L
1,553 Elo+
Solo
Sylvanus
Sylvanus
Beluygrib
Sylvanus
Level 104
God Stats
22W - 14L
1,719 SR
Queue Stats
160W - 155L
1,553 Elo+
Solo
The Morrigan
The Morrigan
rekyn
The Morrigan
Level 156
God Stats
14W - 26L
1,371 SR
Queue Stats
199W - 223L
1,379 Elo+
Solo
Team Averages
Level 128
1,463 SR
1,495 Elo+

VS

Team Averages
Level 44
1,519 SR
1,341 Elo+
Jing Wei
Jing Wei
EOTs
Jing Wei
Level 36
God Stats
1W - 2L
1,799 SR
Queue Stats
20W - 44L
1,264 Elo+
Solo
Fenrir
Fenrir
WhoopinG
Fenrir
Level 52
God Stats
24W - 32L
1,576 SR
Queue Stats
439W - 422L
1,642 Elo+
Solo
Maui
Maui
Witch89
Maui
Level 43
God Stats
2W - 13L
1,181 SR
Queue Stats
46W - 137L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Al3xCr4k
Arachne
13
3 / 1 / 2
7,954
795
7,740
9,809
8,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Beluygrib
Sylvanus
13
2 / 2 / 3
8,500
850
8,311
10,610
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
rekyn
The Morrigan
12
0 / 3 / 3
7,012
701
7,680
6,190
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EOTs
Jing Wei
13
1 / 3 / 5
7,076
708
5,877
6,636
2,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
WhoopinG
Fenrir
13
5 / 1 / 1
7,735
774
9,531
12,716
8,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Maui
Witch89
Maui
11
0 / 1 / 6
7,058
706
1,444
11,939
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
6
6
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Al3xCr4k
Arachne
3
1
2
4
W
Sylvanus
Beluygrib
Sylvanus
2
2
3
1.75
L
Jing Wei
EOTs
Jing Wei
1
3
5
1.17
L
Fenrir
WhoopinG
Fenrir
5
1
1
5.5
L
Maui
Witch89
Maui
0
1
6
3
W
The Morrigan
rekyn
The Morrigan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
16,852
26,609
Taken
31,291
20,409
Mitigated
21,899
12,469
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Al3xCr4k
Arachne
7,740
4,367
0
4,527
9,809
8,730
0
955
8,854
0
19,871
W
Sylvanus
Beluygrib
Sylvanus
8,311
3,770
3,122
4,820
10,610
9,222
551
423
10,187
21,371
0
L
Jing Wei
EOTs
Jing Wei
5,877
4,598
0
1,518
6,636
2,603
110
3,782
2,678
0
32,706
L
Fenrir
WhoopinG
Fenrir
9,531
3,517
0
3,928
12,716
8,902
0
7,502
4,997
0
29,864
L
Maui
Witch89
Maui
1,444
295
129
3,166
11,939
10,394
46
4,842
6,670
9,669
0
W
The Morrigan
rekyn
The Morrigan
7,680
1,554
0
0
6,190
2,457
620
69
6,121
38,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,466
Gold Earned
21,869
124
Minions Killed
138
0
Camps Cleared
0
557,806
Distance Traveled
501,376
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,954
795
36
4
0
216,819
0
W
Sylvanus
8,500
850
25
3
0
175,331
0
L
Jing Wei
7,076
708
71
7
0
162,481
0
L
Fenrir
7,735
774
57
6
0
203,657
0
L
Maui
7,058
706
10
1
0
135,238
0
W
The Morrigan
7,012
701
63
6
0
165,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role