Player Matchup

Hercules
Hercules
ContemptMonk
Hercules
Level 18
God Stats
8W - 2L
1,877 SR
Queue Stats
125W - 116L
1,474 Elo+
Party 1
Cupid
Cupid
HpKaska
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OppsTheGod
Morgan Le Fay
Level 122
God Stats
16W - 6L
1,905 SR
Queue Stats
111W - 98L
1,592 Elo+
Party 1
Team Averages
Level 76
1,761 SR
1,522 Elo+

VS

Team Averages
Level 51
1,441 SR
1,391 Elo+
Thanatos
Thanatos
BarbaedoSlims
Thanatos
Level 4
God Stats
0W - 3L
1,285 SR
Queue Stats
3W - 8L
1,394 Elo+
Party 2
Kuzenbo
Kuzenbo
BlackOmens
Kuzenbo
Level 65
God Stats
0W - 1L
1,539 SR
Queue Stats
132W - 195L
1,385 Elo+
Solo
Surtr
Surtr
T0mmy_Ch0ng
Surtr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ContemptMonk
Hercules
17
3 / 0 / 9
10,802
720
12,759
16,419
19,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
HpKaska
Cupid
11
1 / 6 / 4
9,243
616
4,562
9,832
2,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
OppsTheGod
Morgan Le Fay
19
8 / 3 / 4
12,597
840
25,868
15,486
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarbaedoSlims
Thanatos
15
5 / 5 / 4
10,706
714
12,706
12,550
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
BlackOmens
Kuzenbo
14
2 / 4 / 3
9,912
661
6,662
20,562
35,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 4
9,893
660
9,004
17,792
17,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
9
9
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BarbaedoSlims
Thanatos
5
5
4
1.4
L
Kuzenbo
BlackOmens
Kuzenbo
2
4
3
0.88
W
Hercules
ContemptMonk
Hercules
3
0
9
7.5
W
Cupid
HpKaska
Cupid
1
6
4
0.5
W
Morgan Le Fay
OppsTheGod
Morgan Le Fay
8
3
4
3.33
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,189
Damage
28,372
41,737
Taken
50,904
29,533
Mitigated
60,676
14,344
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BarbaedoSlims
Thanatos
12,706
2,005
0
8,634
12,550
7,921
0
6,195
6,103
0
45,070
L
Kuzenbo
BlackOmens
Kuzenbo
6,662
2,392
0
3,583
20,562
35,533
0
10,372
9,510
20,695
0
W
Hercules
ContemptMonk
Hercules
12,759
3,361
204
6,527
16,419
19,931
384
2,705
13,405
0
23,251
W
Cupid
HpKaska
Cupid
4,562
3,247
301
2,009
9,832
2,728
847
1,835
7,734
0
18,801
W
Morgan Le Fay
OppsTheGod
Morgan Le Fay
25,868
5,747
0
5,303
15,486
6,874
1,702
2,667
12,523
96,957
0
L
9,004
2,504
0
1,906
17,792
17,222
0
9,367
8,097
178
35,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
30,511
208
Minions Killed
143
0
Camps Cleared
0
775,657
Distance Traveled
845,737
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,706
714
56
4
0
276,666
1
L
Kuzenbo
9,912
661
26
2
0
278,481
0
W
Hercules
10,802
720
26
2
0
322,059
0
W
Cupid
9,243
616
35
2
0
171,054
0
W
Morgan Le Fay
12,597
840
147
10
0
282,544
2
L
Surtr
9,893
660
61
4
0
290,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role