Player Matchup

Cupid
Cupid
AngelCrusade
Cupid
Level 69
God Stats
3W - 3L
1,356 SR
Queue Stats
201W - 120L
1,732 Elo+
Party 1
Artio
Artio
Ascendancyyy
Artio
Level 159
God Stats
1W - 1L
1,736 SR
Queue Stats
135W - 94L
1,678 Elo+
Party 1
Discordia
Discordia
FerociousPleb
Discordia
Level 166
God Stats
6W - 7L
1,431 SR
Queue Stats
49W - 33L
1,567 Elo+
Party 1
Team Averages
Level 131
1,508 SR
1,659 Elo+

VS

Team Averages
Level 139
1,532 SR
1,720 Elo+
Ne Zha
Ne Zha
Avarexi
Ne Zha
Level 157
God Stats
1W - 1L
1,596 SR
Queue Stats
29W - 4L
1,936 Elo+
Solo
Baron Samedi
Baron Samedi
Daemonpain
Baron Samedi
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
NoCapBussin
Guan Yu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,186
719
11,343
11,792
3,832
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 2
7,300
730
5,608
13,547
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
FerociousPleb
Discordia
12
1 / 4 / 3
6,888
689
7,971
8,642
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Avarexi
Ne Zha
13
1 / 2 / 6
7,777
778
11,108
12,988
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Daemonpain
Baron Samedi
13
5 / 2 / 3
8,439
844
11,876
9,190
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
NoCapBussin
Guan Yu
13
3 / 0 / 6
8,713
871
7,273
11,166
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
1
2
2
1
W
Ne Zha
Avarexi
Ne Zha
1
2
6
2
W
Baron Samedi
Daemonpain
Baron Samedi
5
2
3
3.25
L
Discordia
FerociousPleb
Discordia
1
4
3
0.63
W
Guan Yu
NoCapBussin
Guan Yu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
30,257
33,981
Taken
33,344
16,821
Mitigated
20,754
10,198
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,343
7,412
544
2,723
11,792
3,832
486
3,538
8,254
0
24,632
L
5,608
501
1,098
4,250
13,547
10,516
0
6,195
7,352
7,788
420
W
Ne Zha
Avarexi
Ne Zha
11,108
2,422
0
2,975
12,988
6,604
748
5,010
7,582
0
46,011
W
Baron Samedi
Daemonpain
Baron Samedi
11,876
1,416
594
4,186
9,190
4,264
260
3,965
5,070
34,617
0
L
Discordia
FerociousPleb
Discordia
7,971
1,258
0
1,583
8,642
2,473
0
2,920
5,722
28,156
0
W
Guan Yu
NoCapBussin
Guan Yu
7,273
654
1,615
6,063
11,166
9,886
325
3,446
7,428
777
17,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,374
Gold Earned
24,929
93
Minions Killed
139
0
Camps Cleared
0
598,574
Distance Traveled
615,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,186
719
34
3
0
208,138
0
L
Artio
7,300
730
7
1
0
212,973
0
W
Ne Zha
7,777
778
59
6
0
203,911
0
W
Baron Samedi
8,439
844
64
6
0
188,070
0
L
Discordia
6,888
689
52
5
0
177,463
0
W
Guan Yu
8,713
871
16
2
0
223,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role