Player Matchup

Amaterasu
Amaterasu
AhhTiller
Amaterasu
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 62L
1,393 Elo+
Party 1
Bacchus
Bacchus
IKingJerome
Bacchus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,244 Elo+
Party 2
Izanami
Izanami
IntoDeJungle
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,281 Elo+
Party 2
Da Ji
Da Ji
anotherbanger
Da Ji
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 39L
1,377 Elo+
Party 1
Vulcan
Vulcan
benasty08
Vulcan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,288 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,316 Elo+

VS

Team Averages
Level 76
1,544 SR
1,472 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Maui
Maui
Amourrr
Maui
Level 66
God Stats
10W - 12L
1,514 SR
Queue Stats
90W - 77L
1,487 Elo+
Party 4
Apollo
Apollo
OleDocHolliday
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,485 Elo+
Solo
Thoth
Thoth
ReneauNC
Thoth
Level 64
God Stats
2W - 2L
1,707 SR
Queue Stats
44W - 38L
1,434 Elo+
Party 3
Loki
Loki
pineapllepickle
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AhhTiller
Amaterasu
13
1 / 2 / 4
7,486
535
5,016
11,163
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
IKingJerome
Bacchus
12
4 / 0 / 8
8,442
603
7,950
12,272
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
IntoDeJungle
Izanami
13
5 / 1 / 8
7,967
569
11,052
7,892
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
5 / 1 / 8
8,330
595
10,282
12,956
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
benasty08
Vulcan
15
15 / 3 / 7
10,003
715
21,682
9,947
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 3 / 1
7,218
516
8,627
13,546
10,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
Amourrr
Maui
9
0 / 3 / 2
6,126
438
3,984
16,207
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 6 / 0
7,073
505
2,614
12,137
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
ReneauNC
Thoth
10
1 / 8 / 2
6,215
444
5,160
11,020
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 10 / 4
7,305
522
10,285
15,544
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
30
Kills
7
7
Deaths
30
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
W
Amaterasu
AhhTiller
Amaterasu
1
2
4
1.5
L
Maui
Amourrr
Maui
0
3
2
0.33
W
Bacchus
IKingJerome
Bacchus
4
0
8
8
W
Izanami
IntoDeJungle
Izanami
5
1
8
9
L
2
6
0
0.33
L
Thoth
ReneauNC
Thoth
1
8
2
0.25
W
5
1
8
9
W
Vulcan
benasty08
Vulcan
15
3
7
6.17
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,982
Damage
30,670
54,230
Taken
68,454
32,210
Mitigated
39,177
18,489
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,627
1,121
0
3,775
13,546
10,615
52
4,849
8,697
49,712
0
W
Amaterasu
AhhTiller
Amaterasu
5,016
2,273
0
2,959
11,163
6,465
278
4,745
6,269
0
44,240
L
Maui
Amourrr
Maui
3,984
905
0
3,604
16,207
13,340
0
6,134
10,073
22,240
0
W
Bacchus
IKingJerome
Bacchus
7,950
1,117
451
4,738
12,272
13,130
328
2,680
9,491
30,987
0
W
Izanami
IntoDeJungle
Izanami
11,052
8,460
0
4,236
7,892
3,069
1,258
2,537
5,345
0
62,090
L
2,614
1,325
0
1,714
12,137
5,316
865
4,950
7,187
0
39,758
L
Thoth
ReneauNC
Thoth
5,160
559
0
834
11,020
4,129
0
7,544
3,476
22,249
0
W
10,282
4,275
0
2,825
12,956
5,614
608
4,135
8,603
0
40,754
W
Vulcan
benasty08
Vulcan
21,682
11,063
513
2,767
9,947
3,932
1,180
3,174
6,447
69,226
0
L
10,285
2,321
0
2,642
15,544
5,777
0
6,155
9,389
0
42,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
33,937
352
Minions Killed
282
0
Camps Cleared
0
1,476,703
Distance Traveled
1,438,804
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,218
516
79
6
0
310,567
1
W
Amaterasu
7,486
535
76
5
0
315,274
0
L
Maui
6,126
438
25
2
0
295,854
0
W
Bacchus
8,442
603
29
2
0
301,072
4
W
Izanami
7,967
569
104
7
0
246,423
0
L
Apollo
7,073
505
72
5
0
257,954
0
L
Thoth
6,215
444
46
3
0
266,874
0
W
Da Ji
8,330
595
53
4
0
303,830
0
W
Vulcan
10,003
715
90
6
0
310,104
0
L
Loki
7,305
522
60
4
0
307,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role