Player Matchup

Neith
Neith
EVORICAN
Neith
Level 34
God Stats
14W - 19L
1,481 SR
Queue Stats
44W - 37L
1,601 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Giojr562
Ah Muzen Cab
Level 48
God Stats
2W - 3L
1,176 SR
Queue Stats
74W - 77L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
HakaiMono-Kami
Sun Wukong
Level 122
God Stats
1W - 5L
1,463 SR
Queue Stats
52W - 47L
1,554 Elo+
Party 1
Team Averages
Level 68
1,373 SR
1,552 Elo+

VS

Team Averages
Level 86
1,584 SR
1,595 Elo+
Maui
Maui
Kingpin Squid
Maui
Level 149
God Stats
6W - 7L
1,518 SR
Queue Stats
44W - 41L
1,599 Elo+
Party 2
Surtr
Surtr
Raven9076
Surtr
Level 66
God Stats
2W - 3L
1,724 SR
Queue Stats
14W - 4L
1,778 Elo+
Party 2
Xbalanque
Xbalanque
treydilla
Xbalanque
Level 42
God Stats
38W - 30L
1,509 SR
Queue Stats
39W - 31L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EVORICAN
Neith
12
0 / 8 / 1
8,418
601
6,241
13,370
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Giojr562
Ah Muzen Cab
14
1 / 7 / 0
9,355
668
10,416
13,979
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
HakaiMono-Kami
Sun Wukong
15
3 / 3 / 0
9,840
703
12,346
19,572
21,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
11,208
801
8,404
17,101
28,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Raven9076
Surtr
17
11 / 2 / 4
11,799
843
18,183
13,788
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
treydilla
Xbalanque
17
4 / 2 / 11
10,889
778
13,297
12,155
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
4
Kills
18
18
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
EVORICAN
Neith
0
8
1
0.06
L
Ah Muzen Cab
Giojr562
Ah Muzen Cab
1
7
0
0.14
L
Sun Wukong
HakaiMono-Kami
Sun Wukong
3
3
0
1
W
3
0
12
9
W
Surtr
Raven9076
Surtr
11
2
4
6.5
W
Xbalanque
treydilla
Xbalanque
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
39,884
46,921
Taken
43,044
33,336
Mitigated
45,649
8,209
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EVORICAN
Neith
6,241
956
0
1,676
13,370
5,711
473
2,434
10,936
0
25,937
L
Ah Muzen Cab
Giojr562
Ah Muzen Cab
10,416
2,634
0
1,564
13,979
6,325
0
2,127
11,852
0
44,220
L
Sun Wukong
HakaiMono-Kami
Sun Wukong
12,346
2,839
0
4,969
19,572
21,300
0
4,659
14,913
907
47,434
W
8,404
1,634
0
2,048
17,101
28,688
386
168
16,933
26,167
0
W
Surtr
Raven9076
Surtr
18,183
9,168
0
3,394
13,788
9,343
513
370
13,418
2,110
58,143
W
Xbalanque
treydilla
Xbalanque
13,297
4,339
0
3,611
12,155
7,618
2,659
162
11,993
0
48,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
33,896
189
Minions Killed
202
0
Camps Cleared
0
708,453
Distance Traveled
769,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,418
601
40
3
0
211,125
0
L
Ah Muzen Cab
9,355
668
78
6
0
238,064
0
L
Sun Wukong
9,840
703
71
5
0
259,264
0
W
Maui
11,208
801
35
3
0
246,030
0
W
Surtr
11,799
843
82
6
0
251,307
0
W
Xbalanque
10,889
778
85
6
0
272,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role