Player Matchup

Agni
Agni
AxSlicexOfxBread
Agni
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,385 Elo+
Party 2
Nemesis
Nemesis
Brotha_Tev-32
Nemesis
Level 93
God Stats
19W - 22L
1,450 SR
Queue Stats
60W - 66L
1,430 Elo+
Party 3
Izanami
Izanami
Chungalated
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,145 Elo+
Party 3
Chaac
Chaac
Ts-XIQBOT-
Chaac
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,177 Elo+
Party 2
Yemoja
Yemoja
k00fzy
Yemoja
Level 26
God Stats
35W - 42L
1,343 SR
Queue Stats
47W - 64L
1,335 Elo+
Party 3
Team Averages
Level 54
1,458 SR
1,294 Elo+

VS

Team Averages
Level 79
1,485 SR
1,406 Elo+
Chang'e
Chang'e
Elmoy20
Chang'e
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 142L
1,392 Elo+
Party 1
Sol
Sol
FBK_4422
Sol
Level 88
God Stats
8W - 7L
1,653 SR
Queue Stats
215W - 236L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
Saikfe
Guan Yu
Level 126
God Stats
13W - 13L
1,386 SR
Queue Stats
876W - 905L
1,419 Elo+
Party 1
Thanatos
Thanatos
StonyRook
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 328L
1,381 Elo+
Solo
Poseidon
Poseidon
VOTV_Tobi08
Poseidon
Level 120
God Stats
12W - 14L
1,387 SR
Queue Stats
297W - 307L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,335
595
8,867
6,627
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
10
3 / 2 / 3
6,810
486
7,416
11,845
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Chungalated
Izanami
10
1 / 4 / 5
5,939
424
5,932
12,593
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
1 / 1 / 0
7,017
501
6,917
11,611
6,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
k00fzy
Yemoja
9
0 / 3 / 5
6,271
448
2,464
14,123
6,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elmoy20
Chang'e
10
2 / 2 / 6
7,539
539
7,558
11,258
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 2 / 5
7,315
523
12,660
8,040
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Saikfe
Guan Yu
13
1 / 0 / 0
7,827
559
7,823
10,900
11,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
StonyRook
Thanatos
9
0 / 5 / 1
5,848
418
1,271
10,511
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
VOTV_Tobi08
Poseidon
14
4 / 2 / 1
8,494
607
9,915
7,703
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
10
10
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Nemesis
3
2
3
2.25
W
Izanami
Chungalated
Izanami
1
4
5
0.88
L
Chang'e
Elmoy20
Chang'e
2
2
6
2.5
L
3
2
5
2.75
L
Guan Yu
Saikfe
Guan Yu
1
0
0
1
L
Thanatos
StonyRook
Thanatos
0
5
1
0.1
W
Chaac
1
1
0
1
L
Poseidon
VOTV_Tobi08
Poseidon
4
2
1
2.25
W
Yemoja
k00fzy
Yemoja
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
39,227
56,799
Taken
48,412
24,022
Mitigated
26,507
16,249
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,867
442
0
2,428
6,627
2,449
0
2,910
3,717
55,823
0
W
Nemesis
7,416
3,554
0
1,626
11,845
4,001
0
5,745
6,100
0
37,464
W
Izanami
Chungalated
Izanami
5,932
4,952
0
1,392
12,593
4,279
0
10,451
2,142
0
30,462
L
Chang'e
Elmoy20
Chang'e
7,558
572
1,069
4,609
11,258
5,625
144
1,988
9,174
32,374
0
L
12,660
5,698
0
2,374
8,040
2,642
597
1,232
6,808
52,776
0
L
Guan Yu
Saikfe
Guan Yu
7,823
1,109
252
4,096
10,900
11,595
145
450
10,408
0
56,745
L
Thanatos
StonyRook
Thanatos
1,271
850
0
1,985
10,511
3,727
224
3,483
6,838
0
20,163
W
Chaac
6,917
1,174
0
3,752
11,611
6,600
210
0
11,611
0
56,481
L
Poseidon
VOTV_Tobi08
Poseidon
9,915
911
119
1,539
7,703
2,918
0
3,572
3,853
69,982
0
W
Yemoja
k00fzy
Yemoja
2,464
708
3,478
3,573
14,123
6,693
0
11,027
3,096
13,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,372
Gold Earned
37,023
291
Minions Killed
370
0
Camps Cleared
0
1,422,107
Distance Traveled
1,362,162
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,335
595
103
7
0
298,401
1
W
Nemesis
6,810
486
49
4
0
315,807
2
W
Izanami
5,939
424
49
4
0
261,397
0
L
Chang'e
7,539
539
36
3
0
257,546
2
L
Sol
7,315
523
79
6
0
260,075
1
L
Guan Yu
7,827
559
90
6
0
300,393
2
L
Thanatos
5,848
418
30
2
0
260,498
0
W
Chaac
7,017
501
76
5
0
291,875
0
L
Poseidon
8,494
607
135
10
0
283,650
3
W
Yemoja
6,271
448
14
1
0
254,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role