Player Matchup

Yemoja
Yemoja
Ameratsol
Yemoja
Level 165
God Stats
27W - 39L
1,495 SR
Queue Stats
38W - 59L
1,408 Elo+
Solo
Loki
Loki
The-W-O-R-L-D-9
Loki
Level 86
God Stats
10W - 11L
1,589 SR
Queue Stats
319W - 402L
1,294 Elo+
Party 1
Cerberus
Cerberus
mazicali
Cerberus
Level 26
God Stats
2W - 5L
874 SR
Queue Stats
38W - 107L
1,094 Elo+
Party 1
Team Averages
Level 92
1,319 SR
1,265 Elo+

VS

Team Averages
Level 32
1,478 SR
1,400 Elo+
Apollo
Apollo
CompoundList
Apollo
Level 38
God Stats
4W - 4L
1,522 SR
Queue Stats
32W - 49L
1,425 Elo+
Party 2
Raijin
Raijin
FrankIsDank
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,488 Elo+
Party 2
Tyr
Tyr
FuzzWumble
Tyr
Level 43
God Stats
16W - 21L
1,412 SR
Queue Stats
145W - 165L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ameratsol
Yemoja
12
1 / 0 / 6
7,973
797
7,509
4,444
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 1 / 2
8,299
830
7,759
6,560
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
mazicali
Cerberus
12
1 / 0 / 5
7,676
768
4,801
10,718
10,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 2 / 0
6,409
641
3,177
8,266
2,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
10
0 / 3 / 1
6,036
604
3,795
6,944
2,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,432
643
7,111
10,497
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ameratsol
Yemoja
1
0
6
4
L
Apollo
0
2
0
0
L
Raijin
0
3
1
0.17
L
1
2
0
0.5
W
5
1
2
6
W
Cerberus
mazicali
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,069
Damage
14,083
21,722
Taken
25,707
19,200
Mitigated
13,997
8,934
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ameratsol
Yemoja
7,509
487
1,279
2,287
4,444
5,285
0
784
3,660
20,381
0
L
Apollo
3,177
2,043
0
1,487
8,266
2,995
0
4,462
3,804
0
24,429
L
Raijin
3,795
257
0
141
6,944
2,114
0
2,340
4,604
8,183
0
L
7,111
1,204
0
1,021
10,497
8,888
0
5,520
4,977
0
21,169
W
7,759
1,644
0
0
6,560
2,958
0
829
5,731
0
40,661
W
Cerberus
mazicali
Cerberus
4,801
513
1,905
3,463
10,718
10,957
0
2,277
8,441
22,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,948
Gold Earned
18,877
134
Minions Killed
87
0
Camps Cleared
0
593,384
Distance Traveled
543,035
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,973
797
23
2
0
178,585
3
L
Apollo
6,409
641
48
5
0
167,404
0
L
Raijin
6,036
604
9
1
0
169,797
0
L
Tyr
6,432
643
30
3
0
205,834
1
W
Loki
8,299
830
72
7
0
208,886
0
W
Cerberus
7,676
768
39
4
0
205,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role