Player Matchup

Hachiman
Hachiman
Bapqo
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
IISSORAII
Kukulkan
Level 109
God Stats
5W - 6L
1,381 SR
Queue Stats
628W - 587L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
Siegfriedhohen
Jormungandr
Level 145
God Stats
7W - 11L
1,642 SR
Queue Stats
37W - 57L
1,399 Elo+
Solo
Pele
Pele
ll-Ludwig-ll
Pele
Level 147
God Stats
0W - 3L
1,297 SR
Queue Stats
518W - 488L
1,472 Elo+
Party 1
Nike
Nike
zlmayo
Nike
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 2
Team Averages
Level 95
1,464 SR
1,469 Elo+

VS

Team Averages
Level 88
1,625 SR
1,419 Elo+
Zhong Kui
Zhong Kui
AlertGamingYT
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,376 Elo+
Solo
Skadi
Skadi
Folkwurst
Skadi
Level 29
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Nexus Omega2925
Atlas
Level 64
God Stats
1W - 2L
1,729 SR
Queue Stats
8W - 22L
1,249 Elo+
Party 3
Tyr
Tyr
buck shot 04
Tyr
Level 124
God Stats
3W - 1L
1,742 SR
Queue Stats
151W - 161L
1,498 Elo+
Party 3
Olorun
Olorun
cruzgamer55
Olorun
Level 119
God Stats
5W - 0L
1,500 SR
Queue Stats
169W - 173L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bapqo
Hachiman
10
1 / 11 / 3
6,727
448
7,192
15,705
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
IISSORAII
Kukulkan
13
2 / 4 / 0
8,267
551
7,523
9,222
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Siegfriedhohen
Jormungandr
11
2 / 5 / 0
7,047
470
4,881
14,579
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 3 / 1
7,755
517
11,601
14,538
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
zlmayo
Nike
13
3 / 2 / 2
7,911
527
7,476
12,338
13,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlertGamingYT
Zhong Kui
14
2 / 2 / 0
8,000
533
3,758
10,952
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Folkwurst
Skadi
11
0 / 4 / 7
6,838
456
6,983
12,780
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 14
9,296
620
9,099
13,582
11,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 3 / 0
8,282
552
8,597
19,344
19,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
16
16 / 2 / 1
10,363
691
19,383
11,150
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
13
Kills
25
25
Deaths
13
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlertGamingYT
Zhong Kui
2
2
0
1
L
Hachiman
Bapqo
Hachiman
1
11
3
0.23
W
Skadi
Folkwurst
Skadi
0
4
7
0.88
L
Kukulkan
IISSORAII
Kukulkan
2
4
0
0.5
W
4
2
14
5.5
L
Jormungandr
Siegfriedhohen
Jormungandr
2
5
0
0.4
W
3
3
0
1
W
Olorun
16
2
1
8.25
L
5
3
1
1.83
L
Nike
zlmayo
Nike
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,673
Damage
47,820
66,382
Taken
67,808
41,662
Mitigated
48,555
9,856
Healing
23,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlertGamingYT
Zhong Kui
3,758
676
0
3,587
10,952
7,887
1,032
3,763
7,189
54,641
0
L
Hachiman
Bapqo
Hachiman
7,192
6,064
0
2,288
15,705
5,709
0
11,656
4,049
0
25,846
W
Skadi
Folkwurst
Skadi
6,983
3,199
493
2,697
12,780
4,148
24
1,840
10,901
0
34,330
L
Kukulkan
IISSORAII
Kukulkan
7,523
615
0
2,016
9,222
4,161
244
4,772
4,450
68,541
0
W
9,099
4,380
1,970
2,734
13,582
11,570
124
4,056
9,203
31,104
0
L
Jormungandr
Siegfriedhohen
Jormungandr
4,881
1,222
16
2,048
14,579
13,070
0
10,650
3,929
38,190
0
W
8,597
1,167
0
6,360
19,344
19,831
198
413
18,931
0
61,547
W
Olorun
19,383
12,641
219
4,983
11,150
5,119
2,298
2,018
8,767
87,524
0
L
11,601
3,390
0
2,738
14,538
5,495
0
5,041
9,497
0
58,952
L
Nike
zlmayo
Nike
7,476
1,226
0
750
12,338
13,227
0
121
12,217
853
46,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
42,779
358
Minions Killed
396
0
Camps Cleared
0
1,341,009
Distance Traveled
1,407,661
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,000
533
102
7
0
264,637
0
L
Hachiman
6,727
448
37
2
0
255,962
0
W
Skadi
6,838
456
38
3
0
304,412
0
L
Kukulkan
8,267
551
121
8
0
242,811
1
W
Atlas
9,296
620
34
2
0
304,919
4
L
Jormungandr
7,047
470
57
4
0
247,868
0
W
Tyr
8,282
552
91
6
0
273,127
0
W
Olorun
10,363
691
131
9
0
260,566
0
L
Pele
7,755
517
66
4
0
293,218
0
L
Nike
7,911
527
77
5
0
301,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role