Player Matchup

Ra
Ra
 
Ra
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
FlaredRope
Ishtar
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
250W - 217L
1,617 Elo+
Solo
Cthulhu
Cthulhu
GroxHimmel
Cthulhu
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
391W - 382L
1,553 Elo+
Solo
Awilix
Awilix
RAYRAYPOPIDADDY
Awilix
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
399W - 428L
1,473 Elo+
Solo
Team Averages
Level 135
1,457 SR
1,528 Elo+

VS

Team Averages
Level 124
1,514 SR
1,516 Elo+
Nox
Nox
DesktopFlipper
Nox
Level 129
God Stats
4W - 3L
1,223 SR
Queue Stats
404W - 372L
1,491 Elo+
Solo
Cabrakan
Cabrakan
LakeShow08
Cabrakan
Level 155
God Stats
1W - 1L
1,483 SR
Queue Stats
54W - 39L
1,563 Elo+
Party 1
Chernobog
Chernobog
RiCFLaiRDRiPPN
Chernobog
Level 159
God Stats
2W - 0L
1,707 SR
Queue Stats
68W - 55L
1,550 Elo+
Party 1
Terra
Terra
Tonyo10
Terra
Level 158
God Stats
4W - 1L
1,658 SR
Queue Stats
58W - 61L
1,477 Elo+
Party 1
Nemesis
Nemesis
饭饭桶哥
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 2
6,492
927
5,302
2,328
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Da Ji
 
Da Ji
10
1 / 1 / 2
5,876
839
3,713
4,968
3,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
FlaredRope
Ishtar
13
0 / 1 / 3
6,466
924
8,737
4,960
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
GroxHimmel
Cthulhu
12
1 / 1 / 1
6,725
961
9,648
7,289
6,400
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
1,764
252
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,334
905
2,480
4,343
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
LakeShow08
Cabrakan
11
1 / 1 / 2
5,963
852
3,354
5,714
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
RiCFLaiRDRiPPN
Chernobog
12
0 / 0 / 2
6,272
896
4,967
5,975
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Tonyo10
Terra
10
0 / 0 / 3
6,207
887
2,779
6,253
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
饭饭桶哥
Nemesis
12
1 / 1 / 2
6,242
892
4,172
6,948
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
3
Kills
3
3
Deaths
3
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
2
2
L
Da Ji
 
Da Ji
1
1
2
2
W
1
1
2
2
L
Ishtar
FlaredRope
Ishtar
0
1
3
1.5
L
Cthulhu
GroxHimmel
Cthulhu
1
1
1
1.5
W
Cabrakan
LakeShow08
Cabrakan
1
1
2
2
L
0
0
0
0
W
Chernobog
RiCFLaiRDRiPPN
Chernobog
0
0
2
1
W
Terra
Tonyo10
Terra
0
0
3
1.5
W
Nemesis
饭饭桶哥
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,400
Damage
17,752
19,545
Taken
29,233
13,498
Mitigated
20,290
9,409
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,302
578
1,935
1,081
2,328
1,202
0
374
1,814
20,318
0
L
Da Ji
 
Da Ji
3,713
576
0
0
4,968
3,462
0
2,368
2,457
0
4,863
W
2,480
29
364
550
4,343
2,183
0
2,381
1,962
15,374
0
L
Ishtar
FlaredRope
Ishtar
8,737
2,975
0
1,082
4,960
2,434
0
2,723
2,067
0
18,620
L
Cthulhu
GroxHimmel
Cthulhu
9,648
312
2,431
2,880
7,289
6,400
0
2,889
4,139
16,450
0
W
Cabrakan
LakeShow08
Cabrakan
3,354
455
826
758
5,714
3,856
0
3,734
1,980
5,220
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
RiCFLaiRDRiPPN
Chernobog
4,967
1,454
682
2,366
5,975
2,631
0
2,788
3,187
0
19,824
W
Terra
Tonyo10
Terra
2,779
251
5,503
3,595
6,253
5,950
0
3,073
3,180
4,558
0
W
Nemesis
饭饭桶哥
Nemesis
4,172
781
55
1,630
6,948
5,670
0
2,974
3,974
0
4,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
31,018
79
Minions Killed
87
0
Camps Cleared
0
487,733
Distance Traveled
657,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,492
927
18
3
0
111,940
0
L
Da Ji
5,876
839
2
0
0
129,379
0
W
Nox
6,334
905
39
6
0
130,924
0
L
Ishtar
6,466
924
39
6
0
106,080
0
L
Cthulhu
6,725
961
20
3
0
140,334
0
W
Cabrakan
5,963
852
7
1
0
112,777
0
L
Awilix
1,764
252
0
0
0
0
0
W
Chernobog
6,272
896
34
5
0
128,189
0
W
Terra
6,207
887
0
0
0
128,899
0
W
Nemesis
6,242
892
7
1
0
157,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role