Player Matchup

Chaac
Chaac
Acc4alt
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,702 Elo+
Solo
The Morrigan
The Morrigan
Althusa
The Morrigan
Level 127
God Stats
30W - 38L
1,536 SR
Queue Stats
111W - 146L
1,447 Elo+
Solo
Kali
Kali
I SVTISFY I
Kali
Level 121
God Stats
2W - 0L
1,795 SR
Queue Stats
283W - 272L
1,534 Elo+
Solo
Xing Tian
Xing Tian
UhhBombz
Xing Tian
Level 69
God Stats
1W - 1L
1,319 SR
Queue Stats
242W - 230L
1,512 Elo+
Party 3
Ullr
Ullr
bengiez
Ullr
Level 84
God Stats
81W - 73L
1,616 SR
Queue Stats
631W - 568L
1,538 Elo+
Party 3
Team Averages
Level 101
1,553 SR
1,547 Elo+

VS

Team Averages
Level 112
1,474 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CatchmeSimpn
Ymir
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,445 Elo+
Party 1
Skadi
Skadi
MrFlappy
Skadi
Level 64
God Stats
2W - 2L
1,575 SR
Queue Stats
4W - 4L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Ripcitypilot
Sun Wukong
Level 126
God Stats
9W - 13L
1,235 SR
Queue Stats
313W - 288L
1,464 Elo+
Party 2
Fenrir
Fenrir
TBennett
Fenrir
Level 146
God Stats
11W - 20L
1,560 SR
Queue Stats
311W - 295L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Acc4alt
Chaac
3
0 / 0 / 0
5,463
288
116
995
313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Althusa
The Morrigan
16
4 / 2 / 5
10,515
553
12,405
10,085
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 6 / 8
11,100
584
16,160
22,467
10,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
UhhBombz
Xing Tian
14
1 / 3 / 8
8,604
453
3,617
14,141
12,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
bengiez
Ullr
15
5 / 4 / 1
9,421
496
10,470
12,140
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
3 / 4 / 2
7,477
394
4,533
5,858
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 7
9,111
480
7,733
19,216
22,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
MrFlappy
Skadi
14
3 / 5 / 4
8,851
466
13,091
13,294
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Ripcitypilot
Sun Wukong
16
0 / 1 / 0
9,420
496
3,670
14,003
9,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
TBennett
Fenrir
16
6 / 3 / 6
10,090
531
7,222
16,466
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
16
Kills
15
15
Deaths
17
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
2
1
W
Chaac
Acc4alt
Chaac
0
0
0
0
W
The Morrigan
Althusa
The Morrigan
4
2
5
3.25
L
3
4
7
1.63
W
6
6
8
1.67
L
Skadi
MrFlappy
Skadi
3
5
4
1
L
Sun Wukong
Ripcitypilot
Sun Wukong
0
1
0
0
L
Fenrir
TBennett
Fenrir
6
3
6
3
W
Xing Tian
UhhBombz
Xing Tian
1
3
8
1.67
W
Ullr
bengiez
Ullr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,768
Damage
36,249
59,828
Taken
68,837
32,741
Mitigated
47,092
13,794
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,533
1,103
0
863
5,858
1,627
0
2,025
3,701
37,076
0
W
Chaac
Acc4alt
Chaac
116
0
0
146
995
313
0
108
887
0
4,062
W
The Morrigan
Althusa
The Morrigan
12,405
1,887
0
2,460
10,085
4,146
626
2,171
7,822
80,918
4,505
L
7,733
2,418
0
4,224
19,216
22,948
0
3,429
15,671
31,003
0
W
16,160
8,875
0
5,883
22,467
10,632
467
3,100
19,367
0
105,750
L
Skadi
MrFlappy
Skadi
13,091
5,912
0
705
13,294
5,317
0
1,953
11,287
0
61,275
L
Sun Wukong
Ripcitypilot
Sun Wukong
3,670
216
0
4,836
14,003
9,364
2,060
4,157
9,692
0
84,959
L
Fenrir
TBennett
Fenrir
7,222
847
0
2,142
16,466
7,836
605
2,803
13,491
0
74,062
W
Xing Tian
UhhBombz
Xing Tian
3,617
681
1,816
2,948
14,141
12,499
0
3,833
10,308
18,431
0
W
Ullr
bengiez
Ullr
10,470
4,530
0
541
12,140
5,151
0
3,054
9,086
0
62,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
44,949
417
Minions Killed
420
0
Camps Cleared
0
1,484,986
Distance Traveled
1,506,790
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,477
394
55
3
0
175,982
0
W
Chaac
5,463
288
7
0
0
28,250
0
W
The Morrigan
10,515
553
158
8
0
363,255
0
L
Ymir
9,111
480
48
3
0
315,735
0
W
Kali
11,100
584
141
7
0
384,280
0
L
Skadi
8,851
466
90
5
0
352,580
0
L
Sun Wukong
9,420
496
132
7
0
254,484
4
L
Fenrir
10,090
531
95
5
0
408,009
0
W
Xing Tian
8,604
453
26
1
0
396,625
2
W
Ullr
9,421
496
85
4
0
312,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role