Player Matchup

Cu Chulainn
Cu Chulainn
PRINCE-LIGHT-SKN
Cu Chulainn
Level 85
God Stats
25W - 29L
1,587 SR
Queue Stats
254W - 260L
1,459 Elo+
Solo
Olorun
Olorun
SeaBorneBuu
Olorun
Level 89
God Stats
1W - 0L
1,610 SR
Queue Stats
47W - 57L
1,559 Elo+
Party 1
Aphrodite
Aphrodite
SpiritVoid
Aphrodite
Level 64
God Stats
10W - 6L
1,491 SR
Queue Stats
10W - 6L
1,563 Elo+
Party 1
Team Averages
Level 79
1,563 SR
1,527 Elo+

VS

Team Averages
Level 87
1,575 SR
1,465 Elo+
Charybdis
Charybdis
FinalDawn1
Charybdis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
561W - 563L
1,538 Elo+
Solo
Scylla
Scylla
MinionsWinions
Scylla
Level 29
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
stahpwatchwins
Osiris
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PRINCE-LIGHT-SKN
Cu Chulainn
15
5 / 1 / 9
9,599
800
9,850
13,059
16,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
16
10 / 3 / 6
10,773
898
22,541
20,085
9,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SpiritVoid
Aphrodite
14
1 / 1 / 12
8,763
730
5,564
10,848
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FinalDawn1
Charybdis
12
2 / 6 / 3
8,280
690
13,551
14,412
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 1
7,292
608
5,658
10,389
4,127
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 2
8,406
701
11,947
18,664
23,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
5
5
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FinalDawn1
Charybdis
2
6
3
0.58
L
0
6
1
0.08
W
Cu Chulainn
PRINCE-LIGHT-SKN
Cu Chulainn
5
1
9
9.5
W
Olorun
10
3
6
4.33
W
Aphrodite
SpiritVoid
Aphrodite
1
1
12
7
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
31,156
43,992
Taken
43,465
31,001
Mitigated
33,872
25,285
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FinalDawn1
Charybdis
13,551
6,301
0
2,110
14,412
6,308
0
10,679
3,733
0
34,664
L
5,658
1,097
0
716
10,389
4,127
0
5,904
4,485
30,535
0
W
Cu Chulainn
PRINCE-LIGHT-SKN
Cu Chulainn
9,850
2,519
0
736
13,059
16,131
98
2,515
10,250
1,349
24,407
W
Olorun
22,541
11,988
2,088
7,938
20,085
9,689
1,773
2,139
17,488
56,500
0
W
Aphrodite
SpiritVoid
Aphrodite
5,564
1,094
8,554
5,969
10,848
5,181
871
1,039
9,423
28,124
0
L
11,947
3,152
0
960
18,664
23,437
0
12,547
6,117
0
18,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
23,978
145
Minions Killed
113
0
Camps Cleared
0
668,639
Distance Traveled
594,149
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,280
690
44
4
0
174,814
1
L
Scylla
7,292
608
57
5
0
196,113
4
W
Cu Chulainn
9,599
800
30
3
0
232,181
0
W
Olorun
10,773
898
70
6
0
214,932
0
W
Aphrodite
8,763
730
45
4
0
221,526
1
L
Osiris
8,406
701
12
1
0
223,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role