Player Matchup

Discordia
Discordia
Platinum IV
JohnnyCannoli
Discordia
Platinum IV
Level 122
God Stats
86W - 90L
1,635 SR
Queue Stats
257W - 290L
1,922 MMR
Party 2
Susano
Susano
Platinum II
Poison Zync
Susano
Platinum II
Level 129
God Stats
3W - 4L
1,741 SR
Queue Stats
242W - 266L
1,953 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
xXG4NGST4xJPXx
Kuzenbo
Platinum IV
Level 179
God Stats
1W - 5L
1,500 SR
Queue Stats
206W - 209L
1,933 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,625 SR
1,936 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,720 SR
1,839 MMR
Chaac
Chaac
Gold IV
Agniell
Chaac
Gold IV
Level 155
God Stats
3W - 2L
1,614 SR
Queue Stats
39W - 38L
1,659 MMR
Solo
Ganesha
Ganesha
Platinum I
SuperSpartanMLG
Ganesha
Platinum I
Level 162
God Stats
11W - 9L
1,775 SR
Queue Stats
93W - 87L
2,003 MMR
Party 1
Chronos
Chronos
Platinum II
ΩMΣGΛ
Chronos
Platinum II
Level 159
God Stats
7W - 5L
1,770 SR
Queue Stats
79W - 79L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JohnnyCannoli
Discordia
15
0 / 2 / 3
9,193
657
11,815
9,713
4,078
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
16
6 / 4 / 0
10,490
749
16,920
13,218
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 4
9,925
709
9,887
15,021
22,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ao KuangNe ZhaAtlasHerculesAchilles

VS

Bans
AresSurtrGebOdinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agniell
Chaac
15
3 / 3 / 3
10,107
722
11,903
17,407
13,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 1 / 7
10,911
779
6,852
18,117
24,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
ΩMΣGΛ
Chronos
17
4 / 2 / 3
10,863
776
12,646
11,995
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
7
7
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Agniell
Chaac
3
3
3
1.5
L
Discordia
JohnnyCannoli
Discordia
0
2
3
0.75
L
Susano
6
4
0
1.5
W
0
1
7
3.5
L
0
1
4
2
W
Chronos
ΩMΣGΛ
Chronos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,622
Damage
31,401
37,952
Taken
47,519
33,336
Mitigated
43,570
8,771
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Agniell
Chaac
11,903
1,144
0
5,066
17,407
13,746
395
8,432
8,975
0
35,708
L
Discordia
JohnnyCannoli
Discordia
11,815
1,295
0
750
9,713
4,078
920
3,842
5,871
52,908
0
L
Susano
16,920
5,622
0
459
13,218
7,088
0
6,319
6,899
0
38,936
W
6,852
1,630
4,229
6,652
18,117
24,488
83
7,562
10,555
25,762
0
L
9,887
3,678
2,830
4,732
15,021
22,170
389
9,385
5,636
25,800
0
W
Chronos
ΩMΣGΛ
Chronos
12,646
3,749
0
2,402
11,995
5,336
2,976
5,745
6,250
73,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
31,881
172
Minions Killed
207
0
Camps Cleared
0
762,800
Distance Traveled
850,752
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,107
722
74
5
0
286,410
3
L
Discordia
9,193
657
96
7
0
233,521
4
L
Susano
10,490
749
42
3
0
260,750
0
W
Ganesha
10,911
779
1
0
0
282,275
2
L
Kuzenbo
9,925
709
34
2
0
268,529
5
W
Chronos
10,863
776
132
9
0
282,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role